Player Matchup

Nu Wa
Nu Wa
Felix96778
Nu Wa
Level 99
God Stats
0W - 5L
1,400 SR
Queue Stats
131W - 143L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MasterChaos101
Ah Muzen Cab
Level 148
God Stats
1W - 5L
1,268 SR
Queue Stats
193W - 216L
1,394 Elo+
Solo
Pele
Pele
MechaMerc
Pele
Level 59
God Stats
1W - 2L
1,302 SR
Queue Stats
115W - 123L
1,437 Elo+
Party 1
Rama
Rama
carlosteven11
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,533 Elo+
Solo
Khepri
Khepri
gawin94
Khepri
Level 128
God Stats
6W - 8L
1,543 SR
Queue Stats
600W - 612L
1,504 Elo+
Solo
Team Averages
Level 100
1,403 SR
1,465 Elo+

VS

Team Averages
Level 112
1,544 SR
1,434 Elo+
Sol
Sol
B1G TIM
Sol
Level 108
God Stats
8W - 1L
1,647 SR
Queue Stats
128W - 126L
1,451 Elo+
Solo
Kukulkan
Kukulkan
DeBuke
Kukulkan
Level 160
God Stats
16W - 12L
1,524 SR
Queue Stats
905W - 963L
1,346 Elo+
Solo
Heimdallr
Heimdallr
Goat-Dealer
Heimdallr
Level 85
God Stats
12W - 12L
1,521 SR
Queue Stats
606W - 594L
1,437 Elo+
Solo
Hachiman
Hachiman
I-Want-Some-Cake
Hachiman
Level 105
God Stats
4W - 3L
1,304 SR
Queue Stats
185W - 215L
1,494 Elo+
Solo
Ganesha
Ganesha
Kinsys
Ganesha
Level 101
God Stats
6W - 2L
1,723 SR
Queue Stats
464W - 458L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 6 / 5
9,290
774
13,801
11,166
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MasterChaos101
Ah Muzen Cab
16
3 / 7 / 5
8,961
747
9,023
12,027
3,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
15
1 / 7 / 7
8,121
677
6,671
14,753
5,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 5
8,641
720
5,724
13,777
7,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
gawin94
Khepri
17
6 / 1 / 6
10,186
849
5,993
19,126
9,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
10 / 4 / 8
10,723
894
14,954
11,499
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
DeBuke
Kukulkan
14
2 / 2 / 7
8,870
739
7,590
6,156
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Goat-Dealer
Heimdallr
16
8 / 4 / 12
10,258
855
20,786
11,795
5,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 3 / 12
10,388
866
13,731
9,421
4,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Kinsys
Ganesha
16
0 / 3 / 19
9,873
823
10,156
17,593
25,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
15
Kills
26
26
Deaths
16
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sol
10
4
8
3.5
W
Kukulkan
DeBuke
Kukulkan
2
2
7
2.75
L
Nu Wa
3
6
5
0.92
W
Heimdallr
Goat-Dealer
Heimdallr
8
4
12
3.5
W
6
3
12
4
W
Ganesha
Kinsys
Ganesha
0
3
19
3.17
L
Ah Muzen Cab
MasterChaos101
Ah Muzen Cab
3
7
5
0.79
L
Pele
1
7
7
0.64
L
2
5
5
0.9
L
Khepri
gawin94
Khepri
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
67,217
70,849
Taken
56,464
29,606
Mitigated
43,324
22,657
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,954
3,062
1,203
3,377
11,499
5,172
1,504
3,915
7,436
30,057
0
W
Kukulkan
DeBuke
Kukulkan
7,590
347
474
1,089
6,156
2,761
0
2,916
3,186
28,509
0
L
Nu Wa
13,801
2,214
1,327
1,679
11,166
3,960
510
5,402
5,763
35,043
0
W
Heimdallr
Goat-Dealer
Heimdallr
20,786
4,759
2,184
1,724
11,795
5,745
1,901
3,842
7,881
0
38,123
W
13,731
4,834
1,416
2,396
9,421
4,211
1,894
4,234
5,143
0
30,926
W
Ganesha
Kinsys
Ganesha
10,156
631
654
2,402
17,593
25,435
453
4,515
13,024
20,129
0
L
Ah Muzen Cab
MasterChaos101
Ah Muzen Cab
9,023
4,765
418
1,967
12,027
3,573
688
7,975
4,052
0
17,048
L
Pele
6,671
476
1,249
3,377
14,753
5,458
0
5,099
9,632
0
11,085
L
5,724
3,959
886
1,662
13,777
7,027
450
5,222
8,555
0
13,947
L
Khepri
gawin94
Khepri
5,993
355
1,665
8,427
19,126
9,588
0
9,002
10,124
13,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
50,112
99
Minions Killed
185
0
Camps Cleared
0
1,031,971
Distance Traveled
1,057,417
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,723
894
34
3
0
207,167
1
W
Kukulkan
8,870
739
63
5
0
221,455
2
L
Nu Wa
9,290
774
37
3
0
203,252
1
W
Heimdallr
10,258
855
28
2
0
214,711
1
W
Hachiman
10,388
866
56
5
0
206,598
0
W
Ganesha
9,873
823
4
0
0
207,486
0
L
Ah Muzen Cab
8,961
747
18
2
0
169,480
2
L
Pele
8,121
677
5
0
0
246,934
2
L
Rama
8,641
720
26
2
0
191,250
3
L
Khepri
10,186
849
13
1
0
221,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role