Player Matchup

Cernunnos
Cernunnos
FabianGR03
Cernunnos
Level 27
God Stats
22W - 25L
1,490 SR
Queue Stats
54W - 59L
1,437 Elo+
Solo
Loki
Loki
Lucass_011
Loki
Level 29
God Stats
2W - 2L
1,390 SR
Queue Stats
47W - 27L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Twitch_Frixx
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
crested-visitor7
Hun Batz
Level 20
God Stats
7W - 12L
1,402 SR
Queue Stats
69W - 85L
1,260 Elo+
Solo
Zhong Kui
Zhong Kui
ウルカヌヌ
Zhong Kui
Level 20
God Stats
13W - 16L
1,493 SR
Queue Stats
53W - 46L
1,512 Elo+
Solo
Team Averages
Level 25
1,455 SR
1,464 Elo+

VS

Team Averages
Level 23
1,604 SR
1,503 Elo+
Merlin
Merlin
Cmore3327
Merlin
Level 16
God Stats
7W - 5L
1,643 SR
Queue Stats
27W - 25L
1,478 Elo+
Solo
Charybdis
Charybdis
DemonRiasAkeno
Charybdis
Level 26
God Stats
0W - 2L
1,681 SR
Queue Stats
79W - 79L
1,527 Elo+
Solo
Amaterasu
Amaterasu
ShikamauAkatsuki
Amaterasu
Level 22
God Stats
20W - 11L
1,647 SR
Queue Stats
41W - 40L
1,470 Elo+
Solo
Arachne
Arachne
grinchy87
Arachne
Level 26
God Stats
37W - 27L
1,549 SR
Queue Stats
92W - 104L
1,307 Elo+
Solo
Sol
Sol
kenshingka
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FabianGR03
Cernunnos
18
6 / 4 / 0
11,088
554
10,797
15,628
5,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 6
9,365
468
8,352
11,931
4,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Twitch_Frixx
Cthulhu
15
2 / 1 / 7
9,966
498
8,292
23,167
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 2 / 3
11,148
557
9,720
13,268
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
ウルカヌヌ
Zhong Kui
19
5 / 2 / 6
11,199
560
15,451
12,977
9,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cmore3327
Merlin
16
2 / 4 / 1
9,768
488
14,629
13,785
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
DemonRiasAkeno
Charybdis
14
3 / 10 / 0
9,461
473
12,111
20,903
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
15
3 / 3 / 2
9,937
497
7,777
16,359
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
grinchy87
Arachne
16
1 / 3 / 4
9,856
493
2,734
10,715
4,126
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 5 / 2
9,742
487
8,843
13,103
3,313
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
25
Kills
13
14
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cmore3327
Merlin
2
4
1
0.63
L
Charybdis
DemonRiasAkeno
Charybdis
3
10
0
0.3
W
Cernunnos
FabianGR03
Cernunnos
6
4
0
1.5
W
4
5
6
1.4
L
Amaterasu
3
3
2
1.33
W
Cthulhu
Twitch_Frixx
Cthulhu
2
1
7
5.5
W
8
2
3
4.75
L
Arachne
grinchy87
Arachne
1
3
4
1
L
4
5
2
1
W
Zhong Kui
ウルカヌヌ
Zhong Kui
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,612
Damage
46,094
76,971
Taken
74,865
40,617
Mitigated
30,521
21,399
Healing
20,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cmore3327
Merlin
14,629
566
0
3,022
13,785
5,985
0
6,001
7,784
62,832
0
L
Charybdis
DemonRiasAkeno
Charybdis
12,111
8,181
0
6,201
20,903
7,787
966
6,536
14,367
0
58,809
W
Cernunnos
FabianGR03
Cernunnos
10,797
7,263
84
5,596
15,628
5,583
2,501
7,903
7,725
0
82,175
W
8,352
3,197
0
1,590
11,931
4,323
1,399
2,757
9,174
0
34,638
L
Amaterasu
7,777
3,634
101
5,564
16,359
9,310
0
3,954
12,405
0
55,315
W
Cthulhu
Twitch_Frixx
Cthulhu
8,292
592
115
6,776
23,167
15,733
203
10,064
13,103
47,065
0
W
9,720
5,180
0
180
13,268
5,166
832
496
12,772
0
87,816
L
Arachne
grinchy87
Arachne
2,734
2,164
0
2,722
10,715
4,126
1,534
2,567
8,148
0
45,987
L
8,843
1,111
0
2,902
13,103
3,313
1,248
3,573
9,530
41,005
0
W
Zhong Kui
ウルカヌヌ
Zhong Kui
15,451
3,220
0
7,058
12,977
9,812
1,630
2,252
10,725
67,965
10,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
48,764
538
Minions Killed
437
0
Camps Cleared
0
1,874,295
Distance Traveled
1,742,566
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,768
488
108
5
0
324,435
0
L
Charybdis
9,461
473
97
5
0
256,110
0
W
Cernunnos
11,088
554
135
7
0
330,831
0
W
Loki
9,365
468
52
3
0
357,144
0
L
Amaterasu
9,937
497
88
4
0
376,579
0
W
Cthulhu
9,966
498
79
4
0
370,129
1
W
Hun Batz
11,148
557
137
7
0
413,867
0
L
Arachne
9,856
493
90
5
0
416,503
0
L
Sol
9,742
487
54
3
0
368,939
9
W
Zhong Kui
11,199
560
135
7
0
402,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role