Player Matchup

Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
JuStCoR3y
Izanami
Gold III
Level 69
God Stats
15W - 6L
1,797 SR
Queue Stats
67W - 60L
1,752 MMR
Solo
Chaac
Chaac
Diamond IV
LASTI5000
Chaac
Diamond IV
Level 160
God Stats
23W - 12L
1,870 SR
Queue Stats
225W - 226L
2,063 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Retro SykoTik
Guan Yu
Platinum IV
Level 126
God Stats
11W - 7L
1,665 SR
Queue Stats
107W - 93L
1,741 MMR
Solo
Ganesha
Ganesha
Silver II
killerisi
Ganesha
Silver II
Level 124
God Stats
6W - 1L
1,561 SR
Queue Stats
298W - 303L
1,052 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,679 SR
1,622 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,378 SR
1,739 MMR
Jing Wei
Jing Wei
Silver II
BoutkakLuv
Jing Wei
Silver II
Level 156
God Stats
1W - 10L
1,277 SR
Queue Stats
298W - 314L
1,028 MMR
Solo
Sylvanus
Sylvanus
Silver II
Lance Left
Sylvanus
Silver II
Level 116
God Stats
6W - 7L
1,500 SR
Queue Stats
97W - 90L
1,006 MMR
Solo
Odin
Odin
Diamond V
Lokob-uso
Odin
Diamond V
Level 71
God Stats
0W - 1L
1,303 SR
Queue Stats
221W - 220L
2,029 MMR
Solo
Mercury
Mercury
Diamond III
as7311
Mercury
Diamond III
Level 160
God Stats
1W - 4L
1,171 SR
Queue Stats
348W - 332L
2,260 MMR
Solo
Ra
Ra
Diamond I
xRxvage
Ra
Diamond I
Level 159
God Stats
33W - 21L
1,640 SR
Queue Stats
378W - 363L
2,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
12 / 1 / 3
14,741
702
22,674
18,888
7,994
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JuStCoR3y
Izanami
20
7 / 2 / 9
13,964
665
24,416
15,392
6,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
LASTI5000
Chaac
17
0 / 5 / 5
11,689
557
13,581
24,062
21,460
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
20
9 / 3 / 4
13,694
652
14,625
18,145
11,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
killerisi
Ganesha
15
0 / 5 / 11
10,350
493
6,327
20,620
22,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneTiamatErlang ShenMorgan Le FayAthena

VS

Bans
GilgameshFenrirCu ChulainnArtemisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoutkakLuv
Jing Wei
18
2 / 8 / 3
11,400
543
11,416
20,780
6,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Lance Left
Sylvanus
16
3 / 4 / 6
10,124
482
16,973
22,811
21,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
13
0 / 6 / 4
8,217
391
4,706
25,370
11,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
as7311
Mercury
17
7 / 4 / 1
11,021
525
10,963
16,313
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 6 / 3
11,544
550
12,478
17,094
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
28
Kills
16
16
Deaths
28
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
1
3
13.5
L
Jing Wei
BoutkakLuv
Jing Wei
2
8
3
0.44
W
Izanami
JuStCoR3y
Izanami
7
2
9
5.75
W
Chaac
LASTI5000
Chaac
0
5
5
0.5
L
Sylvanus
Lance Left
Sylvanus
3
4
6
1.5
L
Odin
0
6
4
0.33
W
Guan Yu
9
3
4
3.67
L
Mercury
as7311
Mercury
7
4
1
1.88
W
Ganesha
killerisi
Ganesha
0
5
11
1.1
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,623
Damage
56,536
97,107
Taken
102,368
69,728
Mitigated
52,325
37,289
Healing
26,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
22,674
1,067
2,401
12,017
18,888
7,994
794
5,066
13,822
122,647
0
L
Jing Wei
BoutkakLuv
Jing Wei
11,416
8,764
0
5,278
20,780
6,433
795
5,396
15,384
0
94,079
W
Izanami
JuStCoR3y
Izanami
24,416
16,585
0
3,848
15,392
6,825
6,101
2,257
13,135
0
139,075
W
Chaac
LASTI5000
Chaac
13,581
2,496
0
7,255
24,062
21,460
279
9,255
14,492
13,076
69,742
L
Sylvanus
Lance Left
Sylvanus
16,973
5,182
369
7,312
22,811
21,281
594
4,918
17,665
42,359
10,961
L
Odin
4,706
1,225
0
5,663
25,370
11,493
0
8,448
16,922
0
29,066
W
Guan Yu
14,625
1,588
791
6,654
18,145
11,100
4,001
4,110
14,035
0
78,918
L
Mercury
as7311
Mercury
10,963
3,656
0
1,701
16,313
6,568
1,903
4,086
12,227
0
75,313
W
Ganesha
killerisi
Ganesha
6,327
1,081
1,495
2,828
20,620
22,349
1,226
5,794
14,826
29,597
0
L
12,478
874
1,097
4,591
17,094
6,550
0
8,349
8,745
94,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,438
Gold Earned
52,306
691
Minions Killed
597
0
Camps Cleared
0
2,103,521
Distance Traveled
1,911,833
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,741
702
195
9
0
428,940
3
L
Jing Wei
11,400
543
175
8
0
381,212
5
W
Izanami
13,964
665
199
9
0
421,118
5
W
Chaac
11,689
557
145
7
0
378,837
1
L
Sylvanus
10,124
482
92
4
0
330,535
5
L
Odin
8,217
391
44
2
0
353,251
0
W
Guan Yu
13,694
652
137
7
0
471,465
5
L
Mercury
11,021
525
127
6
0
458,891
5
W
Ganesha
10,350
493
15
1
0
403,161
2
L
Ra
11,544
550
159
8
0
387,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role