Player Matchup

Ares
Ares
MacManaan
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Kukulkan
Kukulkan
Sxphiir
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,608 Elo+
Solo
Sol
Sol
TheAllFather172
Sol
Level 27
God Stats
65W - 41L
1,690 SR
Queue Stats
158W - 164L
1,636 Elo+
Solo
Thanatos
Thanatos
UnitY-Sangoku091
Thanatos
Level 39
God Stats
3W - 6L
1,465 SR
Queue Stats
142W - 149L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
flow6875
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
174W - 190L
1,555 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,596 Elo+

VS

Team Averages
Level 23
1,618 SR
1,605 Elo+
Erlang Shen
Erlang Shen
Konefu
Erlang Shen
Level 27
God Stats
7W - 3L
1,680 SR
Queue Stats
55W - 53L
1,521 Elo+
Solo
Mercury
Mercury
PapaSmurfThana
Mercury
Level 19
God Stats
6W - 1L
1,844 SR
Queue Stats
40W - 19L
1,679 Elo+
Solo
Ra
Ra
bigrussan
Ra
Level 25
God Stats
32W - 22L
1,567 SR
Queue Stats
138W - 110L
1,542 Elo+
Solo
Cthulhu
Cthulhu
pablosky1186
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 59L
1,548 Elo+
Solo
Cernunnos
Cernunnos
phunderrr
Cernunnos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 5 / 1
3,938
394
1,712
5,609
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sxphiir
Kukulkan
7
0 / 5 / 0
4,430
443
693
3,970
983
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 2 / 0
5,280
528
5,173
6,416
2,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 0
4,521
452
1,556
6,266
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
flow6875
Ah Muzen Cab
8
1 / 4 / 0
4,951
495
2,598
5,733
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Konefu
Erlang Shen
9
0 / 0 / 1
5,024
502
1,663
4,577
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 0 / 4
6,435
644
4,320
5,307
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
7 / 0 / 3
6,830
683
3,700
3,381
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
pablosky1186
Cthulhu
9
0 / 1 / 13
5,944
594
2,856
5,757
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
phunderrr
Cernunnos
12
12 / 0 / 0
7,221
722
8,005
5,491
1,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
22
22
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Konefu
Erlang Shen
0
0
1
0.5
L
Ares
0
5
1
0.1
W
3
0
4
5
L
Kukulkan
Sxphiir
Kukulkan
0
5
0
0
L
0
2
0
0
L
0
6
0
0
W
7
0
3
8.5
L
Ah Muzen Cab
flow6875
Ah Muzen Cab
1
4
0
0.25
W
Cthulhu
pablosky1186
Cthulhu
0
1
13
6.5
W
Cernunnos
phunderrr
Cernunnos
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,732
Damage
20,544
27,994
Taken
24,513
9,135
Mitigated
9,633
6,804
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Konefu
Erlang Shen
1,663
368
0
1,896
4,577
1,787
463
3,521
1,056
3,554
12,884
L
Ares
1,712
296
0
0
5,609
2,075
0
1,931
3,678
3,092
0
W
4,320
2,695
0
1,655
5,307
2,187
0
1,107
4,200
0
40,438
L
Kukulkan
Sxphiir
Kukulkan
693
305
0
0
3,970
983
0
1,036
2,934
14,122
0
L
5,173
624
0
2,451
6,416
2,493
40
1,360
5,056
30,590
0
L
1,556
536
0
2,681
6,266
2,116
0
897
5,369
0
21,622
W
3,700
424
786
1,796
3,381
1,219
154
1,096
2,285
36,288
0
L
Ah Muzen Cab
flow6875
Ah Muzen Cab
2,598
891
0
1,672
5,733
1,468
0
1,468
4,265
0
23,975
W
Cthulhu
pablosky1186
Cthulhu
2,856
323
171
1,858
5,757
2,812
549
1,296
4,461
10,176
0
W
Cernunnos
phunderrr
Cernunnos
8,005
4,385
0
2,628
5,491
1,628
991
619
4,872
0
45,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
31,454
172
Minions Killed
290
0
Camps Cleared
0
788,493
Distance Traveled
941,047
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,024
502
38
4
0
178,577
1
L
Ares
3,938
394
2
0
0
150,071
1
W
Mercury
6,435
644
76
8
0
213,621
2
L
Kukulkan
4,430
443
39
4
0
124,574
1
L
Sol
5,280
528
47
5
0
165,353
5
L
Thanatos
4,521
452
45
5
0
167,654
0
W
Ra
6,830
683
72
7
0
177,028
2
L
Ah Muzen Cab
4,951
495
39
4
0
180,841
3
W
Cthulhu
5,944
594
8
1
0
190,263
3
W
Cernunnos
7,221
722
96
10
0
181,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role