Player Matchup

Charybdis
Charybdis
ChiefTonto16
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,587 Elo+
Solo
He Bo
He Bo
GrOs-_-SouRcis
He Bo
Level 153
God Stats
0W - 2L
1,381 SR
Queue Stats
10W - 13L
1,426 Elo+
Party 2
King Arthur
King Arthur
Jeeshmee
King Arthur
Level 120
God Stats
35W - 46L
1,520 SR
Queue Stats
303W - 320L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Lord Kamageto
Amaterasu
Level 87
God Stats
7W - 6L
1,303 SR
Queue Stats
137W - 146L
1,395 Elo+
Solo
Susano
Susano
MarouDuTroiiHuit
Susano
Level 23
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 94
1,439 SR
1,482 Elo+

VS

Team Averages
Level 67
1,595 SR
1,442 Elo+
Khepri
Khepri
CallOfThe4skin
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
DizzyWrightStan
Gilgamesh
Level 67
God Stats
33W - 13L
1,596 SR
Queue Stats
208W - 195L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
DoneWaiting
Erlang Shen
Level 48
God Stats
13W - 5L
1,617 SR
Queue Stats
55W - 41L
1,398 Elo+
Party 1
Charybdis
Charybdis
ThundercatStan
Charybdis
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 257L
1,470 Elo+
Party 1
Mulan
Mulan
暮雨幽魂
Mulan
Level 30
God Stats
1W - 2L
1,762 SR
Queue Stats
17W - 25L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChiefTonto16
Charybdis
17
0 / 5 / 2
9,946
622
5,297
12,406
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 6 / 5
10,904
682
12,201
14,973
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jeeshmee
King Arthur
17
4 / 5 / 5
10,744
672
13,751
20,864
20,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Lord Kamageto
Amaterasu
16
3 / 5 / 4
9,906
619
6,463
16,796
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 4
8,882
555
6,332
14,292
5,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 20
10,241
640
8,115
9,986
12,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DizzyWrightStan
Gilgamesh
20
15 / 3 / 9
14,850
928
18,307
13,298
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
DoneWaiting
Erlang Shen
19
6 / 1 / 9
12,515
782
13,936
14,412
7,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
ThundercatStan
Charybdis
18
3 / 3 / 17
11,725
733
18,299
11,196
5,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 3 / 18
11,426
714
11,027
15,692
16,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
11
Kills
26
26
Deaths
12
20
Assists
73
Player
Kills
Deaths
Assists
KDA
W
0
2
20
5
L
Charybdis
ChiefTonto16
Charybdis
0
5
2
0.2
W
Gilgamesh
DizzyWrightStan
Gilgamesh
15
3
9
6.5
W
Erlang Shen
DoneWaiting
Erlang Shen
6
1
9
10.5
L
3
6
5
0.92
L
King Arthur
Jeeshmee
King Arthur
4
5
5
1.3
L
Amaterasu
Lord Kamageto
Amaterasu
3
5
4
1
L
1
5
4
0.6
W
Charybdis
ThundercatStan
Charybdis
3
3
17
3.83
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
69,684
79,331
Taken
64,584
44,865
Mitigated
55,115
14,553
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,115
719
0
1,274
9,986
12,878
190
2,023
7,476
25,442
0
L
Charybdis
ChiefTonto16
Charybdis
5,297
2,686
0
265
12,406
5,231
1
1,563
10,485
0
39,894
W
Gilgamesh
DizzyWrightStan
Gilgamesh
18,307
4,678
0
2,991
13,298
12,838
1,362
2,336
10,665
0
37,317
W
Erlang Shen
DoneWaiting
Erlang Shen
13,936
6,555
0
3,989
14,412
7,547
1,578
1,923
11,490
3,547
50,226
L
12,201
198
0
2,289
14,973
5,783
0
2,023
12,582
42,997
0
L
King Arthur
Jeeshmee
King Arthur
13,751
1,264
195
6,558
20,864
20,091
0
1,816
18,412
0
41,741
L
Amaterasu
Lord Kamageto
Amaterasu
6,463
3,661
396
4,850
16,796
7,777
0
2,144
14,089
0
13,175
L
6,332
1,016
0
0
14,292
5,983
1
1,473
12,593
0
15,259
W
Charybdis
ThundercatStan
Charybdis
18,299
10,141
0
2,891
11,196
5,530
2,419
1,694
9,367
0
56,812
W
11,027
1,719
0
4,314
15,692
16,322
503
4,024
11,009
2,869
42,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
60,757
290
Minions Killed
353
8
Camps Cleared
7
1,307,577
Distance Traveled
1,595,807
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,241
640
29
2
0
336,191
1
L
Charybdis
9,946
622
92
6
1
206,275
1
W
Gilgamesh
14,850
928
33
2
2
331,470
2
W
Erlang Shen
12,515
782
96
6
3
340,860
0
L
He Bo
10,904
682
81
5
2
250,640
1
L
King Arthur
10,744
672
68
4
1
307,049
1
L
Amaterasu
9,906
619
24
2
1
272,917
0
L
Susano
8,882
555
25
2
3
270,696
0
W
Charybdis
11,725
733
105
7
0
277,911
3
W
Mulan
11,426
714
90
6
2
309,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role