Player Matchup

Jing Wei
Jing Wei
JRizzie
Jing Wei
Level 124
God Stats
0W - 3L
1,171 SR
Queue Stats
97W - 119L
1,536 Elo+
Solo
Ares
Ares
Kioxcero
Ares
Level 147
God Stats
9W - 3L
1,976 SR
Queue Stats
416W - 407L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
LovelyJoey54716
Zhong Kui
Level 149
God Stats
0W - 1L
1,359 SR
Queue Stats
152W - 149L
1,556 Elo+
Solo
He Bo
He Bo
PlanTurd
He Bo
Level 147
God Stats
2W - 2L
1,522 SR
Queue Stats
230W - 199L
1,518 Elo+
Solo
Ymir
Ymir
Smurf10106097
Ymir
Level 109
God Stats
20W - 15L
1,551 SR
Queue Stats
635W - 648L
1,539 Elo+
Solo
Team Averages
Level 135
1,516 SR
1,543 Elo+

VS

Team Averages
Level 125
1,641 SR
1,558 Elo+
Medusa
Medusa
IBiggaveli
Medusa
Level 107
God Stats
1W - 0L
1,479 SR
Queue Stats
22W - 17L
1,606 Elo+
Solo
Athena
Athena
Nypsio
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 113L
1,543 Elo+
Party 1
He Bo
He Bo
RETROANGRY
He Bo
Level 146
God Stats
2W - 1L
1,508 SR
Queue Stats
136W - 130L
1,542 Elo+
Solo
Cabrakan
Cabrakan
cHaRiisMaxX
Cabrakan
Level 128
God Stats
5W - 1L
1,964 SR
Queue Stats
196W - 185L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
gloopinbop15
Cthulhu
Level 119
God Stats
12W - 4L
1,754 SR
Queue Stats
483W - 498L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JRizzie
Jing Wei
13
1 / 4 / 6
7,324
732
4,902
7,681
4,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
14
0 / 4 / 8
7,370
737
5,305
12,735
11,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
LovelyJoey54716
Zhong Kui
16
5 / 5 / 4
8,704
870
10,848
13,299
9,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
PlanTurd
He Bo
15
4 / 2 / 6
8,086
809
10,946
4,194
1,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 8
7,451
745
4,431
16,948
13,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IBiggaveli
Medusa
16
6 / 2 / 10
9,161
916
18,432
7,050
4,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Nypsio
Athena
13
2 / 2 / 13
8,667
867
5,583
10,299
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
14
4 / 3 / 10
8,484
848
7,671
5,826
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
cHaRiisMaxX
Cabrakan
16
4 / 2 / 10
9,146
915
6,489
15,033
15,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
gloopinbop15
Cthulhu
15
3 / 2 / 16
9,258
926
9,813
11,112
12,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
10
Kills
19
19
Deaths
11
32
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
IBiggaveli
Medusa
6
2
10
5.5
L
Jing Wei
JRizzie
Jing Wei
1
4
6
1
L
Ares
0
4
8
1
L
Zhong Kui
LovelyJoey54716
Zhong Kui
5
5
4
1.4
W
Athena
Nypsio
Athena
2
2
13
4.25
L
He Bo
PlanTurd
He Bo
4
2
6
3.5
W
He Bo
4
3
10
3
L
0
4
8
1
W
Cabrakan
cHaRiisMaxX
Cabrakan
4
2
10
4.5
W
Cthulhu
gloopinbop15
Cthulhu
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
47,988
54,857
Taken
49,320
40,776
Mitigated
50,322
16,854
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
IBiggaveli
Medusa
18,432
6,215
657
1,238
7,050
4,446
2,782
5,872
1,178
0
30,016
L
Jing Wei
JRizzie
Jing Wei
4,902
3,272
1,697
1,565
7,681
4,066
0
4,433
3,248
0
11,740
L
Ares
5,305
123
1,123
1,545
12,735
11,657
173
7,290
5,445
9,981
0
L
Zhong Kui
LovelyJoey54716
Zhong Kui
10,848
195
849
4,014
13,299
9,351
899
8,432
4,867
19,188
0
W
Athena
Nypsio
Athena
5,583
687
137
1,601
10,299
14,407
229
7,226
3,073
7,731
0
L
He Bo
PlanTurd
He Bo
10,946
267
24
648
4,194
1,795
537
2,856
1,338
20,077
0
W
He Bo
7,671
274
1,793
1,414
5,826
3,070
796
3,761
2,065
14,862
0
L
4,431
414
1,338
4,051
16,948
13,907
196
6,545
10,403
15,120
0
W
Cabrakan
cHaRiisMaxX
Cabrakan
6,489
596
0
5,595
15,033
15,689
367
8,954
6,079
13,959
0
W
Cthulhu
gloopinbop15
Cthulhu
9,813
420
4,384
3,921
11,112
12,710
362
5,717
5,395
23,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
44,716
77
Minions Killed
96
0
Camps Cleared
0
902,659
Distance Traveled
977,483
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,161
916
22
2
0
201,116
2
L
Jing Wei
7,324
732
14
1
0
165,012
0
L
Ares
7,370
737
8
1
0
194,985
0
L
Zhong Kui
8,704
870
28
3
0
171,583
0
W
Athena
8,667
867
3
0
0
195,186
0
L
He Bo
8,086
809
17
2
0
203,426
1
W
He Bo
8,484
848
24
2
0
195,142
3
L
Ymir
7,451
745
10
1
0
167,653
0
W
Cabrakan
9,146
915
15
2
0
179,927
0
W
Cthulhu
9,258
926
32
3
0
206,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role