Player Matchup

Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond IV
Iakurs
Thoth
Diamond IV
Level 47
God Stats
4W - 2L
1,770 SR
Queue Stats
48W - 22L
2,644 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
TOXICxDeiker
Cu Chulainn
Diamond IV
Level 158
God Stats
3W - 4L
1,658 SR
Queue Stats
113W - 94L
2,140 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,643 SR
2,095 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,674 SR
2,267 MMR
Cthulhu
Cthulhu
Masters
Drixh
Cthulhu
Masters
Level 128
God Stats
10W - 10L
1,830 SR
Queue Stats
102W - 58L
2,596 MMR
Solo
He Bo
He Bo
Platinum IV
iFarmGms
He Bo
Platinum IV
Level 74
God Stats
2W - 3L
1,665 SR
Queue Stats
17W - 8L
2,430 MMR
Solo
Neith
Neith
Platinum IV
tonioams
Neith
Platinum IV
Level 122
God Stats
36W - 41L
1,529 SR
Queue Stats
143W - 194L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 1 / 5
11,337
756
18,395
16,266
5,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Iakurs
Thoth
14
3 / 4 / 10
10,424
695
13,139
13,787
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TOXICxDeiker
Cu Chulainn
14
3 / 5 / 11
10,551
703
8,460
22,275
16,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
TiamatGilgameshMorgan Le FayAthenaPersephone

VS

Bans
AphroditeGuan YuCabrakanFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drixh
Cthulhu
14
3 / 2 / 7
10,898
727
15,426
20,493
29,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
iFarmGms
He Bo
12
3 / 8 / 5
9,726
648
15,284
14,713
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
tonioams
Neith
14
4 / 4 / 3
9,860
657
7,253
10,342
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
14
Kills
10
10
Deaths
14
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
5
10.5
L
Cthulhu
Drixh
Cthulhu
3
2
7
3.25
W
Thoth
Iakurs
Thoth
3
4
10
2
W
Cu Chulainn
TOXICxDeiker
Cu Chulainn
3
5
11
1.7
L
He Bo
iFarmGms
He Bo
3
8
5
0.69
L
Neith
tonioams
Neith
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
37,963
52,328
Taken
45,548
27,565
Mitigated
38,834
20,688
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,395
8,837
1,008
7,832
16,266
5,861
2,209
9,895
6,371
0
61,055
L
Cthulhu
Drixh
Cthulhu
15,426
1,395
1,050
3,207
20,493
29,049
0
7,850
12,643
37,647
0
W
Thoth
Iakurs
Thoth
13,139
618
0
5,913
13,787
4,724
445
10,295
3,492
34,122
0
W
Cu Chulainn
TOXICxDeiker
Cu Chulainn
8,460
1,128
0
5,935
22,275
16,980
111
11,596
10,679
8,453
20,392
L
He Bo
iFarmGms
He Bo
15,284
404
0
1,110
14,713
5,075
0
4,667
10,046
40,350
0
L
Neith
tonioams
Neith
7,253
1,666
0
1,247
10,342
4,710
158
3,769
6,573
0
32,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
30,484
179
Minions Killed
175
4
Camps Cleared
9
827,423
Distance Traveled
841,806
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,337
756
92
6
1
281,568
2
L
Cthulhu
10,898
727
52
3
1
310,315
3
W
Thoth
10,424
695
58
4
2
272,732
1
W
Cu Chulainn
10,551
703
29
2
1
273,123
6
L
He Bo
9,726
648
60
4
6
258,815
2
L
Neith
9,860
657
63
4
2
272,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role