Player Matchup

Sylvanus
Sylvanus
Silver III
Dadbooz
Sylvanus
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 114L
1,044 MMR
Solo
Neith
Neith
Silver I
Yaiqab7
Neith
Silver I
Level 118
God Stats
12W - 23L
1,449 SR
Queue Stats
851W - 965L
1,145 MMR
Solo
Bacchus
Bacchus
Bronze III
xIceburghJrPENS
Bacchus
Bronze III
Level 65
God Stats
0W - 5L
1,370 SR
Queue Stats
15W - 48L
283 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,439 SR
824 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,435 SR
865 MMR
Mulan
Mulan
Bronze III
SpaCemaNJeRa
Mulan
Bronze III
Level 65
God Stats
12W - 32L
1,407 SR
Queue Stats
109W - 228L
268 MMR
Solo
Artio
Artio
Silver I
Tasmanian_Pebble
Artio
Silver I
Level 114
God Stats
2W - 4L
1,565 SR
Queue Stats
26W - 26L
1,380 MMR
Solo
Anubis
Anubis
Bronze III
thejoker_queen
Anubis
Bronze III
Level 81
God Stats
11W - 16L
1,333 SR
Queue Stats
20W - 28L
948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dadbooz
Sylvanus
9
0 / 4 / 0
6,412
583
4,278
13,760
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Yaiqab7
Neith
10
0 / 2 / 0
6,509
592
7,969
7,149
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 0
6,308
573
6,372
10,646
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaBaron SamediKumbhakarnaZeusAphrodite

VS

Bans
Morgan Le FayArtemisHadesMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,874
716
5,760
7,660
6,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 5
7,898
718
7,895
12,370
11,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 6
8,021
729
13,674
6,713
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dadbooz
Sylvanus
0
4
0
0
W
3
0
6
6
W
4
0
5
6.5
L
Neith
Yaiqab7
Neith
0
2
0
0
W
3
0
6
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
27,329
31,555
Taken
26,743
14,604
Mitigated
20,962
8,905
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dadbooz
Sylvanus
4,278
1,454
1,604
2,643
13,760
6,512
0
11,268
1,955
11,930
2,335
W
5,760
945
0
398
7,660
6,795
0
2,670
4,726
4,919
9,719
W
7,895
702
1,039
4,326
12,370
11,275
0
4,620
7,384
20,779
0
L
Neith
Yaiqab7
Neith
7,969
3,594
519
1,482
7,149
2,316
0
3,866
2,988
0
30,692
W
13,674
1,009
0
3,206
6,713
2,892
0
2,415
3,992
41,145
0
L
6,372
120
585
2,072
10,646
5,776
0
6,737
3,487
9,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,229
Gold Earned
23,793
92
Minions Killed
128
1
Camps Cleared
8
595,080
Distance Traveled
615,440
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,412
583
30
3
1
183,457
3
W
Mulan
7,874
716
23
2
1
190,445
0
W
Artio
7,898
718
28
3
2
232,631
1
L
Neith
6,509
592
48
4
0
215,580
4
W
Anubis
8,021
729
77
7
5
192,364
4
L
Bacchus
6,308
573
14
1
0
196,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role