Player Matchup

Baron Samedi
Baron Samedi
AuraAAAAAA
Baron Samedi
Level 67
God Stats
5W - 3L
1,566 SR
Queue Stats
334W - 317L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
Dysfunktionel
Gilgamesh
Level 109
God Stats
44W - 27L
1,506 SR
Queue Stats
237W - 192L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
FazeMujafa
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 229L
1,459 Elo+
Party 1
Cupid
Cupid
Marleau
Cupid
Level 98
God Stats
1W - 0L
1,678 SR
Queue Stats
15W - 23L
1,290 Elo+
Solo
Bacchus
Bacchus
maculata
Bacchus
Level 127
God Stats
13W - 8L
1,534 SR
Queue Stats
153W - 144L
1,494 Elo+
Solo
Team Averages
Level 93
1,557 SR
1,449 Elo+

VS

Team Averages
Level 103
1,491 SR
1,499 Elo+
Ravana
Ravana
 
Ravana
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
aqwatrual
Baron Samedi
Level 88
God Stats
5W - 4L
1,688 SR
Queue Stats
53W - 38L
1,529 Elo+
Solo
Amaterasu
Amaterasu
hatsuk
Amaterasu
Level 114
God Stats
3W - 5L
1,268 SR
Queue Stats
141W - 152L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AuraAAAAAA
Baron Samedi
13
6 / 1 / 4
7,315
610
8,736
7,766
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Dysfunktionel
Gilgamesh
12
5 / 1 / 5
7,096
591
5,430
7,598
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
FazeMujafa
Zhong Kui
11
2 / 2 / 0
6,934
578
6,754
8,684
7,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
Marleau
Cupid
11
2 / 1 / 2
6,581
548
3,809
6,230
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
maculata
Bacchus
10
2 / 1 / 8
6,479
540
3,596
6,594
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 4 / 3
6,090
508
5,269
8,733
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
11
0 / 3 / 1
6,017
501
3,609
5,618
1,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
 
Hades
10
2 / 2 / 0
5,824
485
2,988
8,841
5,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
aqwatrual
Baron Samedi
8
2 / 7 / 1
5,583
465
4,508
7,449
2,997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
hatsuk
Amaterasu
12
2 / 1 / 0
6,287
524
4,617
11,431
9,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
6
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
3
0.38
L
Artemis
 
Artemis
0
3
1
0.17
L
Hades
 
Hades
2
2
0
1
W
Baron Samedi
AuraAAAAAA
Baron Samedi
6
1
4
8
W
Gilgamesh
Dysfunktionel
Gilgamesh
5
1
5
7.5
W
Zhong Kui
FazeMujafa
Zhong Kui
2
2
0
1
W
Cupid
Marleau
Cupid
2
1
2
3
L
Baron Samedi
aqwatrual
Baron Samedi
2
7
1
0.36
L
Amaterasu
hatsuk
Amaterasu
2
1
0
2
W
Bacchus
maculata
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,325
Damage
20,991
36,872
Taken
42,072
20,679
Mitigated
23,327
13,577
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,269
2,030
0
1,534
8,733
3,827
0
4,402
4,331
0
36,685
L
Artemis
 
Artemis
3,609
1,535
0
1,421
5,618
1,590
0
993
4,625
0
32,132
L
Hades
 
Hades
2,988
543
270
3,240
8,841
5,604
0
3,639
4,959
25,550
0
W
Baron Samedi
AuraAAAAAA
Baron Samedi
8,736
1,367
580
2,977
7,766
3,054
483
3,954
3,812
45,346
0
W
Gilgamesh
Dysfunktionel
Gilgamesh
5,430
1,926
0
2,736
7,598
3,655
313
892
6,706
0
42,636
W
Zhong Kui
FazeMujafa
Zhong Kui
6,754
1,600
0
2,377
8,684
7,872
1,102
0
8,684
35,390
0
W
Cupid
Marleau
Cupid
3,809
2,435
407
2,771
6,230
1,640
279
1,084
5,146
0
43,326
L
Baron Samedi
aqwatrual
Baron Samedi
4,508
139
43
578
7,449
2,997
335
3,781
3,635
18,640
0
L
Amaterasu
hatsuk
Amaterasu
4,617
1,581
0
3,456
11,431
9,309
0
5,995
5,436
0
34,384
W
Bacchus
maculata
Bacchus
3,596
423
0
1,729
6,594
4,458
0
1,629
4,965
14,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
29,801
326
Minions Killed
303
0
Camps Cleared
0
1,088,128
Distance Traveled
1,066,528
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,090
508
80
7
0
225,128
0
L
Artemis
6,017
501
83
7
0
215,066
4
L
Hades
5,824
485
43
4
0
229,183
0
W
Baron Samedi
7,315
610
84
7
0
227,828
2
W
Gilgamesh
7,096
591
67
6
0
235,173
2
W
Zhong Kui
6,934
578
73
6
0
169,157
1
W
Cupid
6,581
548
87
7
0
219,222
2
L
Baron Samedi
5,583
465
27
2
0
185,477
1
L
Amaterasu
6,287
524
70
6
0
211,674
0
W
Bacchus
6,479
540
15
1
0
236,748
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role