Player Matchup

Nemesis
Nemesis
CarWasher124269
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
DaveTheBeard
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
981 Elo+
Party 2
Neith
Neith
Frustracia
Neith
Level 14
God Stats
10W - 17L
1,436 SR
Queue Stats
64W - 104L
1,252 Elo+
Party 1
Guan Yu
Guan Yu
StuartBaggs
Guan Yu
Level 6
God Stats
6W - 6L
1,781 SR
Queue Stats
8W - 8L
1,631 Elo+
Party 2
Sobek
Sobek
crazykiitty
Sobek
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,297 Elo+
Party 1
Team Averages
Level 8
1,543 SR
1,332 Elo+

VS

Team Averages
Level 22
1,417 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
Lavelac
Tsukuyomi
Level 18
God Stats
3W - 2L
1,318 SR
Queue Stats
11W - 19L
1,225 Elo+
Party 3
Hachiman
Hachiman
chuan21
Hachiman
Level 13
God Stats
2W - 2L
1,317 SR
Queue Stats
6W - 11L
1,346 Elo+
Party 3
Rama
Rama
kajetan999
Rama
Level 26
God Stats
15W - 11L
1,507 SR
Queue Stats
56W - 62L
1,418 Elo+
Solo
Apollo
Apollo
nottins
Apollo
Level 28
God Stats
11W - 15L
1,465 SR
Queue Stats
116W - 153L
1,377 Elo+
Solo
Jormungandr
Jormungandr
wsmyzmw
Jormungandr
Level 27
God Stats
10W - 3L
1,479 SR
Queue Stats
76W - 81L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
5,984
544
3,791
7,098
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 6 / 2
5,150
468
2,162
7,193
2,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
7
0 / 3 / 2
4,653
423
1,760
4,183
1,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
StuartBaggs
Guan Yu
10
7 / 5 / 2
6,321
575
5,839
8,700
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

7
3 / 4 / 0
5,153
468
2,266
10,697
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lavelac
Tsukuyomi
10
3 / 7 / 4
6,261
569
3,796
6,784
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
chuan21
Hachiman
9
3 / 3 / 0
6,009
546
3,117
4,625
1,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 1 / 2
6,678
607
7,012
4,017
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
nottins
Apollo
13
8 / 3 / 1
7,879
716
5,807
7,105
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
wsmyzmw
Jormungandr
11
4 / 1 / 5
6,640
604
4,334
6,419
3,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
14
Kills
23
23
Deaths
15
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
6
2
0.33
L
Neith
0
3
2
0.33
W
Tsukuyomi
Lavelac
Tsukuyomi
3
7
4
0.71
L
Guan Yu
StuartBaggs
Guan Yu
7
5
2
1.6
W
Hachiman
chuan21
Hachiman
3
3
0
1
L
3
4
0
0.75
W
5
1
2
6
W
Apollo
nottins
Apollo
8
3
1
2.83
W
Jormungandr
wsmyzmw
Jormungandr
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,818
Damage
24,066
37,871
Taken
28,950
18,006
Mitigated
9,967
6,230
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,791
1,797
0
596
7,098
2,878
1,187
244
6,854
0
22,387
L
2,162
667
0
500
7,193
2,066
0
544
6,649
0
18,393
L
Neith
1,760
1,122
0
644
4,183
1,258
0
1,749
2,434
0
13,889
W
Tsukuyomi
Lavelac
Tsukuyomi
3,796
1,207
0
442
6,784
1,610
16
0
6,462
0
12,646
L
Guan Yu
StuartBaggs
Guan Yu
5,839
1,726
0
2,612
8,700
6,588
0
0
8,700
0
20,777
W
Hachiman
chuan21
Hachiman
3,117
2,303
0
1,018
4,625
1,128
646
422
4,203
0
19,943
L
2,266
73
0
1,878
10,697
5,216
0
2,061
8,636
12,405
0
W
7,012
5,650
0
1,243
4,017
1,241
2,085
1,028
2,989
0
31,748
W
Apollo
nottins
Apollo
5,807
2,844
0
2,011
7,105
2,764
780
0
6,839
0
38,800
W
Jormungandr
wsmyzmw
Jormungandr
4,334
327
0
1,850
6,419
3,224
1,057
816
5,603
26,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
33,467
160
Minions Killed
250
0
Camps Cleared
0
918,075
Distance Traveled
948,038
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,984
544
48
4
0
188,585
3
L
Thor
5,150
468
34
3
0
190,779
1
L
Neith
4,653
423
23
2
0
178,096
0
W
Tsukuyomi
6,261
569
22
2
0
203,862
1
L
Guan Yu
6,321
575
35
3
0
168,371
0
W
Hachiman
6,009
546
45
4
0
137,541
0
L
Sobek
5,153
468
20
2
0
192,244
2
W
Rama
6,678
607
59
5
0
200,498
0
W
Apollo
7,879
716
76
7
0
206,382
0
W
Jormungandr
6,640
604
48
4
0
199,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role