Player Matchup

Jormungandr
Jormungandr
Diamond III
 
Jormungandr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
Pokemito
Artemis
Diamond III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 157L
2,162 MMR
Solo
Kali
Kali
Diamond II
TkDrawlin
Kali
Diamond II
Level 156
God Stats
13W - 5L
1,996 SR
Queue Stats
293W - 270L
2,369 MMR
Solo
The Morrigan
The Morrigan
Diamond V
WetLikeUrSister
The Morrigan
Diamond V
Level 62
God Stats
3W - 8L
1,418 SR
Queue Stats
208W - 202L
2,112 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,583 SR
1,929 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,553 SR
1,955 MMR
Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum I
ADúckOnQuack
Raijin
Platinum I
Level 66
God Stats
2W - 8L
1,460 SR
Queue Stats
122W - 93L
2,232 MMR
Solo
Cabrakan
Cabrakan
Diamond II
ManuMartin
Cabrakan
Diamond II
Level 156
God Stats
6W - 6L
1,665 SR
Queue Stats
423W - 409L
2,178 MMR
Party 1
Osiris
Osiris
Masters
iNPC
Osiris
Masters
Level 117
God Stats
9W - 8L
1,637 SR
Queue Stats
299W - 317L
2,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 3 / 0
7,860
605
7,679
11,443
9,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
 
Ymir
10
0 / 2 / 17
6,757
520
4,240
7,549
4,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Pokemito
Artemis
13
5 / 1 / 4
7,996
615
6,889
5,188
1,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
13
8 / 3 / 7
8,465
651
11,620
11,552
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
WetLikeUrSister
The Morrigan
15
7 / 3 / 1
8,773
675
7,339
7,091
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
OdinTiamatAthenaPersephoneGilgamesh

VS

Bans
Morgan Le FayKhepriSobekGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 4 / 1
7,218
555
4,908
7,999
2,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
 
Serqet
10
0 / 5 / 2
6,154
473
3,696
12,074
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 5 / 0
7,491
576
4,531
8,294
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
ManuMartin
Cabrakan
8
1 / 5 / 3
5,835
449
3,219
9,838
9,057
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
iNPC
Osiris
14
6 / 1 / 0
8,060
620
11,639
14,204
10,846
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
12
12
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
0
0
W
Ymir
 
Ymir
0
2
17
4.25
L
Danzaburou
 
Danzaburou
1
4
1
0.38
L
Serqet
 
Serqet
0
5
2
0.2
L
4
5
0
0.8
L
Cabrakan
ManuMartin
Cabrakan
1
5
3
0.5
W
Artemis
Pokemito
Artemis
5
1
4
7
W
Kali
8
3
7
3.83
W
The Morrigan
WetLikeUrSister
The Morrigan
7
3
1
2.5
L
Osiris
iNPC
Osiris
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,767
Damage
27,993
42,823
Taken
52,409
23,239
Mitigated
28,827
10,125
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,679
2,439
0
2,570
11,443
9,052
0
1,438
8,946
55,096
0
W
Ymir
 
Ymir
4,240
1,846
0
250
7,549
4,255
0
1,478
5,906
11,907
0
L
Danzaburou
 
Danzaburou
4,908
1,608
0
2,194
7,999
2,642
0
1,233
6,728
0
57,354
L
Serqet
 
Serqet
3,696
518
0
3,262
12,074
4,208
0
2,658
9,057
0
28,841
L
4,531
355
0
1,217
8,294
2,074
0
2,512
5,397
45,451
0
L
Cabrakan
ManuMartin
Cabrakan
3,219
291
0
586
9,838
9,057
0
2,483
7,239
12,876
0
W
Artemis
Pokemito
Artemis
6,889
3,785
0
1,604
5,188
1,816
972
1,431
3,753
0
50,934
W
Kali
11,620
6,325
0
4,806
11,552
5,760
0
2,539
8,340
0
46,237
W
The Morrigan
WetLikeUrSister
The Morrigan
7,339
842
0
895
7,091
2,356
207
2,099
4,366
60,696
2,370
L
Osiris
iNPC
Osiris
11,639
2,400
0
5,114
14,204
10,846
0
8,874
5,268
7,403
42,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
34,758
447
Minions Killed
408
0
Camps Cleared
0
1,284,355
Distance Traveled
1,286,956
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,860
605
132
10
0
234,346
5
W
Ymir
6,757
520
8
1
0
262,599
4
L
Danzaburou
7,218
555
113
9
0
240,226
5
L
Serqet
6,154
473
73
6
0
279,043
5
L
Raijin
7,491
576
102
8
0
223,888
4
L
Cabrakan
5,835
449
23
2
0
247,691
2
W
Artemis
7,996
615
112
9
0
246,887
5
W
Kali
8,465
651
77
6
0
280,070
3
W
The Morrigan
8,773
675
118
9
0
260,453
0
L
Osiris
8,060
620
97
7
0
296,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role