Player Matchup

Arachne
Arachne
DjnoahJr
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,649 Elo+
Solo
Kukulkan
Kukulkan
ElLuchadorr535
Kukulkan
Level 4
God Stats
0W - 2L
1,741 SR
Queue Stats
15W - 27L
1,769 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JuniorMarv
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,434 Elo+
Solo
Team Averages
Level 59
1,580 SR
1,618 Elo+

VS

Team Averages
Level 67
1,872 SR
1,835 Elo+
Bakasura
Bakasura
BakTaEhli
Bakasura
Level 152
God Stats
1W - 0L
1,824 SR
Queue Stats
226W - 87L
1,934 Elo+
Party 1
Merlin
Merlin
Deoxуs
Merlin
Level 29
God Stats
2W - 0L
1,926 SR
Queue Stats
384W - 80L
2,100 Elo+
Party 1
Vamana
Vamana
Zent59
Vamana
Level 21
God Stats
1W - 0L
1,867 SR
Queue Stats
9W - 9L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DjnoahJr
Arachne
11
2 / 5 / 4
7,807
651
5,840
12,778
3,723
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
11
1 / 7 / 5
7,975
665
6,253
7,886
2,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JuniorMarv
Ah Muzen Cab
13
4 / 6 / 1
9,101
758
9,049
10,202
3,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BakTaEhli
Bakasura
14
9 / 3 / 5
9,590
799
7,195
12,191
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Deoxуs
Merlin
15
8 / 2 / 10
10,375
865
15,237
9,331
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Zent59
Vamana
12
1 / 2 / 12
8,459
705
5,283
8,476
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
18
18
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BakTaEhli
Bakasura
9
3
5
3.83
W
Merlin
Deoxуs
Merlin
8
2
10
6.5
L
Arachne
DjnoahJr
Arachne
2
5
4
0.8
L
Kukulkan
1
7
5
0.5
L
Ah Muzen Cab
JuniorMarv
Ah Muzen Cab
4
6
1
0.75
W
Vamana
Zent59
Vamana
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
27,715
30,866
Taken
29,998
9,153
Mitigated
15,797
5,456
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BakTaEhli
Bakasura
7,195
5,024
0
4,956
12,191
5,082
1,799
2,558
9,633
0
28,723
W
Merlin
Deoxуs
Merlin
15,237
359
139
3,889
9,331
3,444
1,175
2,147
7,184
47,924
0
L
Arachne
DjnoahJr
Arachne
5,840
3,172
0
2,452
12,778
3,723
0
4,565
7,046
0
10,321
L
Kukulkan
6,253
1,206
0
0
7,886
2,332
0
4,737
2,768
27,301
0
L
Ah Muzen Cab
JuniorMarv
Ah Muzen Cab
9,049
4,375
0
3,004
10,202
3,098
0
6,177
3,687
0
32,354
W
Vamana
Zent59
Vamana
5,283
681
0
3,209
8,476
7,271
270
2,161
6,315
0
15,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
28,424
117
Minions Killed
192
2
Camps Cleared
10
550,167
Distance Traveled
671,367
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,590
799
59
5
9
236,641
3
W
Merlin
10,375
865
105
9
0
209,861
1
L
Arachne
7,807
651
11
1
0
212,982
4
L
Kukulkan
7,975
665
59
5
0
167,746
1
L
Ah Muzen Cab
9,101
758
47
4
2
169,439
1
W
Vamana
8,459
705
28
2
1
224,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role