Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
pandaloup83
Odin
Level 160
God Stats
3W - 2L
1,789 SR
Queue Stats
256W - 265L
1,471 Elo+
Solo
Team Averages
Level 134
1,558 SR
1,494 Elo+

VS

Team Averages
Level 109
1,673 SR
1,472 Elo+
Sobek
Sobek
 
Sobek
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LEXX2014
Ah Puch
Level 126
God Stats
3W - 0L
1,735 SR
Queue Stats
203W - 208L
1,481 Elo+
Solo
Cerberus
Cerberus
Mariott
Cerberus
Level 64
God Stats
3W - 0L
1,835 SR
Queue Stats
115W - 122L
1,425 Elo+
Party 1
Raijin
Raijin
Vsftara
Raijin
Level 157
God Stats
13W - 11L
1,736 SR
Queue Stats
1,011W - 1,054L
1,537 Elo+
Solo
Susano
Susano
Знаючтовспрайте
Susano
Level 120
God Stats
7W - 5L
1,558 SR
Queue Stats
163W - 167L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 5 / 3
11,474
717
22,609
14,781
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
 
Hades
17
1 / 7 / 9
9,898
619
9,067
20,342
27,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
 
Guan Yu
17
1 / 3 / 8
9,466
592
10,373
20,869
24,876
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
 
Ne Zha
16
3 / 8 / 3
9,454
591
14,893
16,238
6,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 3 / 4
9,742
609
11,057
14,860
16,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
6 / 2 / 19
12,959
810
12,504
22,194
31,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
LEXX2014
Ah Puch
18
5 / 2 / 12
11,824
739
21,166
12,697
7,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Mariott
Cerberus
20
5 / 1 / 19
12,130
758
11,591
24,374
30,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Vsftara
Raijin
17
2 / 5 / 17
10,927
683
11,605
12,979
7,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 10
11,398
712
18,096
15,832
9,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
13
Kills
26
26
Deaths
13
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
5
3
1.9
L
Hades
 
Hades
1
7
9
0.79
L
Guan Yu
 
Guan Yu
1
3
8
1.67
L
Ne Zha
 
Ne Zha
3
8
3
0.56
W
Sobek
 
Sobek
6
2
19
7.75
W
Ah Puch
LEXX2014
Ah Puch
5
2
12
5.5
W
Cerberus
Mariott
Cerberus
5
1
19
14.5
W
Raijin
Vsftara
Raijin
2
5
17
2.1
L
0
3
4
0.67
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,999
Damage
74,962
87,090
Taken
88,076
81,174
Mitigated
85,804
28,315
Healing
36,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
22,609
1,983
274
2,007
14,781
5,787
0
9,329
5,452
42,363
0
L
Hades
 
Hades
9,067
724
1,683
1,351
20,342
27,101
300
12,652
7,690
19,812
0
L
Guan Yu
 
Guan Yu
10,373
567
6,961
8,477
20,869
24,876
0
15,791
5,078
135
16,789
L
Ne Zha
 
Ne Zha
14,893
3,759
1,294
2,140
16,238
6,839
0
8,701
7,537
0
25,329
W
Sobek
 
Sobek
12,504
1,278
1,878
5,994
22,194
31,602
1,434
9,009
13,185
23,093
0
W
Ah Puch
LEXX2014
Ah Puch
21,166
1,647
3,939
3,785
12,697
7,157
677
4,504
8,193
63,915
0
W
Cerberus
Mariott
Cerberus
11,591
896
1,293
9,041
24,374
30,142
330
8,831
15,543
27,717
0
W
Raijin
Vsftara
Raijin
11,605
2,351
2,689
1,560
12,979
7,474
1,473
5,782
7,197
29,044
0
L
11,057
1,392
431
3,697
14,860
16,571
0
10,393
4,467
4,847
29,095
W
18,096
2,456
3,412
2,931
15,832
9,429
981
6,406
9,426
0
23,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
59,238
156
Minions Killed
176
0
Camps Cleared
0
1,344,471
Distance Traveled
1,476,111
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,474
717
36
2
0
272,632
0
L
Hades
9,898
619
37
2
0
255,945
1
L
Guan Yu
9,466
592
16
1
0
314,140
4
L
Ne Zha
9,454
591
11
1
0
236,909
1
W
Sobek
12,959
810
20
1
0
305,579
0
W
Ah Puch
11,824
739
74
5
0
290,631
4
W
Cerberus
12,130
758
42
3
0
317,570
0
W
Raijin
10,927
683
25
2
0
240,037
2
L
Odin
9,742
609
56
4
0
264,845
0
W
Susano
11,398
712
15
1
0
322,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role