Player Matchup

Cthulhu
Cthulhu
Jafri
Cthulhu
Level 131
God Stats
6W - 5L
1,554 SR
Queue Stats
761W - 828L
1,403 Elo+
Solo
Da Ji
Da Ji
Pusyanidze
Da Ji
Level 29
God Stats
2W - 3L
1,746 SR
Queue Stats
163W - 133L
1,444 Elo+
Solo
Cupid
Cupid
YoungCeaser93
Cupid
Level 158
God Stats
2W - 2L
1,687 SR
Queue Stats
210W - 237L
1,410 Elo+
Solo
Vulcan
Vulcan
lufinkaaa
Vulcan
Level 149
God Stats
9W - 6L
1,621 SR
Queue Stats
394W - 357L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
НечегоТерять
Baron Samedi
Level 155
God Stats
2W - 2L
1,549 SR
Queue Stats
332W - 337L
1,384 Elo+
Solo
Team Averages
Level 124
1,632 SR
1,416 Elo+

VS

Team Averages
Level 106
1,575 SR
1,380 Elo+
Charybdis
Charybdis
DixieNormous404
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,248 Elo+
Solo
Cabrakan
Cabrakan
LAKI71
Cabrakan
Level 160
God Stats
18W - 7L
1,554 SR
Queue Stats
1,190W - 1,234L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
YousefSafa2004
Aphrodite
Level 80
God Stats
3W - 1L
1,595 SR
Queue Stats
198W - 198L
1,440 Elo+
Solo
Bacchus
Bacchus
deanin
Bacchus
Level 105
God Stats
1W - 0L
1,707 SR
Queue Stats
10W - 13L
1,419 Elo+
Solo
Janus
Janus
mira71
Janus
Level 160
God Stats
19W - 14L
1,517 SR
Queue Stats
1,188W - 1,232L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jafri
Cthulhu
17
1 / 11 / 14
11,635
612
15,626
39,603
36,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
20
10 / 5 / 14
13,042
686
23,209
16,492
11,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 3 / 16
12,829
675
15,656
17,772
8,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
lufinkaaa
Vulcan
20
11 / 2 / 15
14,299
753
37,502
11,417
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 15
11,304
595
11,609
15,220
8,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DixieNormous404
Charybdis
20
7 / 5 / 14
14,742
776
31,515
22,964
11,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
LAKI71
Cabrakan
18
4 / 10 / 12
12,635
665
10,432
29,757
36,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
YousefSafa2004
Aphrodite
20
6 / 4 / 19
13,400
705
8,382
23,595
24,952
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
deanin
Bacchus
20
8 / 3 / 14
13,726
722
16,731
30,580
41,128
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
mira71
Janus
18
2 / 6 / 14
12,185
641
12,461
13,626
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
100
27
Kills
27
27
Deaths
28
74
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DixieNormous404
Charybdis
7
5
14
2.8
L
Cthulhu
Jafri
Cthulhu
1
11
14
0.73
W
Cabrakan
LAKI71
Cabrakan
4
10
12
1
L
Da Ji
10
5
14
3.4
L
4
3
16
4
W
Aphrodite
YousefSafa2004
Aphrodite
6
4
19
3.88
W
Bacchus
deanin
Bacchus
8
3
14
5
L
Vulcan
lufinkaaa
Vulcan
11
2
15
9.25
W
Janus
mira71
Janus
2
6
14
1.5
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,602
Damage
79,521
100,504
Taken
120,522
71,130
Mitigated
119,907
38,732
Healing
53,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DixieNormous404
Charybdis
31,515
19,388
1,406
3,438
22,964
11,508
3,651
13,026
9,549
0
78,940
L
Cthulhu
Jafri
Cthulhu
15,626
810
1,810
6,008
39,603
36,792
159
12,731
26,872
28,782
0
W
Cabrakan
LAKI71
Cabrakan
10,432
888
2,554
3,458
29,757
36,793
585
14,596
14,742
23,243
0
L
Da Ji
23,209
4,903
1,125
1,915
16,492
11,433
1,148
7,970
8,522
0
29,863
L
15,656
8,393
4,039
6,364
17,772
8,624
2,387
9,997
7,775
0
42,469
W
Aphrodite
YousefSafa2004
Aphrodite
8,382
1,482
13,755
11,579
23,595
24,952
999
13,545
9,689
25,937
0
W
Bacchus
deanin
Bacchus
16,731
2,001
3,966
8,023
30,580
41,128
506
12,906
17,321
27,485
0
L
Vulcan
lufinkaaa
Vulcan
37,502
10,029
4,136
4,165
11,417
5,776
840
7,224
4,193
75,105
0
W
Janus
mira71
Janus
12,461
764
1,763
3,268
13,626
5,526
912
8,860
4,484
42,891
0
L
11,609
719
5,067
4,103
15,220
8,505
904
10,084
5,136
18,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,109
Gold Earned
66,688
193
Minions Killed
243
0
Camps Cleared
0
1,648,738
Distance Traveled
1,578,217
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,742
776
87
5
0
315,902
0
L
Cthulhu
11,635
612
21
1
0
298,234
1
W
Cabrakan
12,635
665
27
1
0
279,721
3
L
Da Ji
13,042
686
20
1
0
333,109
0
L
Cupid
12,829
675
57
3
0
340,892
0
W
Aphrodite
13,400
705
42
2
0
328,529
0
W
Bacchus
13,726
722
18
1
0
385,806
0
L
Vulcan
14,299
753
78
4
0
371,613
3
W
Janus
12,185
641
69
4
0
268,259
3
L
Baron Samedi
11,304
595
17
1
0
304,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role