Player Matchup

Ra
Ra
Gold II
ELSSSID
Ra
Gold II
Level 69
God Stats
9W - 9L
1,572 SR
Queue Stats
177W - 188L
1,553 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Kzoimot
Hun Batz
Gold IV
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 62L
1,559 MMR
Solo
Odin
Odin
Silver I
NeoJoker666
Odin
Silver I
Level 140
God Stats
1W - 0L
1,653 SR
Queue Stats
10W - 16L
1,641 MMR
Party 1
Yemoja
Yemoja
Gold III
VenomsCrusher
Yemoja
Gold III
Level 158
God Stats
12W - 8L
1,805 SR
Queue Stats
348W - 369L
1,574 MMR
Party 1
Achilles
Achilles
Platinum V
mvilla
Achilles
Platinum V
Level 149
God Stats
14W - 18L
1,438 SR
Queue Stats
440W - 441L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,594 SR
1,581 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,506 SR
1,582 MMR
Hachiman
Hachiman
Gold I
Mikluhi
Hachiman
Gold I
Level 129
God Stats
17W - 16L
1,349 SR
Queue Stats
187W - 182L
1,612 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Phreakyx
Erlang Shen
Bronze III
Level 67
God Stats
0W - 1L
1,628 SR
Queue Stats
4W - 4L
1,538 MMR
Solo
Fenrir
Fenrir
Platinum IV
Sleepwalker21
Fenrir
Platinum IV
Level 160
God Stats
50W - 46L
1,617 SR
Queue Stats
296W - 298L
1,593 MMR
Solo
Ganesha
Ganesha
Silver I
WerRolf
Ganesha
Silver I
Level 37
God Stats
0W - 2L
1,434 SR
Queue Stats
20W - 30L
1,564 MMR
Solo
He Bo
He Bo
Bronze III
nikthegodofgold
He Bo
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 8
12,529
570
15,201
13,327
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Kzoimot
Hun Batz
20
10 / 4 / 10
14,589
663
20,461
22,835
11,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 7
12,071
549
9,859
14,316
17,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 16
11,562
526
5,427
12,784
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
mvilla
Achilles
20
8 / 4 / 5
13,025
592
14,414
20,158
17,404
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaTiamatMorgan Le FaySetGilgamesh

VS

Bans
PersephoneKaliYmirTsukuyomiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mikluhi
Hachiman
18
1 / 4 / 7
11,474
522
13,912
14,352
5,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Phreakyx
Erlang Shen
17
4 / 5 / 5
11,152
507
10,066
17,644
13,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 8 / 4
12,430
565
13,586
20,460
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
WerRolf
Ganesha
12
0 / 8 / 8
8,961
407
4,956
21,385
18,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 8 / 2
10,631
483
5,588
12,774
4,496
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
33
Kills
15
15
Deaths
33
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Hun Batz
Kzoimot
Hun Batz
10
4
10
3.75
L
Hachiman
Mikluhi
Hachiman
1
4
7
1.13
W
5
2
7
4.25
L
Erlang Shen
Phreakyx
Erlang Shen
4
5
5
1.3
L
9
8
4
1.38
W
1
1
16
9
L
Ganesha
WerRolf
Ganesha
0
8
8
0.5
W
Achilles
mvilla
Achilles
8
4
5
2.63
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,362
Damage
48,108
83,420
Taken
86,615
69,170
Mitigated
49,619
38,000
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,201
1,736
4,545
4,790
13,327
7,477
2,002
1,921
11,406
91,493
0
W
Hun Batz
Kzoimot
Hun Batz
20,461
7,667
0
7,128
22,835
11,561
928
4,385
18,360
0
144,202
L
Hachiman
Mikluhi
Hachiman
13,912
6,617
0
3,625
14,352
5,286
0
750
13,528
0
99,913
W
9,859
2,730
0
1,994
14,316
17,466
2,578
1,709
12,431
0
68,032
L
Erlang Shen
Phreakyx
Erlang Shen
10,066
4,405
0
5,091
17,644
13,014
62
3,257
14,046
0
49,245
L
13,586
3,458
0
3,682
20,460
8,651
0
6,214
14,088
0
74,010
W
5,427
1,435
7,149
5,594
12,784
15,262
784
4,224
8,507
29,302
0
L
Ganesha
WerRolf
Ganesha
4,956
988
0
1,000
21,385
18,172
0
6,747
14,558
16,299
0
W
Achilles
mvilla
Achilles
14,414
2,694
0
6,800
20,158
17,404
1,388
2,266
17,892
0
96,669
L
5,588
495
0
1,572
12,774
4,496
573
3,660
9,114
55,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,776
Gold Earned
54,648
613
Minions Killed
466
0
Camps Cleared
0
2,122,847
Distance Traveled
1,944,912
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,529
570
116
5
0
440,730
11
W
Hun Batz
14,589
663
188
9
0
455,641
2
L
Hachiman
11,474
522
181
8
0
413,655
10
W
Odin
12,071
549
112
5
0
398,510
9
L
Erlang Shen
11,152
507
79
4
0
402,666
6
L
Fenrir
12,430
565
92
4
0
410,857
2
W
Yemoja
11,562
526
58
3
0
394,580
7
L
Ganesha
8,961
407
7
0
0
368,296
6
W
Achilles
13,025
592
139
6
0
433,386
2
L
He Bo
10,631
483
107
5
0
349,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role