Player Matchup

Danzaburou
Danzaburou
Dave720
Danzaburou
Level 45
God Stats
6W - 16L
1,416 SR
Queue Stats
256W - 335L
1,372 Elo+
Party 1
Tiamat
Tiamat
Dr4gonicc
Tiamat
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 56L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Shakierplacebo9
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
T0rt3ll1n0
Fenrir
Level 25
God Stats
1W - 2L
1,715 SR
Queue Stats
77W - 101L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
vaalchonk
Gilgamesh
Level 16
God Stats
32W - 22L
1,469 SR
Queue Stats
192W - 229L
1,345 Elo+
Party 1
Team Averages
Level 18
1,520 SR
1,419 Elo+

VS

Team Averages
Level 21
1,408 SR
1,418 Elo+
Olorun
Olorun
Ferchi48
Olorun
Level 4
God Stats
1W - 3L
1,324 SR
Queue Stats
2W - 6L
1,397 Elo+
Solo
Nox
Nox
Iksiasty
Nox
Level 24
God Stats
3W - 4L
1,131 SR
Queue Stats
67W - 63L
1,369 Elo+
Solo
Ymir
Ymir
Jack314
Ymir
Level 24
God Stats
3W - 1L
1,801 SR
Queue Stats
74W - 69L
1,428 Elo+
Party 2
Eset
Eset
akrym48
Eset
Level 25
God Stats
6W - 6L
1,386 SR
Queue Stats
81W - 77L
1,444 Elo+
Party 2
Bakasura
Bakasura
holji0
Bakasura
Level 26
God Stats
6W - 8L
1,399 SR
Queue Stats
78W - 77L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dave720
Danzaburou
15
2 / 4 / 6
10,150
461
12,066
10,460
3,338
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Dr4gonicc
Tiamat
15
2 / 13 / 7
9,872
449
6,796
15,626
7,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Shakierplacebo9
Aphrodite
12
1 / 6 / 5
8,052
366
4,222
10,772
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
T0rt3ll1n0
Fenrir
18
11 / 9 / 0
12,529
570
12,467
21,935
9,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
vaalchonk
Gilgamesh
15
4 / 6 / 12
10,276
467
14,354
19,690
6,823
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ferchi48
Olorun
16
2 / 6 / 11
11,172
508
2,948
13,975
9,704
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 16
11,894
541
13,788
15,027
8,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Jack314
Ymir
17
5 / 1 / 10
12,253
557
9,220
14,732
8,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
akrym48
Eset
17
8 / 6 / 5
12,322
560
15,748
15,738
7,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
holji0
Bakasura
20
16 / 4 / 5
14,198
645
20,549
18,945
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
20
Kills
38
38
Deaths
20
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dave720
Danzaburou
2
4
6
1.25
L
Tiamat
Dr4gonicc
Tiamat
2
13
7
0.42
W
Olorun
Ferchi48
Olorun
2
6
11
1.25
W
7
3
16
5
W
Ymir
Jack314
Ymir
5
1
10
10
L
Aphrodite
Shakierplacebo9
Aphrodite
1
6
5
0.58
L
Fenrir
T0rt3ll1n0
Fenrir
11
9
0
1.22
W
Eset
akrym48
Eset
8
6
5
1.75
W
Bakasura
holji0
Bakasura
16
4
5
4.63
L
Gilgamesh
vaalchonk
Gilgamesh
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
62,253
78,483
Taken
78,417
32,862
Mitigated
43,514
16,866
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dave720
Danzaburou
12,066
6,601
0
1,953
10,460
3,338
0
4,235
5,735
0
48,765
L
Tiamat
Dr4gonicc
Tiamat
6,796
1,222
0
1,154
15,626
7,341
264
9,962
5,146
37,267
0
W
Olorun
Ferchi48
Olorun
2,948
1,499
129
3,563
13,975
9,704
974
1,137
12,838
65,686
0
W
13,788
2,068
160
4,035
15,027
8,077
678
3,567
11,460
57,341
0
W
Ymir
Jack314
Ymir
9,220
1,666
175
2,636
14,732
8,123
720
1,738
12,994
50,699
0
L
Aphrodite
Shakierplacebo9
Aphrodite
4,222
532
2,464
2,776
10,772
5,581
135
6,338
4,070
18,057
0
L
Fenrir
T0rt3ll1n0
Fenrir
12,467
4,066
0
7,339
21,935
9,779
0
10,385
10,842
0
77,057
W
Eset
akrym48
Eset
15,748
1,021
1,018
5,593
15,738
7,370
332
2,837
12,901
54,468
0
W
Bakasura
holji0
Bakasura
20,549
15,170
0
6,195
18,945
10,240
2,884
1,739
17,206
0
115,387
L
Gilgamesh
vaalchonk
Gilgamesh
14,354
3,539
0
1,180
19,690
6,823
722
10,784
8,079
0
45,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
61,839
338
Minions Killed
526
0
Camps Cleared
0
1,972,034
Distance Traveled
1,983,502
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,150
461
79
4
0
426,702
5
L
Tiamat
9,872
449
57
3
0
349,706
1
W
Olorun
11,172
508
91
4
0
392,941
0
W
Nox
11,894
541
87
4
0
365,146
0
W
Ymir
12,253
557
86
4
0
407,206
1
L
Aphrodite
8,052
366
28
1
0
380,995
1
L
Fenrir
12,529
570
110
5
0
385,714
6
W
Eset
12,322
560
93
4
0
347,116
0
W
Bakasura
14,198
645
169
8
0
471,093
4
L
Gilgamesh
10,276
467
64
3
0
428,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role