Player Matchup

Erlang Shen
Erlang Shen
Fighter_Jess29
Erlang Shen
Level 106
God Stats
2W - 1L
1,477 SR
Queue Stats
144W - 140L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
FlameFlaumE
Zhong Kui
Level 159
God Stats
1W - 2L
1,228 SR
Queue Stats
122W - 135L
1,486 Elo+
Solo
Xbalanque
Xbalanque
StriKy26
Xbalanque
Level 146
God Stats
20W - 13L
1,465 SR
Queue Stats
981W - 1,050L
1,372 Elo+
Solo
Neith
Neith
V-E-L-E-S785
Neith
Level 125
God Stats
3W - 2L
1,484 SR
Queue Stats
560W - 590L
1,392 Elo+
Solo
He Bo
He Bo
Zvoznikov
He Bo
Level 87
God Stats
3W - 12L
1,071 SR
Queue Stats
166W - 173L
1,387 Elo+
Solo
Team Averages
Level 125
1,345 SR
1,425 Elo+

VS

Team Averages
Level 99
1,336 SR
1,460 Elo+
King Arthur
King Arthur
Anthony-21-88
King Arthur
Level 107
God Stats
3W - 7L
1,334 SR
Queue Stats
313W - 329L
1,381 Elo+
Solo
Cthulhu
Cthulhu
JEANBAUDOUIN
Cthulhu
Level 92
God Stats
0W - 1L
1,133 SR
Queue Stats
43W - 38L
1,505 Elo+
Party 1
Awilix
Awilix
Suicunedu45
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Solo
Nike
Nike
Volya
Nike
Level 114
God Stats
3W - 1L
1,649 SR
Queue Stats
84W - 76L
1,515 Elo+
Party 1
Cupid
Cupid
vampireregion
Cupid
Level 159
God Stats
0W - 3L
1,066 SR
Queue Stats
130W - 142L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fighter_Jess29
Erlang Shen
17
1 / 1 / 24
10,699
823
11,145
20,256
17,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
FlameFlaumE
Zhong Kui
19
16 / 2 / 10
12,056
927
19,316
15,499
15,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
StriKy26
Xbalanque
17
6 / 3 / 17
10,717
824
14,276
10,954
5,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 15
10,719
825
7,774
10,670
5,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Zvoznikov
He Bo
17
4 / 5 / 17
10,210
785
19,453
12,931
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anthony-21-88
King Arthur
15
1 / 6 / 12
8,944
688
6,664
12,172
9,282
Cthulhu
JEANBAUDOUIN
Cthulhu
17
3 / 7 / 10
10,245
788
24,094
18,499
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
18
5 / 8 / 7
11,041
849
7,419
13,087
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Volya
Nike
14
1 / 8 / 12
8,720
671
11,826
19,443
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 3 / 6
9,723
748
7,666
12,777
5,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
61
32
Kills
14
14
Deaths
32
83
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anthony-21-88
King Arthur
1
6
12
1.17
W
Erlang Shen
Fighter_Jess29
Erlang Shen
1
1
24
13
W
Zhong Kui
FlameFlaumE
Zhong Kui
16
2
10
10.5
L
Cthulhu
JEANBAUDOUIN
Cthulhu
3
7
10
1.14
W
Xbalanque
StriKy26
Xbalanque
6
3
17
4.83
L
Awilix
5
8
7
1.06
W
5
3
15
4.17
L
Nike
Volya
Nike
1
8
12
0.88
W
He Bo
Zvoznikov
He Bo
4
5
17
2.5
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,964
Damage
57,669
70,310
Taken
75,978
49,390
Mitigated
40,780
26,097
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anthony-21-88
King Arthur
6,664
743
558
909
12,172
9,282
0
6,477
5,695
95
15,234
W
Erlang Shen
Fighter_Jess29
Erlang Shen
11,145
2,780
2,111
6,595
20,256
17,945
1,079
6,612
13,355
0
22,507
W
Zhong Kui
FlameFlaumE
Zhong Kui
19,316
1,521
1,682
4,138
15,499
15,970
2,399
5,565
9,682
37,214
0
L
Cthulhu
JEANBAUDOUIN
Cthulhu
24,094
596
2,576
3,779
18,499
8,390
0
9,206
9,293
41,067
0
W
Xbalanque
StriKy26
Xbalanque
14,276
4,289
1,793
795
10,954
5,163
519
3,567
7,252
0
30,876
L
Awilix
7,419
3,511
245
276
13,087
6,392
843
6,894
6,193
0
13,823
W
7,774
2,723
1,453
2,091
10,670
5,017
865
4,305
6,276
0
23,730
L
Nike
Volya
Nike
11,826
1,064
1,210
4,443
19,443
10,875
0
10,536
8,907
241
15,308
W
He Bo
Zvoznikov
He Bo
19,453
571
2,259
3,180
12,931
5,295
315
4,306
8,326
27,568
0
L
7,666
3,329
2,029
4,983
12,777
5,841
1,113
5,656
7,121
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
48,673
135
Minions Killed
117
0
Camps Cleared
0
1,222,415
Distance Traveled
1,043,058
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,944
688
16
1
0
177,352
0
W
Erlang Shen
10,699
823
9
1
0
279,383
3
W
Zhong Kui
12,056
927
42
3
0
242,857
1
L
Cthulhu
10,245
788
32
2
0
207,766
0
W
Xbalanque
10,717
824
35
3
0
232,122
3
L
Awilix
11,041
849
14
1
0
213,404
0
W
Neith
10,719
825
30
2
0
233,810
0
L
Nike
8,720
671
6
0
0
217,883
4
W
He Bo
10,210
785
19
1
0
234,243
1
L
Cupid
9,723
748
49
4
0
226,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role