Player Matchup

Medusa
Medusa
Diegollr121
Medusa
Level 100
God Stats
3W - 2L
1,639 SR
Queue Stats
154W - 141L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
RaymanM2
Baba Yaga
Level 92
God Stats
50W - 44L
1,482 SR
Queue Stats
361W - 360L
1,474 Elo+
Solo
Ymir
Ymir
VladOOC97
Ymir
Level 49
God Stats
39W - 36L
1,550 SR
Queue Stats
192W - 224L
1,439 Elo+
Solo
Zeus
Zeus
cleaner817
Zeus
Level 107
God Stats
8W - 2L
1,518 SR
Queue Stats
132W - 125L
1,528 Elo+
Solo
Fenrir
Fenrir
gonchii102
Fenrir
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 21L
1,466 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,484 Elo+

VS

Team Averages
Level 84
1,434 SR
1,467 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bagisis
King Arthur
Level 155
God Stats
2W - 2L
1,462 SR
Queue Stats
128W - 109L
1,528 Elo+
Solo
Chiron
Chiron
SpellWeaverLII
Chiron
Level 37
God Stats
28W - 32L
1,316 SR
Queue Stats
412W - 479L
1,344 Elo+
Solo
Awilix
Awilix
Zed973
Awilix
Level 45
God Stats
1W - 5L
1,382 SR
Queue Stats
121W - 103L
1,495 Elo+
Solo
Cthulhu
Cthulhu
satour
Cthulhu
Level 78
God Stats
123W - 141L
1,510 SR
Queue Stats
505W - 563L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 1 / 3
8,866
554
11,420
8,537
2,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
RaymanM2
Baba Yaga
15
0 / 2 / 9
9,180
574
8,077
9,037
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 2 / 9
7,509
469
3,230
10,233
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 1
9,476
592
7,022
9,108
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
gonchii102
Fenrir
15
13 / 1 / 1
10,171
636
8,273
10,501
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 7 / 1
8,517
532
8,515
9,450
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Bagisis
King Arthur
14
1 / 4 / 1
8,008
501
6,328
11,840
9,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 7 / 2
6,571
411
5,016
9,911
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Zed973
Awilix
16
4 / 2 / 1
8,995
562
3,419
9,277
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
satour
Cthulhu
10
0 / 5 / 2
6,296
394
5,128
13,651
9,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
8
8
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
1
0.5
L
King Arthur
Bagisis
King Arthur
1
4
1
0.38
W
Medusa
9
1
3
10.5
W
Baba Yaga
RaymanM2
Baba Yaga
0
2
9
2.25
L
0
7
2
0.14
W
Ymir
0
2
9
2.25
L
Awilix
Zed973
Awilix
4
2
1
2.25
W
3
2
1
1.75
W
Fenrir
gonchii102
Fenrir
13
1
1
13.5
L
Cthulhu
satour
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
28,406
47,416
Taken
54,129
23,247
Mitigated
27,657
13,160
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,515
633
0
1,181
9,450
2,686
212
4,987
4,463
50,310
0
L
King Arthur
Bagisis
King Arthur
6,328
603
0
1,820
11,840
9,286
0
5,937
5,903
0
46,296
W
Medusa
11,420
7,296
0
2,580
8,537
2,786
784
2,119
6,418
0
72,663
W
Baba Yaga
RaymanM2
Baba Yaga
8,077
805
226
4,090
9,037
4,056
322
180
8,857
59,779
0
L
5,016
2,936
473
2,085
9,911
2,713
0
2,680
7,230
0
33,220
W
Ymir
3,230
623
0
1,749
10,233
7,343
185
3,284
6,949
17,923
0
L
Awilix
Zed973
Awilix
3,419
1,452
0
390
9,277
3,299
0
2,476
6,801
0
64,221
W
7,022
392
0
1,185
9,108
3,613
0
6,323
2,785
66,499
0
W
Fenrir
gonchii102
Fenrir
8,273
2,144
0
3,330
10,501
5,449
0
1,804
8,697
0
61,123
L
Cthulhu
satour
Cthulhu
5,128
617
279
1,156
13,651
9,673
0
2,249
11,402
21,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
38,387
481
Minions Killed
392
0
Camps Cleared
0
1,526,037
Distance Traveled
1,475,662
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,517
532
77
5
0
263,783
4
L
King Arthur
8,008
501
105
7
0
273,571
6
W
Medusa
8,866
554
105
7
0
290,328
6
W
Baba Yaga
9,180
574
111
7
0
310,313
10
L
Chiron
6,571
411
61
4
0
270,229
3
W
Ymir
7,509
469
30
2
0
303,911
6
L
Awilix
8,995
562
121
8
0
350,879
2
W
Zeus
9,476
592
140
9
0
257,515
3
W
Fenrir
10,171
636
95
6
0
363,970
3
L
Cthulhu
6,296
394
28
2
0
317,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role