Player Matchup

Artio
Artio
Acegaming765
Artio
Level 69
God Stats
9W - 9L
1,102 SR
Queue Stats
177W - 215L
1,317 Elo+
Party 1
Charybdis
Charybdis
AtlasAssasin
Charybdis
Level 97
God Stats
5W - 4L
1,527 SR
Queue Stats
150W - 134L
1,524 Elo+
Solo
Ymir
Ymir
Jensonqw23e
Ymir
Level 108
God Stats
4W - 4L
1,417 SR
Queue Stats
231W - 226L
1,386 Elo+
Party 1
Arachne
Arachne
Nadass23
Arachne
Level 49
God Stats
33W - 32L
1,500 SR
Queue Stats
190W - 255L
1,335 Elo+
Solo
Janus
Janus
xXDUSTXx 142
Janus
Level 62
God Stats
3W - 4L
1,159 SR
Queue Stats
260W - 300L
1,303 Elo+
Solo
Team Averages
Level 77
1,341 SR
1,373 Elo+

VS

Team Averages
Level 76
1,423 SR
1,417 Elo+
Geb
Geb
Bosnaspezial
Geb
Level 86
God Stats
2W - 5L
1,315 SR
Queue Stats
305W - 279L
1,487 Elo+
Solo
Izanami
Izanami
Kierankoffing214
Izanami
Level 65
God Stats
52W - 53L
1,521 SR
Queue Stats
207W - 222L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
OdinsonV
Zhong Kui
Level 67
God Stats
2W - 6L
1,275 SR
Queue Stats
58W - 70L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
poyka225
Cu Chulainn
Level 81
God Stats
2W - 2L
1,380 SR
Queue Stats
108W - 122L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
tonyfranciiss88
Gilgamesh
Level 81
God Stats
6W - 3L
1,622 SR
Queue Stats
122W - 119L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,170
475
2,796
10,204
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
AtlasAssasin
Charybdis
11
2 / 2 / 2
6,392
492
7,561
7,556
1,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 1 / 4
8,518
655
13,251
8,959
7,865
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Nadass23
Arachne
13
7 / 1 / 4
8,043
619
7,172
8,112
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 4
7,042
542
5,599
7,642
3,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,985
537
4,713
8,765
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 1
5,985
460
4,744
9,105
2,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
OdinsonV
Zhong Kui
11
3 / 4 / 1
7,002
539
7,318
8,961
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
poyka225
Cu Chulainn
10
0 / 5 / 1
5,764
443
3,457
14,681
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
tonyfranciiss88
Gilgamesh
10
1 / 5 / 1
6,013
463
6,033
10,353
5,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
5
5
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Charybdis
AtlasAssasin
Charybdis
2
2
2
1.5
L
1
0
3
2.5
W
7
1
4
9
L
0
5
1
0.1
W
Arachne
Nadass23
Arachne
7
1
4
9
L
Zhong Kui
OdinsonV
Zhong Kui
3
4
1
0.88
L
Cu Chulainn
poyka225
Cu Chulainn
0
5
1
0.1
L
Gilgamesh
tonyfranciiss88
Gilgamesh
1
5
1
0.3
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,379
Damage
26,265
42,473
Taken
51,865
21,873
Mitigated
27,342
13,348
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,796
426
927
2,556
10,204
5,122
208
3,542
6,662
16,609
0
W
Charybdis
AtlasAssasin
Charybdis
7,561
4,692
0
1,828
7,556
1,962
377
2,090
5,466
0
37,266
L
4,713
733
145
3,107
8,765
5,687
0
2,568
6,197
21,710
0
W
13,251
3,807
0
1,575
8,959
7,865
46
1,256
7,024
52,025
0
L
4,744
3,413
0
1,461
9,105
2,487
0
1,819
7,286
0
39,395
W
Arachne
Nadass23
Arachne
7,172
5,091
0
2,941
8,112
3,851
0
1,061
6,855
0
41,864
L
Zhong Kui
OdinsonV
Zhong Kui
7,318
324
0
2,701
8,961
6,136
846
4,745
4,216
34,205
0
L
Cu Chulainn
poyka225
Cu Chulainn
3,457
444
0
5,227
14,681
7,952
149
8,413
6,268
0
23,482
L
Gilgamesh
tonyfranciiss88
Gilgamesh
6,033
1,741
43
2,954
10,353
5,080
0
4,101
6,252
0
36,222
W
5,599
734
325
3,196
7,642
3,073
665
4,082
3,560
42,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
31,749
313
Minions Killed
277
0
Camps Cleared
0
1,248,418
Distance Traveled
1,201,637
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,170
475
24
2
0
255,403
1
W
Charybdis
6,392
492
55
4
0
226,114
0
L
Geb
6,985
537
22
2
0
270,380
1
W
Ymir
8,518
655
85
7
0
229,781
1
L
Izanami
5,985
460
78
6
0
239,406
3
W
Arachne
8,043
619
71
5
0
288,784
1
L
Zhong Kui
7,002
539
68
5
0
219,835
0
L
Cu Chulainn
5,764
443
47
4
0
210,630
3
L
Gilgamesh
6,013
463
62
5
0
261,386
4
W
Janus
7,042
542
78
6
0
248,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role