Player Matchup

Jormungandr
Jormungandr
AtlasAssasin
Jormungandr
Level 97
God Stats
1W - 0L
1,307 SR
Queue Stats
150W - 134L
1,532 Elo+
Solo
Apollo
Apollo
KianGrn
Apollo
Level 102
God Stats
13W - 10L
1,612 SR
Queue Stats
643W - 620L
1,423 Elo+
Solo
Chaac
Chaac
MMBmax_henry
Chaac
Level 106
God Stats
97W - 52L
1,574 SR
Queue Stats
446W - 401L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Tomdollie22
Nu Wa
Level 51
God Stats
137W - 121L
1,513 SR
Queue Stats
280W - 304L
1,442 Elo+
Party 2
Skadi
Skadi
nicky414
Skadi
Level 65
God Stats
19W - 14L
1,460 SR
Queue Stats
266W - 302L
1,444 Elo+
Party 2
Team Averages
Level 84
1,493 SR
1,458 Elo+

VS

Team Averages
Level 97
1,463 SR
1,492 Elo+
Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bosnaspezial
Geb
Level 87
God Stats
2W - 5L
1,240 SR
Queue Stats
305W - 279L
1,472 Elo+
Solo
Charybdis
Charybdis
King_Of_Speed_00
Charybdis
Level 122
God Stats
25W - 25L
1,656 SR
Queue Stats
498W - 471L
1,525 Elo+
Party 1
Vulcan
Vulcan
Lakkuru
Vulcan
Level 114
God Stats
9W - 4L
1,608 SR
Queue Stats
310W - 332L
1,488 Elo+
Party 1
Pele
Pele
WalterTheHuman
Pele
Level 64
God Stats
2W - 5L
1,310 SR
Queue Stats
199W - 216L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtlasAssasin
Jormungandr
9
0 / 2 / 2
5,493
499
1,851
7,847
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
KianGrn
Apollo
13
6 / 0 / 4
7,397
672
4,135
6,150
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 2
6,621
602
7,346
9,032
3,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 4
6,134
558
4,745
4,605
1,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
nicky414
Skadi
9
2 / 0 / 2
5,568
506
4,206
2,993
700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 0
5,637
512
6,089
10,342
9,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 1 / 2
5,461
496
2,851
6,846
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
10
2 / 2 / 0
5,611
510
3,815
7,125
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Lakkuru
Vulcan
9
1 / 4 / 1
5,728
521
2,938
4,813
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 3
5,674
516
1,795
7,099
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
5
5
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
0
0.5
W
Jormungandr
AtlasAssasin
Jormungandr
0
2
2
0.5
L
1
1
2
2
W
Apollo
KianGrn
Apollo
6
0
4
8
L
Charybdis
2
2
0
1
L
Vulcan
Lakkuru
Vulcan
1
4
1
0.38
W
1
1
2
2
W
2
2
4
2
L
0
2
3
0.75
W
Skadi
nicky414
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
17,488
30,627
Taken
36,225
10,459
Mitigated
19,720
7,836
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,089
1,555
0
4,848
10,342
9,198
0
429
9,913
31,726
0
W
Jormungandr
AtlasAssasin
Jormungandr
1,851
812
0
1,000
7,847
3,313
145
1,088
6,759
27,124
0
L
2,851
98
73
2,247
6,846
4,310
0
1,880
4,966
21,461
0
W
Apollo
KianGrn
Apollo
4,135
2,250
0
500
6,150
1,871
0
1,427
4,723
0
40,222
L
Charybdis
3,815
2,641
0
1,916
7,125
1,761
0
1,518
5,607
0
31,750
L
Vulcan
Lakkuru
Vulcan
2,938
315
0
282
4,813
1,640
128
2,029
2,784
33,114
0
W
7,346
2,897
0
4,542
9,032
3,121
0
5,628
3,404
0
39,982
W
4,745
1,035
0
405
4,605
1,454
146
2,880
1,725
32,352
0
L
1,795
126
0
2,364
7,099
2,811
0
740
6,359
0
37,972
W
Skadi
nicky414
Skadi
4,206
2,337
0
1,389
2,993
700
814
1,055
1,938
0
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
28,111
343
Minions Killed
310
0
Camps Cleared
0
1,022,675
Distance Traveled
1,006,963
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,637
512
84
8
0
191,761
0
W
Jormungandr
5,493
499
62
6
0
195,146
2
L
Geb
5,461
496
22
2
0
216,018
2
W
Apollo
7,397
672
93
8
0
217,860
2
L
Charybdis
5,611
510
68
6
0
184,868
3
L
Vulcan
5,728
521
70
6
0
189,343
2
W
Chaac
6,621
602
83
8
0
213,073
1
W
Nu Wa
6,134
558
63
6
0
208,272
1
L
Pele
5,674
516
66
6
0
224,973
0
W
Skadi
5,568
506
42
4
0
188,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role