Player Matchup

Medusa
Medusa
MejiyonNegro
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
N0WarInBaSingSe
Nox
Level 27
God Stats
3W - 4L
1,594 SR
Queue Stats
62W - 63L
1,367 Elo+
Solo
Chaac
Chaac
Sevenmmn
Chaac
Level 27
God Stats
3W - 3L
1,696 SR
Queue Stats
80W - 75L
1,465 Elo+
Party 2
Arachne
Arachne
marcmanel
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
飘飘雪飘飘
Tiamat
Level 28
God Stats
14W - 10L
1,568 SR
Queue Stats
69W - 58L
1,515 Elo+
Party 2
Team Averages
Level 23
1,572 SR
1,469 Elo+

VS

Team Averages
Level 27
1,482 SR
1,460 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CreepaBasta
Baba Yaga
Level 28
God Stats
1W - 0L
1,314 SR
Queue Stats
55W - 49L
1,408 Elo+
Solo
Set
Set
ZertoX01
Set
Level 29
God Stats
19W - 21L
1,457 SR
Queue Stats
50W - 61L
1,447 Elo+
Solo
Skadi
Skadi
putosminions
Skadi
Level 22
God Stats
11W - 7L
1,641 SR
Queue Stats
69W - 62L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 3 / 1
4,653
423
1,969
4,523
1,204
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
5,398
491
1,874
4,635
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Sevenmmn
Chaac
12
0 / 0 / 0
6,198
563
1,883
6,959
4,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
marcmanel
Arachne
7
0 / 5 / 0
4,819
438
1,485
6,715
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 1
5,132
467
3,609
7,372
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 0 / 3
6,064
551
2,984
6,254
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
9
1 / 0 / 6
5,748
523
2,840
5,146
3,191
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
CreepaBasta
Baba Yaga
12
3 / 0 / 2
7,010
637
1,438
3,769
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 0
7,319
665
4,329
3,049
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 2
6,524
593
6,483
5,366
1,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
14
14
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
W
Cthulhu
 
Cthulhu
1
0
6
4
W
Baba Yaga
CreepaBasta
Baba Yaga
3
0
2
4
L
Medusa
0
3
1
0.17
L
1
1
0
1
L
Chaac
Sevenmmn
Chaac
0
0
0
0
W
3
0
0
3
L
Arachne
marcmanel
Arachne
0
5
0
0
W
5
1
2
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,820
Damage
18,074
30,204
Taken
23,584
13,193
Mitigated
11,276
7,446
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,984
1,020
0
2,511
6,254
3,599
0
770
5,446
765
27,231
W
Cthulhu
 
Cthulhu
2,840
105
0
1,373
5,146
3,191
84
1,461
3,577
14,692
0
W
Baba Yaga
CreepaBasta
Baba Yaga
1,438
85
0
1,124
3,769
1,169
0
1,183
2,404
39,628
0
L
Medusa
1,969
574
0
250
4,523
1,204
52
1,816
2,707
0
17,576
L
1,874
223
0
1,267
4,635
1,869
0
868
3,767
8,658
0
L
Chaac
Sevenmmn
Chaac
1,883
54
0
3,252
6,959
4,872
0
0
6,959
5,987
31,757
W
4,329
1,612
0
1,343
3,049
1,893
56
253
2,796
0
44,824
L
Arachne
marcmanel
Arachne
1,485
1,137
0
1,203
6,715
2,405
0
83
6,632
0
21,689
W
6,483
3,558
0
725
5,366
1,424
276
1,711
3,569
0
35,668
L
3,609
156
0
1,474
7,372
2,843
0
1,511
5,861
22,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
32,665
246
Minions Killed
337
0
Camps Cleared
0
1,071,753
Distance Traveled
1,101,166
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,064
551
55
5
0
216,978
1
W
Cthulhu
5,748
523
24
2
0
226,006
7
W
Baba Yaga
7,010
637
84
8
0
213,529
1
L
Medusa
4,653
423
45
4
0
223,736
1
L
Nox
5,398
491
10
1
0
206,611
5
L
Chaac
6,198
563
98
9
0
184,088
2
W
Set
7,319
665
104
9
0
227,959
1
L
Arachne
4,819
438
46
4
0
248,330
2
W
Skadi
6,524
593
70
6
0
216,694
1
L
Tiamat
5,132
467
47
4
0
208,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role