Player Matchup

Horus
Horus
Anzar-2970
Horus
Level 48
God Stats
3W - 2L
1,547 SR
Queue Stats
231W - 227L
1,502 Elo+
Solo
Eset
Eset
Czekoladka456
Eset
Level 89
God Stats
7W - 1L
1,721 SR
Queue Stats
150W - 126L
1,574 Elo+
Party 1
Achilles
Achilles
SykeTwenzy
Achilles
Level 116
God Stats
3W - 1L
1,575 SR
Queue Stats
132W - 124L
1,412 Elo+
Solo
Heimdallr
Heimdallr
ZwalistyKowal
Heimdallr
Level 114
God Stats
3W - 1L
1,645 SR
Queue Stats
137W - 102L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
oxPR0T0TYPESxo
Cthulhu
Level 108
God Stats
2W - 3L
1,597 SR
Queue Stats
83W - 94L
1,429 Elo+
Solo
Team Averages
Level 95
1,617 SR
1,505 Elo+

VS

Team Averages
Level 97
1,520 SR
1,468 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Digidollars
Zhong Kui
Level 81
God Stats
1W - 4L
1,357 SR
Queue Stats
90W - 97L
1,521 Elo+
Solo
Sylvanus
Sylvanus
H4rdc0ra
Sylvanus
Level 126
God Stats
1W - 2L
1,742 SR
Queue Stats
296W - 301L
1,425 Elo+
Solo
Set
Set
eleMENTALgiftGR
Set
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 1 / 28
9,617
801
12,034
24,967
15,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 2 / 20
10,889
907
22,359
11,854
5,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SykeTwenzy
Achilles
18
8 / 2 / 19
10,759
897
13,851
22,870
18,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
ZwalistyKowal
Heimdallr
17
11 / 3 / 19
10,816
901
22,907
15,031
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 26
10,491
874
21,605
19,347
26,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 7 / 6
9,438
787
11,937
18,208
7,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
 
Sun Wukong
15
1 / 4 / 2
8,650
721
6,875
22,614
12,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Digidollars
Zhong Kui
17
4 / 6 / 5
9,762
814
22,340
22,132
15,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
H4rdc0ra
Sylvanus
14
3 / 6 / 5
8,491
708
11,413
19,781
22,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 3
8,085
674
10,777
21,582
19,143
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
33
Kills
11
11
Deaths
33
112
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
7
6
0.71
L
Sun Wukong
 
Sun Wukong
1
4
2
0.5
W
Horus
1
1
28
15
W
9
2
20
9.5
L
Zhong Kui
Digidollars
Zhong Kui
4
6
5
1.08
L
Sylvanus
H4rdc0ra
Sylvanus
3
6
5
0.92
W
Achilles
SykeTwenzy
Achilles
8
2
19
8.75
W
Heimdallr
ZwalistyKowal
Heimdallr
11
3
19
6.83
L
1
10
3
0.25
W
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,756
Damage
63,342
94,069
Taken
104,317
74,213
Mitigated
77,019
51,488
Healing
33,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,937
4,773
1,847
4,820
18,208
7,755
787
7,402
10,806
26,064
0
L
Sun Wukong
 
Sun Wukong
6,875
928
564
5,535
22,614
12,598
252
9,132
13,482
0
13,304
W
Horus
12,034
6,052
7,323
12,175
24,967
15,570
687
14,044
10,923
0
17,482
W
22,359
3,253
5,941
2,760
11,854
5,704
1,542
6,140
5,714
35,962
0
L
Zhong Kui
Digidollars
Zhong Kui
22,340
2,881
1,393
6,993
22,132
15,028
658
9,971
12,159
35,618
0
L
Sylvanus
H4rdc0ra
Sylvanus
11,413
3,579
5,293
2,959
19,781
22,495
0
9,878
9,903
18,177
0
W
Achilles
SykeTwenzy
Achilles
13,851
2,321
1,695
9,744
22,870
18,682
435
10,618
12,252
0
23,799
W
Heimdallr
ZwalistyKowal
Heimdallr
22,907
11,127
3,119
3,016
15,031
7,901
2,631
7,604
7,427
0
42,424
L
10,777
4,358
345
3,636
21,582
19,143
149
7,581
14,001
0
22,717
W
21,605
1,100
4,387
1,328
19,347
26,356
370
7,284
12,063
32,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
44,426
126
Minions Killed
97
0
Camps Cleared
0
1,144,582
Distance Traveled
994,878
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,438
787
22
2
0
222,217
0
L
Sun Wukong
8,650
721
11
1
0
167,037
0
W
Horus
9,617
801
14
1
0
249,664
5
W
Eset
10,889
907
28
2
0
223,903
0
L
Zhong Kui
9,762
814
30
3
0
218,100
2
L
Sylvanus
8,491
708
16
1
0
160,319
1
W
Achilles
10,759
897
12
1
0
233,365
0
W
Heimdallr
10,816
901
38
3
0
194,330
1
L
Set
8,085
674
18
2
0
227,205
0
W
Cthulhu
10,491
874
34
3
0
243,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role