Player Matchup

Vamana
Vamana
Gala557
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,121 Elo+
Party 1
Sobek
Sobek
SerWKratke
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,150 Elo+
Party 1
Medusa
Medusa
squar3k
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,144 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,138 Elo+

VS

Team Averages
Level 77
1,519 SR
1,451 Elo+
Zhong Kui
Zhong Kui
ELDeivo
Zhong Kui
Level 89
God Stats
4W - 1L
1,606 SR
Queue Stats
100W - 118L
1,431 Elo+
Solo
Charybdis
Charybdis
ItalianBloody
Charybdis
Level 115
God Stats
2W - 0L
1,415 SR
Queue Stats
91W - 63L
1,566 Elo+
Solo
Cerberus
Cerberus
Torbs94
Cerberus
Level 27
God Stats
18W - 9L
1,537 SR
Queue Stats
125W - 143L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gala557
Vamana
10
0 / 4 / 4
6,705
610
4,199
8,123
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
12
5 / 5 / 1
9,133
830
6,757
11,524
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
squar3k
Medusa
10
1 / 4 / 3
7,396
672
6,447
7,925
2,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ELDeivo
Zhong Kui
13
6 / 1 / 7
9,085
826
9,687
7,860
4,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ItalianBloody
Charybdis
13
2 / 4 / 11
8,524
775
9,368
8,354
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Torbs94
Cerberus
13
5 / 1 / 8
9,323
848
4,023
9,913
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
13
13
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ELDeivo
Zhong Kui
6
1
7
9.5
L
Vamana
Gala557
Vamana
0
4
4
0.5
W
Charybdis
ItalianBloody
Charybdis
2
4
11
1.88
L
Sobek
5
5
1
1.1
W
Cerberus
Torbs94
Cerberus
5
1
8
9
L
Medusa
squar3k
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
23,078
27,572
Taken
26,127
16,373
Mitigated
14,830
4,102
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ELDeivo
Zhong Kui
9,687
1,314
171
4,191
7,860
4,941
514
2,283
5,498
34,236
0
L
Vamana
Gala557
Vamana
4,199
1,516
0
1,849
8,123
4,081
0
3,818
4,305
0
11,240
W
Charybdis
ItalianBloody
Charybdis
9,368
5,159
0
1,278
8,354
3,084
1,772
2,823
5,283
0
34,791
L
Sobek
6,757
428
0
2,253
11,524
9,584
0
5,694
5,830
17,847
0
W
Cerberus
Torbs94
Cerberus
4,023
352
526
4,053
9,913
6,805
303
3,133
6,527
18,405
0
L
Medusa
squar3k
Medusa
6,447
3,019
0
0
7,925
2,708
0
4,622
3,303
0
20,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
26,932
63
Minions Killed
151
2
Camps Cleared
10
578,705
Distance Traveled
584,961
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,085
826
48
4
7
202,316
5
L
Vamana
6,705
610
16
1
0
178,540
0
W
Charybdis
8,524
775
73
7
2
176,975
3
L
Sobek
9,133
830
14
1
1
212,744
6
W
Cerberus
9,323
848
30
3
1
205,670
4
L
Medusa
7,396
672
33
3
1
187,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role