Player Matchup

Hercules
Hercules
 
Hercules
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Alveba
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,457 Elo+
Solo
Sol
Sol
Eyzor
Sol
Level 91
God Stats
5W - 4L
2,015 SR
Queue Stats
15W - 18L
1,531 Elo+
Solo
Team Averages
Level 57
1,672 SR
1,496 Elo+

VS

Team Averages
Level 121
1,619 SR
1,557 Elo+
Serqet
Serqet
LokiFactory
Serqet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,596 Elo+
Party 1
Tyr
Tyr
ezkillç
Tyr
Level 84
God Stats
4W - 1L
1,812 SR
Queue Stats
84W - 89L
1,389 Elo+
Solo
Merlin
Merlin
unleas
Merlin
Level 134
God Stats
0W - 1L
1,543 SR
Queue Stats
8W - 7L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 4
4,424
885
1,326
4,190
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Alveba
Ah Muzen Cab
8
3 / 1 / 3
4,699
940
2,483
2,787
820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Eyzor
Sol
8
2 / 0 / 4
4,675
935
3,721
2,050
731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 5 / 1
3,775
755
1,596
4,375
1,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 1 / 0
3,394
679
856
2,648
1,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
unleas
Merlin
8
1 / 0 / 0
4,100
820
3,735
2,664
1,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
4
3
W
Ah Muzen Cab
Alveba
Ah Muzen Cab
3
1
3
4.5
W
Sol
Eyzor
Sol
2
0
4
4
L
Serqet
0
5
1
0.1
L
0
1
0
0
L
Merlin
unleas
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
6,187
9,027
Taken
9,687
3,439
Mitigated
3,933
3,840
Healing
1,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,326
279
0
2,085
4,190
1,888
212
1,974
2,140
0
5,104
W
Ah Muzen Cab
Alveba
Ah Muzen Cab
2,483
1,034
0
974
2,787
820
273
1,100
1,649
0
8,122
W
Sol
Eyzor
Sol
3,721
1,466
0
781
2,050
731
1,037
1,056
994
16,449
0
L
Serqet
1,596
274
0
120
4,375
1,401
0
2,277
2,016
0
6,110
L
856
127
0
368
2,648
1,515
0
1,009
1,521
0
1,556
L
Merlin
unleas
Merlin
3,735
33
0
1,078
2,664
1,017
0
695
1,931
14,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,798
Gold Earned
11,269
62
Minions Killed
40
3
Camps Cleared
1
267,218
Distance Traveled
231,736
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,424
885
7
1
0
94,895
2
W
Ah Muzen Cab
4,699
940
9
2
0
90,864
2
W
Sol
4,675
935
46
9
3
81,459
2
L
Serqet
3,775
755
12
2
0
93,837
2
L
Tyr
3,394
679
2
0
0
49,870
0
L
Merlin
4,100
820
26
5
1
88,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role