Player Matchup

Neith
Neith
ChazWilliamsTV
Neith
Level 27
God Stats
13W - 21L
1,295 SR
Queue Stats
256W - 396L
1,309 Elo+
Solo
Charybdis
Charybdis
IAMSTUPIDMUSLIM
Charybdis
Level 24
God Stats
0W - 5L
1,332 SR
Queue Stats
47W - 49L
1,621 Elo+
Solo
Nemesis
Nemesis
SAWYZ0
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Fafnir
Fafnir
bossman2237
Fafnir
Level 8
God Stats
3W - 4L
1,678 SR
Queue Stats
5W - 8L
1,436 Elo+
Solo
Nike
Nike
wuza228
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,286 Elo+
Solo
Team Averages
Level 15
1,461 SR
1,368 Elo+

VS

Team Averages
Level 13
1,462 SR
1,380 Elo+
Nemesis
Nemesis
Askk111
Nemesis
Level 10
God Stats
2W - 1L
1,331 SR
Queue Stats
8W - 5L
1,406 Elo+
Party 1
Nike
Nike
GHost3334
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Artio
Artio
IPixelmanI
Artio
Level 22
God Stats
2W - 1L
1,481 SR
Queue Stats
15W - 14L
1,304 Elo+
Party 1
Olorun
Olorun
Waloom
Olorun
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 63L
1,665 Elo+
Solo
Charybdis
Charybdis
erlan88110
Charybdis
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,038
420
3,057
7,207
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
IAMSTUPIDMUSLIM
Charybdis
10
3 / 5 / 0
5,827
486
8,892
8,602
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SAWYZ0
Nemesis
8
2 / 2 / 2
5,374
448
2,935
4,762
1,933
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
7
0 / 2 / 0
4,942
412
1,421
5,896
4,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
wuza228
Nike
7
2 / 4 / 1
5,258
438
3,324
7,596
2,114
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Askk111
Nemesis
11
2 / 2 / 2
6,607
551
2,112
7,466
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
11
2 / 4 / 0
6,639
553
4,879
7,032
2,716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
10
1 / 0 / 5
5,922
494
1,621
7,596
7,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Waloom
Olorun
14
5 / 0 / 1
7,785
649
9,839
6,342
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
erlan88110
Charybdis
11
6 / 1 / 0
6,873
573
5,500
9,658
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
16
17
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Askk111
Nemesis
2
2
2
1.5
L
0
4
0
0
W
Nike
2
4
0
0.5
L
Charybdis
IAMSTUPIDMUSLIM
Charybdis
3
5
0
0.6
W
Artio
1
0
5
3.5
L
Nemesis
SAWYZ0
Nemesis
2
2
2
1.5
W
Olorun
Waloom
Olorun
5
0
1
5.5
L
Fafnir
0
2
0
0
W
Charybdis
erlan88110
Charybdis
6
1
0
6
L
Nike
wuza228
Nike
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
23,951
34,063
Taken
38,094
12,989
Mitigated
19,354
5,005
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Askk111
Nemesis
2,112
688
0
1,740
7,466
3,190
572
0
7,466
0
48,518
L
3,057
1,915
0
2,277
7,207
1,967
0
6,139
1,068
0
29,593
W
Nike
4,879
2,420
0
1,375
7,032
2,716
600
0
7,032
0
27,658
L
Charybdis
IAMSTUPIDMUSLIM
Charybdis
8,892
4,200
0
745
8,602
2,461
0
841
7,712
0
37,237
W
Artio
1,621
265
364
1,531
7,596
7,296
745
300
7,296
6,499
0
L
Nemesis
SAWYZ0
Nemesis
2,935
1,648
0
276
4,762
1,933
146
120
4,642
0
11,550
W
Olorun
Waloom
Olorun
9,839
5,177
76
3,831
6,342
2,260
0
1,121
5,221
63,375
0
L
Fafnir
1,421
341
0
409
5,896
4,514
0
4,227
1,669
8,306
0
W
Charybdis
erlan88110
Charybdis
5,500
3,441
0
2,864
9,658
3,892
1,565
0
9,658
0
30,902
L
Nike
wuza228
Nike
3,324
1,247
0
1,298
7,596
2,114
121
133
7,463
0
12,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
33,826
170
Minions Killed
319
0
Camps Cleared
0
1,062,813
Distance Traveled
1,021,049
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,607
551
84
7
0
233,232
3
L
Neith
5,038
420
66
6
0
177,474
0
W
Nike
6,639
553
47
4
0
161,181
2
L
Charybdis
5,827
486
54
5
0
202,329
0
W
Artio
5,922
494
8
1
0
224,635
1
L
Nemesis
5,374
448
19
2
0
226,672
1
W
Olorun
7,785
649
109
9
0
214,386
4
L
Fafnir
4,942
412
12
1
0
237,205
4
W
Charybdis
6,873
573
71
6
0
187,615
0
L
Nike
5,258
438
19
2
0
219,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role