Player Matchup

Sylvanus
Sylvanus
AnimeNrd69
Sylvanus
Level 103
God Stats
2W - 2L
1,461 SR
Queue Stats
179W - 204L
1,517 Elo+
Solo
Chang'e
Chang'e
Baioleto
Chang'e
Level 144
God Stats
1W - 3L
1,485 SR
Queue Stats
65W - 74L
1,492 Elo+
Party 1
Hercules
Hercules
Nach0GV_
Hercules
Level 155
God Stats
1W - 0L
1,764 SR
Queue Stats
36W - 19L
1,631 Elo+
Party 1
Merlin
Merlin
rossmcd
Merlin
Level 87
God Stats
2W - 2L
1,520 SR
Queue Stats
69W - 92L
1,457 Elo+
Solo
Bakasura
Bakasura
vigozombie
Bakasura
Level 116
God Stats
15W - 12L
1,598 SR
Queue Stats
106W - 93L
1,548 Elo+
Party 1
Team Averages
Level 121
1,566 SR
1,529 Elo+

VS

Team Averages
Level 57
1,511 SR
1,457 Elo+
Artemis
Artemis
Alexxx05093434
Artemis
Level 35
God Stats
34W - 47L
1,441 SR
Queue Stats
205W - 236L
1,455 Elo+
Party 2
Pele
Pele
Greetvdep
Pele
Level 25
God Stats
1W - 1L
1,740 SR
Queue Stats
88W - 93L
1,408 Elo+
Party 3
Charybdis
Charybdis
Terapleut
Charybdis
Level 114
God Stats
2W - 4L
1,281 SR
Queue Stats
79W - 70L
1,528 Elo+
Solo
Sol
Sol
WhyNot BoNova
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,419 Elo+
Party 2
Ymir
Ymir
jobriroya
Ymir
Level 65
God Stats
8W - 7L
1,593 SR
Queue Stats
145W - 158L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnimeNrd69
Sylvanus
20
2 / 3 / 28
13,188
1,099
11,937
23,132
31,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Baioleto
Chang'e
20
14 / 4 / 27
14,602
1,217
22,551
22,331
9,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Nach0GV_
Hercules
20
16 / 4 / 23
15,316
1,276
26,488
29,372
32,979
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
rossmcd
Merlin
19
3 / 8 / 24
12,066
1,006
12,787
17,879
8,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
vigozombie
Bakasura
20
17 / 4 / 21
15,650
1,304
23,316
24,560
14,431
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 15 / 11
12,719
1,060
27,859
21,305
8,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pele
19
3 / 13 / 16
12,237
1,020
12,165
21,856
7,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Terapleut
Charybdis
20
2 / 10 / 15
12,798
1,067
20,513
19,880
7,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 11 / 12
15,479
1,290
34,897
21,192
7,368
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
19
4 / 3 / 11
11,915
993
13,455
18,689
21,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
88
52
Kills
23
23
Deaths
52
123
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
15
11
0.63
W
Sylvanus
AnimeNrd69
Sylvanus
2
3
28
5.33
W
Chang'e
Baioleto
Chang'e
14
4
27
6.88
L
Pele
3
13
16
0.85
W
Hercules
Nach0GV_
Hercules
16
4
23
6.88
L
Charybdis
Terapleut
Charybdis
2
10
15
0.95
L
10
11
12
1.45
L
Ymir
4
3
11
3.17
W
Merlin
rossmcd
Merlin
3
8
24
1.88
W
Bakasura
vigozombie
Bakasura
17
4
21
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,079
Damage
108,889
117,274
Taken
102,922
96,383
Mitigated
52,843
41,401
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,859
16,676
0
948
21,305
8,632
0
7,032
13,643
0
52,254
W
Sylvanus
AnimeNrd69
Sylvanus
11,937
2,970
4,499
4,152
23,132
31,266
0
10,389
12,743
27,930
0
W
Chang'e
Baioleto
Chang'e
22,551
1,137
7,418
8,382
22,331
9,388
0
9,105
13,226
50,372
0
L
Pele
12,165
3,293
0
576
21,856
7,375
0
11,305
9,677
0
24,988
W
Hercules
Nach0GV_
Hercules
26,488
7,405
0
10,124
29,372
32,979
0
12,888
16,484
0
41,696
L
Charybdis
Terapleut
Charybdis
20,513
7,311
0
2,172
19,880
7,657
0
8,745
10,514
0
61,571
L
34,897
14,526
0
4,261
21,192
7,368
0
10,810
9,697
68,710
0
L
Ymir
13,455
822
0
0
18,689
21,811
0
9,383
8,699
25,205
0
W
Merlin
rossmcd
Merlin
12,787
734
0
433
17,879
8,319
0
8,313
9,566
28,743
0
W
Bakasura
vigozombie
Bakasura
23,316
17,480
0
6,393
24,560
14,431
0
7,657
16,903
0
33,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,822
Gold Earned
65,148
225
Minions Killed
261
8
Camps Cleared
8
1,057,623
Distance Traveled
1,057,946
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,719
1,060
50
4
0
187,057
0
W
Sylvanus
13,188
1,099
35
3
1
186,964
6
W
Chang'e
14,602
1,217
54
5
3
237,907
1
L
Pele
12,237
1,020
21
2
1
229,138
0
W
Hercules
15,316
1,276
53
4
0
215,219
0
L
Charybdis
12,798
1,067
77
6
3
197,286
1
L
Sol
15,479
1,290
83
7
4
205,526
0
L
Ymir
11,915
993
30
3
0
238,939
2
W
Merlin
12,066
1,006
39
3
0
160,537
3
W
Bakasura
15,650
1,304
44
4
4
256,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role