Player Matchup

Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Beefcastle
Odin
Level 155
God Stats
10W - 5L
1,843 SR
Queue Stats
342W - 336L
1,562 Elo+
Solo
Tiamat
Tiamat
DarthEzh
Tiamat
Level 160
God Stats
351W - 316L
1,588 SR
Queue Stats
927W - 885L
1,573 Elo+
Solo
Jing Wei
Jing Wei
Fαiry
Jing Wei
Level 160
God Stats
7W - 7L
1,695 SR
Queue Stats
327W - 287L
1,641 Elo+
Solo
Kumbhakarna
Kumbhakarna
KA2UAL-E5
Kumbhakarna
Level 67
God Stats
0W - 3L
1,409 SR
Queue Stats
73W - 42L
1,639 Elo+
Party 2
Team Averages
Level 136
1,607 SR
1,583 Elo+

VS

Team Averages
Level 138
1,648 SR
1,585 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EpsilonVl
Ne Zha
Level 115
God Stats
19W - 13L
1,860 SR
Queue Stats
417W - 311L
1,638 Elo+
Party 1
Artio
Artio
N3xoArmy62
Artio
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
713W - 638L
1,571 Elo+
Party 1
Artemis
Artemis
Sciaphos
Artemis
Level 149
God Stats
14W - 4L
1,777 SR
Queue Stats
348W - 302L
1,636 Elo+
Party 1
The Morrigan
The Morrigan
hidan5432
The Morrigan
Level 160
God Stats
8W - 4L
1,605 SR
Queue Stats
238W - 214L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 3
6,528
544
5,821
8,890
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 3
7,468
622
7,936
9,052
5,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
DarthEzh
Tiamat
11
1 / 2 / 1
6,539
545
5,411
6,862
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Fαiry
Jing Wei
10
1 / 0 / 0
5,904
492
855
6,202
1,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
KA2UAL-E5
Kumbhakarna
7
0 / 6 / 1
5,204
434
1,313
10,245
3,210
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 0
6,555
546
6,994
8,382
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
EpsilonVl
Ne Zha
10
1 / 1 / 5
6,651
554
3,070
7,615
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
10
0 / 2 / 1
6,243
520
4,553
10,904
9,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Sciaphos
Artemis
14
4 / 0 / 1
8,265
689
6,685
3,525
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
hidan5432
The Morrigan
13
3 / 1 / 2
7,234
603
5,787
6,089
2,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
9
9
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
3
3.5
W
Osiris
 
Osiris
1
3
0
0.33
L
3
0
3
4.5
L
Tiamat
DarthEzh
Tiamat
1
2
1
0.75
W
Ne Zha
EpsilonVl
Ne Zha
1
1
5
3.5
L
Jing Wei
Fαiry
Jing Wei
1
0
0
1
L
Kumbhakarna
KA2UAL-E5
Kumbhakarna
0
6
1
0.08
W
Artio
0
2
1
0.25
W
Artemis
Sciaphos
Artemis
4
0
1
4.5
W
The Morrigan
hidan5432
The Morrigan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
27,089
41,251
Taken
36,515
15,702
Mitigated
24,518
14,119
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,821
3,076
0
4,060
8,890
3,263
0
891
7,999
0
35,091
W
Osiris
 
Osiris
6,994
2,250
0
2,100
8,382
6,501
0
849
7,190
0
47,124
L
7,936
2,940
0
3,949
9,052
5,022
0
3,543
5,509
0
35,839
L
Tiamat
DarthEzh
Tiamat
5,411
278
0
2,737
6,862
2,875
0
3,387
3,475
46,420
0
W
Ne Zha
EpsilonVl
Ne Zha
3,070
819
0
2,118
7,615
5,224
0
1,142
6,473
0
20,398
L
Jing Wei
Fαiry
Jing Wei
855
553
0
2,638
6,202
1,332
0
310
5,892
0
30,284
L
Kumbhakarna
KA2UAL-E5
Kumbhakarna
1,313
64
0
735
10,245
3,210
0
1,394
8,851
12,823
0
W
Artio
4,553
1,054
259
5,011
10,904
9,160
0
747
9,543
33,531
0
W
Artemis
Sciaphos
Artemis
6,685
2,798
0
2,067
3,525
1,222
0
253
3,272
0
66,373
W
The Morrigan
hidan5432
The Morrigan
5,787
2,191
0
2,525
6,089
2,411
0
3,733
2,313
49,397
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
34,948
332
Minions Killed
433
0
Camps Cleared
0
1,256,408
Distance Traveled
1,200,889
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,528
544
69
6
0
266,423
1
W
Osiris
6,555
546
104
9
0
247,821
1
L
Odin
7,468
622
86
7
0
265,323
7
L
Tiamat
6,539
545
96
8
0
238,777
0
W
Ne Zha
6,651
554
26
2
0
252,591
4
L
Jing Wei
5,904
492
62
5
0
256,934
3
L
Kumbhakarna
5,204
434
19
2
0
228,951
2
W
Artio
6,243
520
73
6
0
230,114
0
W
Artemis
8,265
689
124
10
0
232,883
5
W
The Morrigan
7,234
603
106
9
0
237,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role