Player Matchup

Fenrir
Fenrir
Exhiibitz
Fenrir
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
14W - 10L
1,448 Elo+
Solo
Arachne
Arachne
Hope Xoilty
Arachne
Level 23
God Stats
20W - 12L
1,631 SR
Queue Stats
33W - 33L
1,379 Elo+
Solo
Achilles
Achilles
RonBroughtSnacks
Achilles
Level 22
God Stats
42W - 46L
1,588 SR
Queue Stats
89W - 114L
1,393 Elo+
Solo
Sylvanus
Sylvanus
avi_s90
Sylvanus
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 20L
1,550 Elo+
Solo
Tiamat
Tiamat
daxuit8
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,785 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,511 Elo+

VS

Team Averages
Level 17
1,456 SR
1,406 Elo+
Thanatos
Thanatos
AYO KING MATT
Thanatos
Level 29
God Stats
13W - 11L
1,679 SR
Queue Stats
89W - 101L
1,441 Elo+
Solo
Sol
Sol
EfraxMchorni
Sol
Level 9
God Stats
5W - 5L
1,327 SR
Queue Stats
109W - 108L
1,291 Elo+
Solo
Jing Wei
Jing Wei
TelluricJarl616
Jing Wei
Level 16
God Stats
1W - 0L
1,193 SR
Queue Stats
15W - 5L
1,648 Elo+
Solo
Pele
Pele
cho_ro21
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,246 Elo+
Solo
Jormungandr
Jormungandr
shin_destoroyah6
Jormungandr
Level 24
God Stats
76W - 77L
1,580 SR
Queue Stats
155W - 218L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exhiibitz
Fenrir
16
2 / 7 / 2
9,916
431
9,097
18,349
7,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Hope Xoilty
Arachne
13
2 / 11 / 0
8,802
383
5,871
17,847
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 0
9,451
411
9,750
14,403
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sylvanus
avi_s90
Sylvanus
15
2 / 4 / 2
9,377
408
5,597
14,492
13,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
daxuit8
Tiamat
8
0 / 8 / 1
7,169
312
1,454
9,802
4,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AYO KING MATT
Thanatos
20
10 / 2 / 3
14,028
610
18,922
21,179
9,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 0 / 7
13,378
582
12,943
13,866
5,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
20
12 / 0 / 2
15,952
694
12,637
17,581
7,275
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
7
0 / 3 / 0
8,044
350
409
3,147
689
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Jormungandr
shin_destoroyah6
Jormungandr
18
3 / 4 / 2
12,578
547
7,247
14,648
8,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
34
35
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AYO KING MATT
Thanatos
10
2
3
5.75
W
9
0
7
12.5
L
Fenrir
Exhiibitz
Fenrir
2
7
2
0.43
L
Arachne
Hope Xoilty
Arachne
2
11
0
0.18
L
3
5
0
0.6
W
Jing Wei
12
0
2
13
L
Sylvanus
avi_s90
Sylvanus
2
4
2
0.75
W
Pele
0
3
0
0
L
Tiamat
daxuit8
Tiamat
0
8
1
0.06
W
Jormungandr
shin_destoroyah6
Jormungandr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,769
Damage
52,158
74,893
Taken
70,421
38,791
Mitigated
31,042
12,952
Healing
37,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AYO KING MATT
Thanatos
18,922
7,546
0
17,358
21,179
9,694
521
3,549
17,630
0
130,384
W
12,943
3,898
0
11,365
13,866
5,286
1,394
1,969
11,897
87,498
0
L
Fenrir
Exhiibitz
Fenrir
9,097
1,195
0
4,787
18,349
7,033
0
6,395
11,843
0
59,513
L
Arachne
Hope Xoilty
Arachne
5,871
5,150
0
2,377
17,847
5,436
0
2,907
14,838
0
42,256
L
9,750
5,062
167
2,303
14,403
8,651
416
3,411
10,894
0
43,535
W
Jing Wei
12,637
10,303
0
7,149
17,581
7,275
9,248
1,763
15,818
0
136,802
L
Sylvanus
avi_s90
Sylvanus
5,597
1,405
484
2,606
14,492
13,231
0
4,729
9,487
31,916
7,809
W
Pele
409
108
0
24
3,147
689
0
645
2,502
0
3,883
L
Tiamat
daxuit8
Tiamat
1,454
483
0
228
9,802
4,440
164
2,059
7,641
16,756
0
W
Jormungandr
shin_destoroyah6
Jormungandr
7,247
1,022
0
1,406
14,648
8,098
3,647
1,950
12,698
65,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,715
Gold Earned
63,980
330
Minions Killed
665
0
Camps Cleared
0
1,684,741
Distance Traveled
1,842,566
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,028
610
182
8
0
453,925
7
W
Sol
13,378
582
146
6
0
432,428
0
L
Fenrir
9,916
431
101
4
0
421,796
0
L
Arachne
8,802
383
61
3
0
348,972
0
L
Achilles
9,451
411
66
3
0
329,826
0
W
Jing Wei
15,952
694
218
9
0
442,390
2
L
Sylvanus
9,377
408
75
3
0
350,269
6
W
Pele
8,044
350
7
0
0
97,208
1
L
Tiamat
7,169
312
27
1
0
233,878
0
W
Jormungandr
12,578
547
112
5
0
416,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role