Player Matchup

Gilgamesh
Gilgamesh
NaCvli
Gilgamesh
Level 43
God Stats
76W - 83L
1,510 SR
Queue Stats
112W - 147L
1,422 Elo+
Party 1
Chang'e
Chang'e
Temobere1
Chang'e
Level 61
God Stats
2W - 2L
1,532 SR
Queue Stats
51W - 79L
1,362 Elo+
Party 1
Cernunnos
Cernunnos
tetebanne45
Cernunnos
Level 142
God Stats
2W - 3L
1,302 SR
Queue Stats
103W - 107L
1,518 Elo+
Solo
Team Averages
Level 82
1,448 SR
1,434 Elo+

VS

Team Averages
Level 59
1,532 SR
1,433 Elo+
Medusa
Medusa
DrRatygang4
Medusa
Level 45
God Stats
10W - 7L
1,571 SR
Queue Stats
68W - 101L
1,415 Elo+
Solo
Scylla
Scylla
Lunnhe
Scylla
Level 30
God Stats
27W - 21L
1,525 SR
Queue Stats
98W - 117L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
TTVDixieXNormous
Gilgamesh
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
96W - 123L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NaCvli
Gilgamesh
13
3 / 3 / 9
9,748
650
11,250
16,913
4,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Temobere1
Chang'e
12
2 / 6 / 10
9,407
627
9,268
11,385
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
tetebanne45
Cernunnos
14
9 / 7 / 4
10,938
729
14,113
14,498
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 5 / 7
10,916
728
10,721
12,386
3,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Lunnhe
Scylla
15
5 / 4 / 9
11,135
742
16,704
10,307
3,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
14
5 / 5 / 10
10,686
712
8,297
19,286
10,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
14
Kills
15
16
Deaths
14
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
5
7
1.7
W
Scylla
Lunnhe
Scylla
5
4
9
2.38
L
Gilgamesh
NaCvli
Gilgamesh
3
3
9
2.5
W
Gilgamesh
5
5
10
2
L
Chang'e
Temobere1
Chang'e
2
6
10
1.17
L
Cernunnos
tetebanne45
Cernunnos
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
35,722
42,796
Taken
41,979
14,234
Mitigated
18,043
6,949
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,721
3,519
0
2,508
12,386
3,709
1,567
4,234
8,152
0
50,105
W
Scylla
Lunnhe
Scylla
16,704
668
0
1,959
10,307
3,722
829
2,574
7,733
37,182
0
L
Gilgamesh
NaCvli
Gilgamesh
11,250
2,090
184
1,364
16,913
4,348
0
9,282
7,631
0
25,058
W
Gilgamesh
8,297
1,625
0
4,877
19,286
10,612
625
3,066
16,220
0
23,623
L
Chang'e
Temobere1
Chang'e
9,268
541
1,008
3,455
11,385
3,682
422
2,446
8,939
26,740
0
L
Cernunnos
tetebanne45
Cernunnos
14,113
5,989
0
938
14,498
6,204
295
5,127
9,371
0
44,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
32,737
138
Minions Killed
142
6
Camps Cleared
5
751,938
Distance Traveled
794,489
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,916
728
75
5
4
265,675
4
W
Scylla
11,135
742
40
3
1
249,006
3
L
Gilgamesh
9,748
650
32
2
1
273,255
4
W
Gilgamesh
10,686
712
27
2
0
279,808
4
L
Chang'e
9,407
627
39
3
1
257,318
0
L
Cernunnos
10,938
729
67
4
4
221,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role