Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond V
AsRóck
Jormungandr
Diamond V
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 44L
2,086 MMR
Solo
Set
Set
Masters
Baiguii
Set
Masters
Level 109
God Stats
4W - 1L
1,634 SR
Queue Stats
58W - 18L
2,712 MMR
Solo
Bacchus
Bacchus
Silver I
Infeels2
Bacchus
Silver I
Level 35
God Stats
2W - 2L
1,844 SR
Queue Stats
41W - 29L
1,668 MMR
Solo
Hou Yi
Hou Yi
Platinum I
TURBOPENTAKILL2
Hou Yi
Platinum I
Level 62
God Stats
1W - 2L
1,212 SR
Queue Stats
56W - 67L
1,910 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 102
1,538 SR
1,975 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,634 SR
2,111 MMR
Fafnir
Fafnir
Gold II
MMessias2
Fafnir
Gold II
Level 131
God Stats
35W - 38L
1,592 SR
Queue Stats
883W - 876L
1,522 MMR
Solo
Vamana
Vamana
Diamond III
pannoble
Vamana
Diamond III
Level 156
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 48L
2,411 MMR
Party 1
Ra
Ra
Diamond III
tomas8790
Ra
Diamond III
Level 154
God Stats
22W - 19L
1,713 SR
Queue Stats
763W - 773L
2,222 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
zHollowl
Ratatoskr
Diamond I
Level 159
God Stats
4W - 1L
1,999 SR
Queue Stats
58W - 45L
2,594 MMR
Party 1
Neith
Neith
Platinum V
znyckyj
Neith
Platinum V
Level 67
God Stats
30W - 32L
1,584 SR
Queue Stats
220W - 218L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 3
6,475
648
2,490
3,066
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
AsRóck
Jormungandr
11
1 / 1 / 0
6,382
638
4,538
5,941
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Set
12
9 / 1 / 3
7,260
726
7,797
6,752
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Infeels2
Bacchus
9
2 / 0 / 5
5,677
568
3,930
3,467
2,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 2
7,075
708
5,020
5,013
1,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
OdinMorgan Le FayGebAthenaPersephone

VS

Bans
SolSobekTiamatArtemisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MMessias2
Fafnir
7
0 / 1 / 1
4,856
486
784
4,777
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
pannoble
Vamana
9
1 / 3 / 0
5,574
557
2,919
5,873
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 0
5,128
513
1,270
6,841
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
zHollowl
Ratatoskr
11
2 / 1 / 0
6,627
663
4,639
8,511
3,073
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
znyckyj
Neith
5
0 / 8 / 0
4,036
404
1,573
7,308
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
19
Kills
3
3
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
W
Jormungandr
AsRóck
Jormungandr
1
1
0
1
W
Set
9
1
3
10.5
W
Bacchus
Infeels2
Bacchus
2
0
5
4.5
L
Fafnir
MMessias2
Fafnir
0
1
1
0.5
W
5
0
2
6
L
Vamana
pannoble
Vamana
1
3
0
0.33
L
0
6
0
0
L
Ratatoskr
zHollowl
Ratatoskr
2
1
0
2
L
Neith
znyckyj
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
11,185
24,239
Taken
33,310
11,263
Mitigated
11,377
8,810
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,490
161
0
1,078
3,066
847
0
599
2,467
42,772
0
W
Jormungandr
AsRóck
Jormungandr
4,538
2,066
0
1,250
5,941
3,854
0
32
5,909
36,503
0
W
Set
7,797
2,636
0
2,946
6,752
2,851
0
872
5,880
0
38,896
W
Bacchus
Infeels2
Bacchus
3,930
775
135
962
3,467
2,364
0
102
3,365
15,204
0
L
Fafnir
MMessias2
Fafnir
784
188
0
1,574
4,777
3,016
0
1,687
3,086
7,110
0
W
5,020
2,986
0
2,439
5,013
1,347
2,710
449
4,564
0
45,526
L
Vamana
pannoble
Vamana
2,919
1,765
0
481
5,873
2,348
0
1,490
4,303
0
33,817
L
1,270
350
199
1,442
6,841
1,761
0
1,390
5,373
34,054
0
L
Ratatoskr
zHollowl
Ratatoskr
4,639
1,191
0
3,742
8,511
3,073
367
4,896
3,615
0
36,676
L
Neith
znyckyj
Neith
1,573
991
0
1,271
7,308
1,179
0
1,333
5,975
0
12,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
26,221
385
Minions Killed
279
0
Camps Cleared
0
1,000,733
Distance Traveled
977,828
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,475
648
96
10
0
192,113
3
W
Jormungandr
6,382
638
90
9
0
164,112
2
W
Set
7,260
726
84
8
0
227,832
2
W
Bacchus
5,677
568
23
2
0
233,705
3
L
Fafnir
4,856
486
19
2
0
195,379
2
W
Hou Yi
7,075
708
92
9
0
182,971
1
L
Vamana
5,574
557
76
8
0
220,498
1
L
Ra
5,128
513
74
7
0
192,072
2
L
Ratatoskr
6,627
663
86
9
0
228,764
3
L
Neith
4,036
404
24
2
0
141,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role