Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sn0w3
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,437 Elo+
Party 1
He Bo
He Bo
poliop000
He Bo
Level 117
God Stats
2W - 2L
1,511 SR
Queue Stats
22W - 40L
1,370 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,436 Elo+

VS

Team Averages
Level 84
1,577 SR
1,543 Elo+
Erlang Shen
Erlang Shen
Anoreas
Erlang Shen
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,623 Elo+
Party 2
Ra
Ra
Kusefar
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ustcak
Gilgamesh
Level 123
God Stats
1W - 0L
1,732 SR
Queue Stats
8W - 8L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
5 / 8 / 6
11,920
745
9,896
12,858
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sn0w3
King Arthur
13
1 / 8 / 8
10,312
645
6,864
20,866
18,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
poliop000
He Bo
16
8 / 11 / 4
12,774
798
13,129
14,667
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anoreas
Erlang Shen
15
7 / 6 / 19
12,217
764
15,001
15,975
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 5 / 16
10,717
670
7,902
7,870
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Ustcak
Gilgamesh
16
17 / 4 / 9
13,188
824
17,503
17,867
19,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
27
27
Deaths
15
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
8
6
1
W
Erlang Shen
Anoreas
Erlang Shen
7
6
19
2.75
W
3
5
16
2.2
L
King Arthur
Sn0w3
King Arthur
1
8
8
0.63
W
Gilgamesh
Ustcak
Gilgamesh
17
4
9
5.38
L
He Bo
poliop000
He Bo
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
40,406
48,391
Taken
41,712
25,528
Mitigated
30,974
5,563
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,896
4,665
1,088
2,580
12,858
3,547
1,168
936
11,922
0
32,927
W
Erlang Shen
Anoreas
Erlang Shen
15,001
5,768
0
4,288
15,975
9,188
1,661
5,176
10,799
0
42,659
W
7,902
990
1,407
1,579
7,870
2,721
713
2,932
4,938
32,042
0
L
King Arthur
Sn0w3
King Arthur
6,864
2,063
0
1,821
20,866
18,181
0
4,706
16,160
0
18,585
W
Gilgamesh
Ustcak
Gilgamesh
17,503
3,130
0
2,854
17,867
19,065
1,112
6,191
11,676
0
47,091
L
He Bo
poliop000
He Bo
13,129
787
0
74
14,667
3,800
531
2,654
12,013
50,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
36,122
156
Minions Killed
134
6
Camps Cleared
7
752,512
Distance Traveled
777,824
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,920
745
50
3
2
244,512
4
W
Erlang Shen
12,217
764
47
3
3
272,337
3
W
Ra
10,717
670
42
3
1
226,624
0
L
King Arthur
10,312
645
22
1
0
270,498
5
W
Gilgamesh
13,188
824
45
3
3
278,863
3
L
He Bo
12,774
798
84
5
4
237,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role