Player Matchup

Artemis
Artemis
Diamond II
BEAST_-Mode625
Artemis
Diamond II
Level 128
God Stats
22W - 7L
1,826 SR
Queue Stats
84W - 57L
2,000 MMR
Party 1
Artio
Artio
Masters
IPIR-REAPER
Artio
Masters
Level 76
God Stats
43W - 46L
1,585 SR
Queue Stats
633W - 666L
1,163 MMR
Party 1
Sol
Sol
Diamond I
blazedyconfused
Sol
Diamond I
Level 147
God Stats
160W - 89L
1,824 SR
Queue Stats
476W - 376L
2,213 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,745 SR
1,792 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,516 SR
1,064 MMR
Cupid
Cupid
Platinum V
HOODIEWOO
Cupid
Platinum V
Level 126
God Stats
35W - 41L
1,547 SR
Queue Stats
245W - 282L
1,650 MMR
Solo
Scylla
Scylla
Silver III
ItsMePxblic
Scylla
Silver III
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 46L
984 MMR
Solo
Cthulhu
Cthulhu
Bronze I
wingz88
Cthulhu
Bronze I
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 143L
559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,297
830
8,552
4,165
1,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 7
7,797
780
4,360
12,594
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 8
7,629
763
7,842
6,624
2,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayGilgameshTiamatSetPersephone

VS

Bans
CabrakanAthenaBacchusKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HOODIEWOO
Cupid
10
1 / 2 / 2
6,238
624
4,883
4,915
1,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
10
2 / 5 / 1
6,784
678
3,233
7,943
2,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
wingz88
Cthulhu
8
0 / 5 / 3
6,309
631
4,557
10,598
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Cupid
HOODIEWOO
Cupid
1
2
2
1
W
3
2
7
3.25
L
Scylla
2
5
1
0.5
W
2
1
8
6
L
Cthulhu
wingz88
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,754
Damage
12,673
23,383
Taken
23,456
13,652
Mitigated
10,487
11,406
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,552
4,768
0
2,327
4,165
1,562
1,932
2,260
1,905
0
31,180
L
Cupid
HOODIEWOO
Cupid
4,883
2,450
25
174
4,915
1,390
0
2,664
2,251
0
20,026
W
4,360
222
578
6,450
12,594
9,755
143
3,471
9,123
12,993
0
L
Scylla
3,233
434
0
1,041
7,943
2,558
0
4,510
3,433
17,471
0
W
7,842
1,265
16
2,035
6,624
2,335
975
2,692
3,932
36,244
0
L
Cthulhu
wingz88
Cthulhu
4,557
572
0
902
10,598
6,539
0
5,179
5,419
8,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
19,331
120
Minions Killed
76
8
Camps Cleared
1
576,000
Distance Traveled
509,450
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,297
830
47
5
3
188,132
2
L
Cupid
6,238
624
36
4
0
178,870
2
W
Artio
7,797
780
12
1
0
195,527
2
L
Scylla
6,784
678
37
4
0
164,964
2
W
Sol
7,629
763
61
6
5
192,341
3
L
Cthulhu
6,309
631
3
0
1
165,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role