Player Matchup

Chang'e
Chang'e
Andjxa
Chang'e
Level 67
God Stats
29W - 36L
1,582 SR
Queue Stats
320W - 326L
1,471 Elo+
Party 2
Mercury
Mercury
FrostyHunger
Mercury
Level 128
God Stats
44W - 21L
1,663 SR
Queue Stats
312W - 308L
1,482 Elo+
Party 2
Achilles
Achilles
Laca01
Achilles
Level 64
God Stats
1W - 0L
1,310 SR
Queue Stats
6W - 7L
1,459 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,471 Elo+

VS

Team Averages
Level 63
1,482 SR
1,471 Elo+
Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ThanksForWhat
Ymir
Level 28
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 4L
1,413 Elo+
Party 1
Neith
Neith
dimsafbc
Neith
Level 18
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andjxa
Chang'e
14
0 / 1 / 11
10,384
649
14,800
11,070
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
FrostyHunger
Mercury
15
5 / 2 / 3
10,841
678
8,112
12,616
5,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Laca01
Achilles
15
6 / 1 / 4
11,207
700
8,461
16,569
22,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 2 / 1
10,755
672
15,161
14,515
5,207
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 3
9,357
585
4,385
11,106
9,371
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
dimsafbc
Neith
10
0 / 7 / 2
8,468
529
4,667
9,217
3,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
1
1.75
W
Chang'e
Andjxa
Chang'e
0
1
11
5.5
W
Mercury
FrostyHunger
Mercury
5
2
3
3.25
W
Achilles
Laca01
Achilles
6
1
4
8
L
1
2
3
1.25
L
Neith
dimsafbc
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
24,213
40,255
Taken
34,838
34,167
Mitigated
18,002
11,978
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
15,161
4,026
0
4,418
14,515
5,207
0
7,019
7,496
62,125
0
W
Chang'e
Andjxa
Chang'e
14,800
1,140
3,673
4,577
11,070
6,056
710
6,387
4,683
40,033
0
W
Mercury
FrostyHunger
Mercury
8,112
3,887
0
1,715
12,616
5,417
1,836
7,473
4,180
0
65,036
W
Achilles
Laca01
Achilles
8,461
1,763
0
2,013
16,569
22,694
624
6,662
9,907
0
24,971
L
4,385
353
157
1,271
11,106
9,371
0
4,759
6,347
10,474
0
L
Neith
dimsafbc
Neith
4,667
1,517
381
598
9,217
3,424
432
3,428
5,789
0
15,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,432
Gold Earned
28,580
195
Minions Killed
146
13
Camps Cleared
2
938,872
Distance Traveled
668,468
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,755
672
110
7
2
279,366
3
W
Chang'e
10,384
649
47
3
0
311,716
6
W
Mercury
10,841
678
104
7
11
323,795
5
W
Achilles
11,207
700
44
3
2
303,361
2
L
Ymir
9,357
585
14
1
0
218,737
3
L
Neith
8,468
529
22
1
0
170,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role