Player Matchup

Gilgamesh
Gilgamesh
GoblinGoal
Gilgamesh
Level 66
God Stats
5W - 1L
1,715 SR
Queue Stats
67W - 50L
1,530 Elo+
Solo
Olorun
Olorun
MrItatchI
Olorun
Level 100
God Stats
3W - 2L
1,499 SR
Queue Stats
64W - 57L
1,484 Elo+
Solo
Arachne
Arachne
SteelRatchet
Arachne
Level 129
God Stats
89W - 59L
1,677 SR
Queue Stats
146W - 126L
1,562 Elo+
Solo
Tyr
Tyr
andy8699
Tyr
Level 79
God Stats
16W - 10L
1,542 SR
Queue Stats
462W - 490L
1,506 Elo+
Solo
Poseidon
Poseidon
vorisilod
Poseidon
Level 83
God Stats
32W - 27L
1,497 SR
Queue Stats
85W - 66L
1,588 Elo+
Solo
Team Averages
Level 91
1,586 SR
1,534 Elo+

VS

Team Averages
Level 104
1,492 SR
1,456 Elo+
Cabrakan
Cabrakan
FreeAnanas
Cabrakan
Level 142
God Stats
9W - 10L
1,623 SR
Queue Stats
245W - 250L
1,428 Elo+
Solo
Chernobog
Chernobog
Necrofilia777
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 197L
1,455 Elo+
Party 1
Neith
Neith
Opeoir
Neith
Level 87
God Stats
1W - 6L
1,277 SR
Queue Stats
74W - 89L
1,387 Elo+
Party 1
Susano
Susano
Ruaridj
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,511 Elo+
Solo
Yemoja
Yemoja
Saites
Yemoja
Level 139
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoblinGoal
Gilgamesh
18
1 / 4 / 2
10,932
521
5,868
15,998
14,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
MrItatchI
Olorun
17
4 / 3 / 4
11,403
543
11,009
18,005
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SteelRatchet
Arachne
15
3 / 8 / 4
10,114
482
9,846
17,642
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 1 / 10
10,343
493
12,030
12,142
11,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
vorisilod
Poseidon
18
8 / 4 / 1
12,208
581
12,384
13,864
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FreeAnanas
Cabrakan
12
1 / 2 / 4
8,818
420
7,655
9,622
6,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Necrofilia777
Chernobog
18
2 / 4 / 5
11,326
539
10,817
15,322
5,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Opeoir
Neith
15
2 / 3 / 4
9,562
455
6,615
13,533
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
Ruaridj
Susano
16
11 / 5 / 4
11,312
539
11,281
14,938
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Saites
Yemoja
17
4 / 6 / 2
10,226
487
11,915
15,823
8,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
20
Kills
20
20
Deaths
20
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FreeAnanas
Cabrakan
1
2
4
1.5
W
Gilgamesh
GoblinGoal
Gilgamesh
1
4
2
0.5
W
Olorun
MrItatchI
Olorun
4
3
4
2
L
Chernobog
Necrofilia777
Chernobog
2
4
5
1.13
L
Neith
Opeoir
Neith
2
3
4
1.33
L
Susano
Ruaridj
Susano
11
5
4
2.6
L
Yemoja
Saites
Yemoja
4
6
2
0.83
W
Arachne
SteelRatchet
Arachne
3
8
4
0.63
W
4
1
10
9
W
Poseidon
vorisilod
Poseidon
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,137
Damage
48,283
77,651
Taken
69,238
46,403
Mitigated
30,219
30,087
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FreeAnanas
Cabrakan
7,655
811
0
4,359
9,622
6,570
188
1,493
7,625
42,187
0
W
Gilgamesh
GoblinGoal
Gilgamesh
5,868
989
0
3,791
15,998
14,320
2,416
5,189
10,809
0
62,250
W
Olorun
MrItatchI
Olorun
11,009
6,533
1,188
11,032
18,005
7,193
1,776
5,541
12,464
86,465
0
L
Chernobog
Necrofilia777
Chernobog
10,817
5,961
0
4,668
15,322
5,510
572
6,735
7,769
0
84,757
L
Neith
Opeoir
Neith
6,615
1,337
0
2,808
13,533
4,366
0
6,946
6,150
0
55,037
L
Susano
Ruaridj
Susano
11,281
2,864
0
3,500
14,938
4,925
0
3,812
10,869
0
49,070
L
Yemoja
Saites
Yemoja
11,915
1,721
1,042
3,764
15,823
8,848
439
3,655
11,612
59,980
0
W
Arachne
SteelRatchet
Arachne
9,846
6,923
0
4,977
17,642
7,870
84
3,129
14,513
0
70,368
W
12,030
1,294
0
2,816
12,142
11,785
0
3,031
9,111
0
30,508
W
Poseidon
vorisilod
Poseidon
12,384
1,833
0
6,283
13,864
5,235
1,271
2,929
10,935
84,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,000
Gold Earned
51,244
558
Minions Killed
556
0
Camps Cleared
0
1,961,236
Distance Traveled
1,814,035
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,818
420
95
5
0
260,848
6
W
Gilgamesh
10,932
521
125
6
0
356,476
2
W
Olorun
11,403
543
129
6
0
361,140
3
L
Chernobog
11,326
539
168
8
0
409,908
4
L
Neith
9,562
455
111
5
0
402,914
6
L
Susano
11,312
539
85
4
0
395,370
0
L
Yemoja
10,226
487
97
5
0
344,995
1
W
Arachne
10,114
482
95
5
0
380,213
1
W
Tyr
10,343
493
45
2
0
455,692
4
W
Poseidon
12,208
581
164
8
0
407,715
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role