Player Matchup

Fenrir
Fenrir
AuraAAAAAA
Fenrir
Level 67
God Stats
10W - 3L
1,650 SR
Queue Stats
334W - 317L
1,462 Elo+
Party 1
Nox
Nox
FazeMujafa
Nox
Level 62
God Stats
2W - 1L
1,181 SR
Queue Stats
221W - 229L
1,448 Elo+
Party 1
Cerberus
Cerberus
TMScottie
Cerberus
Level 85
God Stats
9W - 8L
1,557 SR
Queue Stats
137W - 106L
1,502 Elo+
Solo
Izanami
Izanami
aqwatrual
Izanami
Level 88
God Stats
3W - 1L
1,665 SR
Queue Stats
53W - 38L
1,520 Elo+
Solo
Ganesha
Ganesha
clapXT
Ganesha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,520 Elo+
Solo
Team Averages
Level 86
1,510 SR
1,490 Elo+

VS

Team Averages
Level 110
1,544 SR
1,446 Elo+
Ymir
Ymir
Axelcardenas
Ymir
Level 103
God Stats
2W - 3L
1,452 SR
Queue Stats
107W - 125L
1,481 Elo+
Solo
Izanami
Izanami
Marleau
Izanami
Level 98
God Stats
4W - 3L
1,685 SR
Queue Stats
15W - 23L
1,303 Elo+
Solo
Agni
Agni
antros22
Agni
Level 124
God Stats
3W - 2L
1,308 SR
Queue Stats
187W - 175L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
hatsuk
Ao Kuang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 152L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
waranna
Cu Chulainn
Level 113
God Stats
1W - 6L
1,774 SR
Queue Stats
296W - 294L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuraAAAAAA
Fenrir
14
10 / 1 / 4
9,155
763
7,446
6,112
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 2 / 7
8,475
706
9,358
6,218
2,673
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TMScottie
Cerberus
13
1 / 1 / 3
7,747
646
3,781
7,742
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
aqwatrual
Izanami
11
3 / 2 / 0
7,052
588
4,341
6,009
1,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
clapXT
Ganesha
11
0 / 2 / 4
6,795
566
1,533
7,053
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 2
5,875
490
2,118
8,432
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Marleau
Izanami
10
1 / 4 / 3
5,978
498
4,466
8,581
2,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
5
1 / 5 / 1
4,697
391
1,309
3,847
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
hatsuk
Ao Kuang
9
1 / 3 / 2
5,779
482
2,474
6,570
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
waranna
Cu Chulainn
10
1 / 4 / 1
6,378
532
4,483
9,601
4,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
7
8
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AuraAAAAAA
Fenrir
10
1
4
12
L
3
4
2
1
W
6
2
7
4.75
L
Izanami
Marleau
Izanami
1
4
3
0.63
W
Cerberus
TMScottie
Cerberus
1
1
3
2.5
L
Agni
1
5
1
0.3
W
Izanami
aqwatrual
Izanami
3
2
0
1.5
W
Ganesha
clapXT
Ganesha
0
2
4
1
L
Ao Kuang
hatsuk
Ao Kuang
1
3
2
0.67
L
Cu Chulainn
waranna
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,459
Damage
14,850
33,134
Taken
37,031
20,170
Mitigated
15,100
9,112
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AuraAAAAAA
Fenrir
7,446
1,545
0
888
6,112
2,537
1,664
520
4,467
0
49,238
L
2,118
1,233
0
1,609
8,432
5,373
0
2,003
6,429
11,902
0
W
9,358
2,034
0
1,810
6,218
2,673
1,512
2,984
3,234
43,219
0
L
Izanami
Marleau
Izanami
4,466
2,844
0
1,332
8,581
2,433
234
3,857
4,724
0
37,886
W
Cerberus
TMScottie
Cerberus
3,781
293
0
4,317
7,742
7,715
123
0
7,697
38,414
0
L
Agni
1,309
424
0
660
3,847
1,064
0
2,111
1,736
8,957
0
W
Izanami
aqwatrual
Izanami
4,341
3,455
0
1,396
6,009
1,603
5,059
1,145
4,864
0
32,586
W
Ganesha
clapXT
Ganesha
1,533
267
0
701
7,053
5,642
562
1,252
5,801
20,940
0
L
Ao Kuang
hatsuk
Ao Kuang
2,474
891
0
830
6,570
1,896
0
2,479
4,091
21,988
0
L
Cu Chulainn
waranna
Cu Chulainn
4,483
1,394
0
2,009
9,601
4,334
0
3,614
5,379
0
35,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
28,707
398
Minions Killed
252
0
Camps Cleared
0
1,175,817
Distance Traveled
777,552
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,155
763
97
8
0
289,596
5
L
Ymir
5,875
490
21
2
0
158,898
3
W
Nox
8,475
706
80
7
0
234,255
2
L
Izanami
5,978
498
85
7
0
194,399
4
W
Cerberus
7,747
646
121
10
0
208,954
4
L
Agni
4,697
391
19
2
0
83,048
1
W
Izanami
7,052
588
88
7
0
202,841
2
W
Ganesha
6,795
566
12
1
0
240,171
1
L
Ao Kuang
5,779
482
47
4
0
151,253
0
L
Cu Chulainn
6,378
532
80
7
0
189,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role