Player Matchup

Ravana
Ravana
Ambicus
Ravana
Level 139
God Stats
5W - 7L
1,343 SR
Queue Stats
582W - 593L
1,538 Elo+
Solo
Amaterasu
Amaterasu
Belzebueb
Amaterasu
Level 160
God Stats
2W - 4L
1,464 SR
Queue Stats
1,328W - 1,373L
1,510 Elo+
Solo
Guan Yu
Guan Yu
MajorMulz
Guan Yu
Level 160
God Stats
0W - 1L
1,470 SR
Queue Stats
102W - 114L
1,498 Elo+
Solo
Geb
Geb
TheWards1
Geb
Level 121
God Stats
2W - 2L
1,478 SR
Queue Stats
330W - 280L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
mazik17
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,223 Elo+
Solo
Team Averages
Level 145
1,451 SR
1,465 Elo+

VS

Team Averages
Level 139
1,607 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BadVLADIMIR
King Arthur
Level 160
God Stats
8W - 5L
1,639 SR
Queue Stats
705W - 497L
1,622 Elo+
Solo
Nox
Nox
LokiFactory
Nox
Level 146
God Stats
4W - 0L
1,806 SR
Queue Stats
146W - 137L
1,550 Elo+
Party 1
Charybdis
Charybdis
SamWARNSVELD
Charybdis
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 292L
1,507 Elo+
Solo
Zeus
Zeus
unleas
Zeus
Level 134
God Stats
1W - 0L
1,591 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ambicus
Ravana
17
2 / 3 / 11
9,584
737
9,256
14,987
14,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Belzebueb
Amaterasu
16
4 / 5 / 6
9,185
707
9,307
23,348
26,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
MajorMulz
Guan Yu
17
4 / 7 / 8
9,284
714
11,681
24,547
29,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 7
9,927
764
13,553
13,705
7,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
mazik17
Gilgamesh
5
0 / 3 / 0
6,492
499
1,549
3,607
1,816
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 3 / 9
10,258
789
9,798
8,137
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
BadVLADIMIR
King Arthur
17
7 / 2 / 13
10,698
823
17,131
16,213
19,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 2 / 17
10,342
796
9,692
15,295
17,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SamWARNSVELD
Charybdis
18
5 / 3 / 13
10,531
810
18,366
11,417
5,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
unleas
Zeus
16
6 / 6 / 8
10,232
787
15,157
9,716
4,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
16
Kills
23
23
Deaths
16
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
9
2.17
L
Ravana
Ambicus
Ravana
2
3
11
2.5
W
King Arthur
BadVLADIMIR
King Arthur
7
2
13
6.75
L
Amaterasu
Belzebueb
Amaterasu
4
5
6
1.4
W
3
2
17
5.75
L
Guan Yu
MajorMulz
Guan Yu
4
7
8
1.14
W
Charybdis
SamWARNSVELD
Charybdis
5
3
13
3.83
L
6
5
7
1.9
L
Gilgamesh
mazik17
Gilgamesh
0
3
0
0
W
Zeus
unleas
Zeus
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,346
Damage
70,144
80,194
Taken
60,778
79,386
Mitigated
49,519
29,534
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,798
1,769
899
636
8,137
3,485
1,247
4,238
3,859
31,998
0
L
Ravana
Ambicus
Ravana
9,256
1,509
2,308
4,041
14,987
14,307
603
7,264
7,723
369
18,570
W
King Arthur
BadVLADIMIR
King Arthur
17,131
1,237
1,726
2,404
16,213
19,325
365
2,968
13,167
5,495
19,933
L
Amaterasu
Belzebueb
Amaterasu
9,307
2,773
1,821
8,027
23,348
26,460
364
9,528
13,820
0
17,979
W
9,692
1,537
1,598
3,405
15,295
17,126
764
2,506
12,789
14,721
0
L
Guan Yu
MajorMulz
Guan Yu
11,681
2,119
5,934
5,766
24,547
29,644
455
11,802
12,745
1,062
22,182
W
Charybdis
SamWARNSVELD
Charybdis
18,366
10,332
0
1,750
11,417
5,090
3,144
4,072
7,345
0
40,399
L
13,553
1,445
382
728
13,705
7,159
578
7,461
6,244
30,048
0
L
Gilgamesh
mazik17
Gilgamesh
1,549
437
91
436
3,607
1,816
0
1,578
2,029
0
1,682
W
Zeus
unleas
Zeus
15,157
2,828
2,408
856
9,716
4,493
868
999
8,717
27,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
52,061
88
Minions Killed
146
0
Camps Cleared
0
966,778
Distance Traveled
1,087,070
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,258
789
44
3
0
195,647
0
L
Ravana
9,584
737
20
2
0
242,045
0
W
King Arthur
10,698
823
7
1
0
275,552
0
L
Amaterasu
9,185
707
12
1
0
242,783
3
W
Nox
10,342
796
13
1
0
219,164
2
L
Guan Yu
9,284
714
26
2
0
201,811
0
W
Charybdis
10,531
810
56
4
0
205,906
1
L
Geb
9,927
764
29
2
0
250,929
1
L
Gilgamesh
6,492
499
1
0
0
29,210
0
W
Zeus
10,232
787
26
2
0
190,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role