Player Matchup

Cu Chulainn
Cu Chulainn
HaramSMH
Cu Chulainn
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 188L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IIEXAM
Morgan Le Fay
Level 44
God Stats
12W - 13L
1,093 SR
Queue Stats
376W - 380L
1,431 Elo+
Solo
Apollo
Apollo
Mohichii
Apollo
Level 45
God Stats
13W - 12L
1,465 SR
Queue Stats
213W - 237L
1,402 Elo+
Solo
Ymir
Ymir
Sallid_YT
Ymir
Level 22
God Stats
13W - 12L
1,567 SR
Queue Stats
25W - 33L
1,343 Elo+
Party 2
Thor
Thor
WeGotABurger
Thor
Level 48
God Stats
11W - 18L
1,334 SR
Queue Stats
120W - 121L
1,440 Elo+
Party 2
Team Averages
Level 42
1,392 SR
1,416 Elo+

VS

Team Averages
Level 41
1,442 SR
1,383 Elo+
Heimdallr
Heimdallr
Alphasthmatiker
Heimdallr
Level 29
God Stats
5W - 6L
1,486 SR
Queue Stats
44W - 54L
1,421 Elo+
Party 1
Ravana
Ravana
HuMa7mas12
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 159L
1,250 Elo+
Party 3
Horus
Horus
JohnnyGeb
Horus
Level 45
God Stats
177W - 137L
1,606 SR
Queue Stats
284W - 269L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
LangeStange2
Gilgamesh
Level 60
God Stats
1W - 3L
1,385 SR
Queue Stats
261W - 349L
1,418 Elo+
Party 1
Discordia
Discordia
MrPokemon22
Discordia
Level 47
God Stats
5W - 14L
1,230 SR
Queue Stats
173W - 240L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HaramSMH
Cu Chulainn
17
4 / 2 / 7
10,700
510
12,433
16,435
13,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
IIEXAM
Morgan Le Fay
16
8 / 1 / 3
10,686
509
18,183
10,506
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Mohichii
Apollo
17
1 / 6 / 3
10,415
496
5,977
14,232
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 4 / 8
9,297
443
3,447
15,476
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 2 / 5
12,009
572
11,926
12,708
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alphasthmatiker
Heimdallr
17
10 / 6 / 0
10,978
523
13,409
14,958
6,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
HuMa7mas12
Ravana
13
3 / 3 / 1
8,643
412
6,329
13,157
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
JohnnyGeb
Horus
13
0 / 1 / 8
8,707
415
4,158
19,057
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
LangeStange2
Gilgamesh
14
0 / 7 / 5
8,980
428
9,313
16,194
20,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
MrPokemon22
Discordia
15
2 / 8 / 2
9,957
474
8,842
13,060
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
24
Kills
15
15
Deaths
25
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alphasthmatiker
Heimdallr
10
6
0
1.67
W
Cu Chulainn
HaramSMH
Cu Chulainn
4
2
7
3.75
L
Ravana
HuMa7mas12
Ravana
3
3
1
1.17
W
Morgan Le Fay
IIEXAM
Morgan Le Fay
8
1
3
9.5
L
Horus
JohnnyGeb
Horus
0
1
8
4
L
Gilgamesh
LangeStange2
Gilgamesh
0
7
5
0.36
W
Apollo
Mohichii
Apollo
1
6
3
0.42
L
Discordia
MrPokemon22
Discordia
2
8
2
0.38
W
Ymir
1
4
8
1.25
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,966
Damage
42,051
69,357
Taken
76,426
46,479
Mitigated
57,392
15,021
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alphasthmatiker
Heimdallr
13,409
6,774
0
3,114
14,958
6,436
2,865
5,400
9,558
0
76,048
W
Cu Chulainn
HaramSMH
Cu Chulainn
12,433
2,708
0
4,179
16,435
13,895
276
0
16,435
0
59,825
L
Ravana
HuMa7mas12
Ravana
6,329
1,418
0
2,740
13,157
8,852
0
3,519
9,638
0
43,280
W
Morgan Le Fay
IIEXAM
Morgan Le Fay
18,183
1,901
0
2,503
10,506
4,156
438
3,250
7,256
64,900
0
L
Horus
JohnnyGeb
Horus
4,158
2,002
2,993
7,813
19,057
17,806
0
5,030
14,027
0
12,085
L
Gilgamesh
LangeStange2
Gilgamesh
9,313
2,234
0
1,160
16,194
20,126
19
1,374
14,693
0
51,431
W
Apollo
Mohichii
Apollo
5,977
3,102
0
3,931
14,232
5,041
476
1,445
12,787
0
82,769
L
Discordia
MrPokemon22
Discordia
8,842
304
241
3,822
13,060
4,172
186
6,307
6,753
56,025
0
W
Ymir
3,447
735
0
3,688
15,476
15,916
0
3,282
12,194
25,315
0
W
11,926
2,066
0
720
12,708
7,471
0
865
11,843
0
93,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,107
Gold Earned
47,265
508
Minions Killed
405
0
Camps Cleared
0
2,049,032
Distance Traveled
1,974,819
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,978
523
142
7
0
356,765
2
W
Cu Chulainn
10,700
510
107
5
0
420,158
4
L
Ravana
8,643
412
78
4
0
408,110
1
W
Morgan Le Fay
10,686
509
95
5
0
420,007
4
L
Horus
8,707
415
9
0
0
470,165
12
L
Gilgamesh
8,980
428
86
4
0
377,044
0
W
Apollo
10,415
496
127
6
0
420,987
7
L
Discordia
9,957
474
90
4
0
362,735
6
W
Ymir
9,297
443
35
2
0
381,331
1
W
Thor
12,009
572
144
7
0
406,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role