Player Matchup

Jormungandr
Jormungandr
DumbestCheese20
Jormungandr
Level 127
God Stats
11W - 9L
1,348 SR
Queue Stats
1,752W - 1,339L
1,518 Elo+
Party 1
Ymir
Ymir
MGMK4
Ymir
Level 148
God Stats
7W - 3L
1,484 SR
Queue Stats
56W - 51L
1,518 Elo+
Party 1
Charybdis
Charybdis
voraz_canguro709
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,409 Elo+
Solo
Team Averages
Level 112
1,444 SR
1,481 Elo+

VS

Team Averages
Level 103
1,505 SR
1,488 Elo+
Merlin
Merlin
Alwaysabean
Merlin
Level 140
God Stats
70W - 88L
1,500 SR
Queue Stats
162W - 166L
1,499 Elo+
Solo
Ares
Ares
InstantKarma999
Ares
Level 40
God Stats
9W - 10L
1,494 SR
Queue Stats
87W - 103L
1,368 Elo+
Solo
Cupid
Cupid
WhiteThunder23
Cupid
Level 129
God Stats
6W - 10L
1,520 SR
Queue Stats
233W - 228L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DumbestCheese20
Jormungandr
16
3 / 6 / 5
12,758
638
13,801
21,484
29,268
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
MGMK4
Ymir
14
3 / 5 / 2
12,977
649
10,307
22,737
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
16
4 / 4 / 5
13,471
674
19,374
12,718
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 3 / 5
13,829
691
19,591
22,147
9,168
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 6 / 6
13,623
681
11,959
29,467
37,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 1 / 2
9,888
494
80
885
270
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
10
Kills
15
15
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
9
3
5
3.83
W
Jormungandr
DumbestCheese20
Jormungandr
3
6
5
0.92
L
6
6
6
1.5
W
Ymir
MGMK4
Ymir
3
5
2
0.8
L
0
1
2
1
W
Charybdis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,482
Damage
31,630
56,939
Taken
52,499
57,746
Mitigated
46,531
10,158
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,591
1,964
201
9,568
22,147
9,168
1,265
12,300
9,847
72,958
0
W
Jormungandr
DumbestCheese20
Jormungandr
13,801
2,787
0
1,274
21,484
29,268
156
10,056
11,428
48,053
0
L
11,959
237
37
4,016
29,467
37,093
174
11,903
17,228
26,815
0
W
Ymir
MGMK4
Ymir
10,307
1,874
0
4,210
22,737
23,634
724
12,905
9,832
36,315
0
L
80
80
0
65
885
270
0
593
292
0
1,961
W
Charybdis
19,374
12,935
0
4,674
12,718
4,844
2,154
9,640
3,078
0
57,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
37,340
181
Minions Killed
144
10
Camps Cleared
5
946,072
Distance Traveled
700,981
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,829
691
113
6
2
341,021
2
W
Jormungandr
12,758
638
57
3
3
296,390
1
L
Ares
13,623
681
27
1
2
337,589
4
W
Ymir
12,977
649
45
2
3
329,041
0
L
Cupid
9,888
494
4
0
1
22,371
1
W
Charybdis
13,471
674
79
4
4
320,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role