Player Matchup

Osiris
Osiris
AustinHMF
Osiris
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
124W - 120L
1,584 Elo+
Solo
Skadi
Skadi
Che3hire
Skadi
Level 15
God Stats
7W - 8L
1,463 SR
Queue Stats
21W - 33L
1,267 Elo+
Solo
Achilles
Achilles
Jast124
Achilles
Level 29
God Stats
3W - 3L
1,612 SR
Queue Stats
98W - 105L
1,436 Elo+
Solo
Ymir
Ymir
KremitthePhrog
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,298 Elo+
Solo
Raijin
Raijin
Peel4MePls
Raijin
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
98W - 36L
1,829 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,482 Elo+

VS

Team Averages
Level 17
1,598 SR
1,474 Elo+
Loki
Loki
 
Loki
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Daemon215
Cernunnos
Level 6
God Stats
18W - 22L
1,797 SR
Queue Stats
156W - 148L
1,659 Elo+
Solo
Agni
Agni
DoubleD26
Agni
Level 24
God Stats
3W - 1L
1,701 SR
Queue Stats
35W - 43L
1,373 Elo+
Solo
Artio
Artio
Doublejoint777
Artio
Level 28
God Stats
8W - 3L
1,758 SR
Queue Stats
11W - 10L
1,364 Elo+
Solo
Osiris
Osiris
PingTheJungler
Osiris
Level 21
God Stats
7W - 8L
1,234 SR
Queue Stats
289W - 286L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AustinHMF
Osiris
8
0 / 2 / 0
4,965
497
1,176
5,127
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Skadi
Che3hire
Skadi
8
0 / 5 / 2
4,772
477
4,331
6,384
1,254
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Jast124
Achilles
9
1 / 2 / 0
5,036
504
2,964
5,810
3,331
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
4,464
446
1,800
8,558
2,783
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
Peel4MePls
Raijin
11
5 / 2 / 0
6,858
686
4,522
5,226
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 6
6,429
643
3,479
5,676
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Daemon215
Cernunnos
11
6 / 1 / 4
6,344
634
6,888
7,090
2,437
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
10
6 / 4 / 1
6,344
634
3,919
5,200
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 9
5,705
571
4,227
6,288
4,040
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 1
6,103
610
3,938
5,503
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
16
16
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
6
4
L
Osiris
AustinHMF
Osiris
0
2
0
0
L
Skadi
Che3hire
Skadi
0
5
2
0.2
W
Cernunnos
Daemon215
Cernunnos
6
1
4
8
W
Agni
6
4
1
1.63
W
2
0
9
6.5
L
Achilles
Jast124
Achilles
1
2
0
0.5
L
0
5
1
0.1
L
Raijin
Peel4MePls
Raijin
5
2
0
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,793
Damage
22,451
31,105
Taken
29,757
11,506
Mitigated
13,414
6,196
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,479
841
0
2,570
5,676
1,720
0
422
5,194
0
33,987
L
Osiris
AustinHMF
Osiris
1,176
391
0
1,470
5,127
2,628
0
432
4,695
0
27,645
L
Skadi
Che3hire
Skadi
4,331
2,563
0
1,045
6,384
1,254
0
1,728
4,656
0
24,983
W
Cernunnos
Daemon215
Cernunnos
6,888
3,436
0
1,985
7,090
2,437
324
1,463
5,583
0
45,185
W
Agni
3,919
481
0
1,584
5,200
1,460
0
2,651
2,385
23,044
0
W
4,227
704
1,069
2,251
6,288
4,040
0
1,500
4,770
10,051
0
L
Achilles
Jast124
Achilles
2,964
759
0
1,630
5,810
3,331
0
411
5,399
0
12,586
L
1,800
242
239
1,484
8,558
2,783
0
3,025
5,533
8,849
0
L
Raijin
Peel4MePls
Raijin
4,522
277
0
328
5,226
1,510
0
2,550
2,676
39,367
0
W
3,938
1,306
0
2,886
5,503
3,757
26
0
5,503
0
32,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
30,925
240
Minions Killed
294
0
Camps Cleared
0
942,350
Distance Traveled
1,020,593
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,429
643
81
8
0
226,145
1
L
Osiris
4,965
497
67
7
0
209,506
0
L
Skadi
4,772
477
46
5
0
179,507
2
W
Cernunnos
6,344
634
86
9
0
172,746
1
W
Agni
6,344
634
48
5
0
193,806
0
W
Artio
5,705
571
14
1
0
218,696
1
L
Achilles
5,036
504
32
3
0
177,901
1
L
Ymir
4,464
446
16
2
0
182,049
3
L
Raijin
6,858
686
79
8
0
193,387
6
W
Osiris
6,103
610
65
7
0
209,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role