Player Matchup

Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
The山海
Cerberus
Level 66
God Stats
4W - 3L
1,426 SR
Queue Stats
706W - 426L
1,747 Elo+
Party 1
Chang'e
Chang'e
qqtang
Chang'e
Level 147
God Stats
18W - 9L
1,500 SR
Queue Stats
629W - 499L
1,580 Elo+
Party 1
King Arthur
King Arthur
老马你吗的
King Arthur
Level 31
God Stats
11W - 1L
2,053 SR
Queue Stats
358W - 166L
1,735 Elo+
Party 1
Ne Zha
Ne Zha
铁雪流情
Ne Zha
Level 137
God Stats
49W - 61L
1,480 SR
Queue Stats
671W - 624L
1,581 Elo+
Party 1
Team Averages
Level 101
1,592 SR
1,629 Elo+

VS

Team Averages
Level 61
1,449 SR
1,442 Elo+
Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Adrastos548
Ah Puch
Level 58
God Stats
1W - 2L
1,542 SR
Queue Stats
138W - 138L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MKKingK
Morgan Le Fay
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,365 Elo+
Solo
Merlin
Merlin
Norsewolf_505
Merlin
Level 45
God Stats
3W - 2L
1,348 SR
Queue Stats
98W - 126L
1,343 Elo+
Solo
Agni
Agni
RasSamuel98
Agni
Level 31
God Stats
4W - 10L
1,353 SR
Queue Stats
295W - 353L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
10 / 2 / 25
11,311
1,257
18,167
8,095
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
The山海
Cerberus
17
6 / 0 / 29
10,468
1,163
9,652
11,637
15,940
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
qqtang
Chang'e
18
14 / 0 / 25
11,919
1,324
18,633
9,504
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
老马你吗的
King Arthur
18
8 / 2 / 28
10,471
1,163
12,504
13,786
13,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
18
7 / 0 / 19
9,819
1,091
7,889
6,857
2,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 13 / 0
8,351
928
8,333
20,499
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Adrastos548
Ah Puch
14
1 / 1 / 3
8,723
969
9,099
4,454
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
MKKingK
Morgan Le Fay
14
0 / 10 / 1
7,895
877
3,835
14,807
5,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 12 / 1
8,616
957
5,705
17,980
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 10 / 3
8,364
929
13,298
15,025
4,607
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
12
45
Kills
4
4
Deaths
46
126
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
25
11.25
L
Charybdis
 
Charybdis
2
13
0
0.15
L
Ah Puch
Adrastos548
Ah Puch
1
1
3
2.5
L
Morgan Le Fay
MKKingK
Morgan Le Fay
0
10
1
0.05
L
1
12
1
0.13
L
0
10
3
0.15
W
Cerberus
The山海
Cerberus
6
0
29
20.5
W
Chang'e
qqtang
Chang'e
14
0
25
26.5
W
King Arthur
老马你吗的
King Arthur
8
2
28
11
W
Ne Zha
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,845
Damage
40,270
49,879
Taken
72,765
39,454
Mitigated
23,439
19,184
Healing
1,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,167
569
0
249
8,095
2,998
0
6,011
2,084
40,589
0
L
Charybdis
 
Charybdis
8,333
3,286
0
0
20,499
6,091
0
14,282
6,217
0
17,766
L
Ah Puch
Adrastos548
Ah Puch
9,099
228
0
174
4,454
1,506
0
2,914
1,540
29,951
0
L
Morgan Le Fay
MKKingK
Morgan Le Fay
3,835
459
0
499
14,807
5,283
0
8,876
5,931
14,356
0
L
5,705
1,350
0
401
17,980
5,952
0
11,993
5,987
20,342
0
L
13,298
650
0
169
15,025
4,607
0
8,387
6,638
29,567
0
W
Cerberus
The山海
Cerberus
9,652
1,200
0
881
11,637
15,940
0
6,531
5,106
18,254
0
W
Chang'e
qqtang
Chang'e
18,633
325
7,952
5,187
9,504
3,866
0
5,688
3,816
28,015
0
W
King Arthur
老马你吗的
King Arthur
12,504
742
458
2,915
13,786
13,660
0
9,319
4,467
0
31,386
W
Ne Zha
7,889
2,235
0
1,542
6,857
2,990
0
4,388
2,469
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
41,949
194
Minions Killed
150
9
Camps Cleared
2
1,009,717
Distance Traveled
664,465
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,311
1,257
61
7
1
179,246
2
L
Charybdis
8,351
928
17
2
0
152,597
3
L
Ah Puch
8,723
969
51
6
0
139,549
2
L
Morgan Le Fay
7,895
877
13
1
2
86,427
0
L
Merlin
8,616
957
34
4
0
138,381
0
L
Agni
8,364
929
35
4
0
147,511
2
W
Cerberus
10,468
1,163
28
3
4
195,458
3
W
Chang'e
11,919
1,324
26
3
2
213,320
0
W
King Arthur
10,471
1,163
43
5
0
195,351
3
W
Ne Zha
9,819
1,091
36
4
2
226,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role