Player Matchup

Thor
Thor
JTM_friso
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 2
Loki
Loki
TB_Hell_on_60fps
Loki
Level 5
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jtm_travaa77
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 2
Team Averages
Level 5
1,488 SR
1,222 Elo+

VS

Team Averages
Level 67
1,339 SR
1,412 Elo+
Hercules
Hercules
ShortKid999
Hercules
Level 63
God Stats
9W - 13L
1,348 SR
Queue Stats
43W - 50L
1,399 Elo+
Party 1
Hel
Hel
SideshowX
Hel
Level 69
God Stats
5W - 6L
1,391 SR
Queue Stats
33W - 46L
1,430 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yakamoi
Kumbhakarna
Level 68
God Stats
1W - 0L
1,278 SR
Queue Stats
161W - 198L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 19 / 1
9,679
484
4,748
20,350
4,716
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 17 / 0
9,419
471
6,986
23,228
8,309
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
jtm_travaa77
Cthulhu
13
1 / 12 / 0
10,451
523
8,463
22,461
16,868
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ShortKid999
Hercules
17
19 / 1 / 21
14,608
730
19,268
12,142
4,709
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
17 / 0 / 29
15,247
762
19,855
13,979
9,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Yakamoi
Kumbhakarna
16
12 / 0 / 28
13,720
686
16,710
23,509
24,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
126
1
Kills
48
48
Deaths
1
1
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thor
0
19
1
0.03
W
Hercules
ShortKid999
Hercules
19
1
21
29.5
W
17
0
29
31.5
L
0
17
0
0
W
Kumbhakarna
Yakamoi
Kumbhakarna
12
0
28
26
L
Cthulhu
jtm_travaa77
Cthulhu
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
55,833
66,039
Taken
49,630
29,893
Mitigated
37,935
1,470
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,748
2,182
0
0
20,350
4,716
0
10,494
9,792
0
11,983
W
Hercules
ShortKid999
Hercules
19,268
6,156
168
1,734
12,142
4,709
260
2,238
7,989
0
50,680
W
19,855
1,759
8,282
11,526
13,979
9,173
569
3,673
10,306
53,497
0
L
6,986
1,804
0
0
23,228
8,309
522
15,576
7,645
0
20,484
W
Kumbhakarna
Yakamoi
Kumbhakarna
16,710
1,783
0
3,387
23,509
24,053
771
4,343
17,086
53,023
0
L
Cthulhu
jtm_travaa77
Cthulhu
8,463
1,244
0
1,470
22,461
16,868
392
10,291
11,952
19,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,549
Gold Earned
43,575
67
Minions Killed
204
0
Camps Cleared
16
651,689
Distance Traveled
1,068,650
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,679
484
9
0
0
185,675
5
W
Hercules
14,608
730
63
3
6
342,838
1
W
Hel
15,247
762
83
4
4
350,960
0
L
Loki
9,419
471
33
2
0
231,471
0
W
Kumbhakarna
13,720
686
58
3
6
374,852
0
L
Cthulhu
10,451
523
25
1
0
234,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role