Player Matchup

Nemesis
Nemesis
AYO KING MATT
Nemesis
Level 29
God Stats
7W - 5L
1,515 SR
Queue Stats
89W - 101L
1,410 Elo+
Solo
Hel
Hel
Hot_zipu_69
Hel
Level 23
God Stats
2W - 1L
1,290 SR
Queue Stats
22W - 22L
1,401 Elo+
Party 1
Fafnir
Fafnir
TP_PatMil
Fafnir
Level 24
God Stats
3W - 3L
1,530 SR
Queue Stats
110W - 137L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
dawidosf05
Danzaburou
Level 29
God Stats
12W - 5L
1,476 SR
Queue Stats
108W - 143L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
kitschens
Cthulhu
Level 27
God Stats
17W - 30L
1,282 SR
Queue Stats
24W - 41L
1,141 Elo+
Solo
Team Averages
Level 26
1,419 SR
1,369 Elo+

VS

Team Averages
Level 22
1,472 SR
1,395 Elo+
Geb
Geb
Andreiy_Pjulasky
Geb
Level 25
God Stats
1W - 2L
1,334 SR
Queue Stats
89W - 113L
1,274 Elo+
Solo
Nike
Nike
N4Zchemiii243
Nike
Level 17
God Stats
10W - 13L
1,299 SR
Queue Stats
142W - 153L
1,570 Elo+
Solo
Chernobog
Chernobog
Reza7055
Chernobog
Level 28
God Stats
15W - 10L
1,571 SR
Queue Stats
163W - 211L
1,328 Elo+
Solo
Ravana
Ravana
fkboi567
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,585 Elo+
Solo
Apollo
Apollo
stmfeo
Apollo
Level 26
God Stats
13W - 10L
1,656 SR
Queue Stats
105W - 137L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
8 / 7 / 5
15,259
565
16,402
21,808
12,333
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 5 / 10
12,708
471
7,871
12,684
15,291
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
TP_PatMil
Fafnir
18
2 / 4 / 19
13,862
513
5,531
25,076
36,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
dawidosf05
Danzaburou
20
18 / 5 / 2
16,680
618
29,771
18,216
8,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
kitschens
Cthulhu
18
4 / 9 / 13
13,777
510
16,726
30,007
27,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 1
9,350
346
4,854
22,718
11,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 5 / 10
12,938
479
15,320
28,198
36,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
Reza7055
Chernobog
1
0 / 0 / 0
6,558
243
0
0
0
Ravana
fkboi567
Ravana
20
16 / 4 / 7
14,454
535
28,121
19,922
14,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
stmfeo
Apollo
16
5 / 14 / 6
11,013
408
17,225
22,652
10,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
37
Kills
29
30
Deaths
37
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
7
5
1.5
L
0
14
1
0.04
W
5
5
10
2
L
8
5
10
2.6
L
Chernobog
Reza7055
Chernobog
0
0
0
0
W
Fafnir
TP_PatMil
Fafnir
2
4
19
2.88
W
Danzaburou
dawidosf05
Danzaburou
18
5
2
3.8
L
Ravana
fkboi567
Ravana
16
4
7
4.88
W
Cthulhu
kitschens
Cthulhu
4
9
13
1.17
L
Apollo
stmfeo
Apollo
5
14
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,301
Damage
65,520
107,791
Taken
93,490
100,463
Mitigated
72,568
34,741
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
16,402
9,351
0
5,836
21,808
12,333
0
1,110
20,698
0
148,459
L
4,854
1,571
238
2,235
22,718
11,449
317
7,385
15,147
34,599
0
W
7,871
1,717
5,538
4,869
12,684
15,291
967
1,872
10,812
45,852
0
L
15,320
4,173
0
4,103
28,198
36,191
467
8,394
19,804
0
58,480
L
Chernobog
Reza7055
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
TP_PatMil
Fafnir
5,531
2,365
0
4,427
25,076
36,599
1,749
2,684
22,392
32,620
0
W
Danzaburou
dawidosf05
Danzaburou
29,771
22,468
982
7,391
18,216
8,715
7,117
2,692
15,524
0
112,455
L
Ravana
fkboi567
Ravana
28,121
10,185
0
1,367
19,922
14,439
311
7,719
12,203
0
98,248
W
Cthulhu
kitschens
Cthulhu
16,726
3,208
0
5,698
30,007
27,525
1,812
3,371
26,636
62,822
0
L
Apollo
stmfeo
Apollo
17,225
10,376
0
2,084
22,652
10,489
99
6,398
16,208
0
66,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,286
Gold Earned
54,313
522
Minions Killed
345
0
Camps Cleared
0
2,230,053
Distance Traveled
1,583,827
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,259
565
183
7
0
475,053
5
L
Geb
9,350
346
44
2
0
292,041
1
W
Hel
12,708
471
65
2
0
417,350
4
L
Nike
12,938
479
89
3
0
435,404
3
L
Chernobog
6,558
243
0
0
0
292
0
W
Fafnir
13,862
513
33
1
0
435,925
2
W
Danzaburou
16,680
618
143
5
0
485,325
1
L
Ravana
14,454
535
116
4
0
495,026
2
W
Cthulhu
13,777
510
98
4
0
416,400
0
L
Apollo
11,013
408
96
4
0
361,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role