Player Matchup

Fenrir
Fenrir
Biggus Thickus
Fenrir
Level 127
God Stats
3W - 1L
1,457 SR
Queue Stats
172W - 175L
1,478 Elo+
Solo
Eset
Eset
BraveKoifish
Eset
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
271W - 244L
1,478 Elo+
Solo
Danzaburou
Danzaburou
SleepyKosher
Danzaburou
Level 111
God Stats
9W - 10L
1,700 SR
Queue Stats
438W - 448L
1,510 Elo+
Solo
Apollo
Apollo
pussebuggars
Apollo
Level 46
God Stats
11W - 9L
1,475 SR
Queue Stats
412W - 397L
1,517 Elo+
Solo
Sylvanus
Sylvanus
septicflesh233
Sylvanus
Level 18
God Stats
2W - 1L
1,288 SR
Queue Stats
111W - 144L
1,424 Elo+
Solo
Team Averages
Level 64
1,484 SR
1,481 Elo+

VS

Team Averages
Level 89
1,448 SR
1,501 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DownStyle
Medusa
Level 118
God Stats
1W - 2L
1,577 SR
Queue Stats
53W - 61L
1,449 Elo+
Solo
Yemoja
Yemoja
Forever_Famine
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,606 Elo+
Solo
Hera
Hera
GCAST87
Hera
Level 83
God Stats
9W - 9L
1,439 SR
Queue Stats
311W - 341L
1,466 Elo+
Party 1
Anhur
Anhur
vilepuppy
Anhur
Level 117
God Stats
0W - 2L
1,226 SR
Queue Stats
77W - 88L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
8,040
473
441
1,039
619
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 4 / 13
13,970
822
26,748
18,848
10,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SleepyKosher
Danzaburou
20
6 / 3 / 14
12,922
760
20,010
16,076
8,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
20
9 / 2 / 12
13,268
780
26,499
19,130
11,631
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
20
3 / 3 / 18
12,776
752
8,473
30,023
38,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
0 / 6 / 11
10,665
627
11,798
34,058
28,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
DownStyle
Medusa
19
6 / 6 / 3
12,908
759
22,672
19,559
9,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 4 / 8
11,221
660
7,328
22,217
28,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hera
GCAST87
Hera
19
3 / 5 / 7
12,090
711
22,303
12,460
4,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
vilepuppy
Anhur
17
1 / 6 / 4
11,069
651
9,975
13,801
4,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
27
Kills
12
13
Deaths
27
57
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
6
11
0.92
W
0
1
0
0
W
9
4
13
3.88
L
Medusa
DownStyle
Medusa
6
6
3
1.25
L
2
4
8
1.5
L
Hera
GCAST87
Hera
3
5
7
1.3
W
Danzaburou
SleepyKosher
Danzaburou
6
3
14
4.33
W
Apollo
9
2
12
7.5
W
Sylvanus
3
3
18
4
L
Anhur
vilepuppy
Anhur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,171
Damage
74,076
85,116
Taken
102,095
69,689
Mitigated
75,650
35,207
Healing
39,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,798
2,471
1,051
9,606
34,058
28,138
972
9,116
24,942
341
16,354
W
441
155
0
0
1,039
619
0
520
479
0
441
W
26,748
651
5,263
4,595
18,848
10,739
1,264
6,552
11,894
55,507
0
L
Medusa
DownStyle
Medusa
22,672
11,143
2,212
1,906
19,559
9,710
2,579
9,061
10,498
0
54,301
L
7,328
2,204
13,362
6,794
22,217
28,929
809
7,640
14,577
12,491
0
L
Hera
GCAST87
Hera
22,303
2,370
156
895
12,460
4,223
1,760
4,424
8,036
48,377
0
W
Danzaburou
SleepyKosher
Danzaburou
20,010
4,835
536
3,021
16,076
8,131
2,066
6,213
9,623
0
45,709
W
Apollo
26,499
17,957
967
3,347
19,130
11,631
2,589
6,028
12,822
0
59,605
W
Sylvanus
8,473
1,526
7,153
10,325
30,023
38,569
224
10,653
18,934
14,513
0
L
Anhur
vilepuppy
Anhur
9,975
7,984
2,003
1,206
13,801
4,650
2,282
4,980
8,821
0
24,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,976
Gold Earned
57,953
176
Minions Killed
214
0
Camps Cleared
0
1,173,488
Distance Traveled
1,392,031
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,665
627
14
1
0
310,759
0
W
Fenrir
8,040
473
0
0
0
13,446
0
W
Eset
13,970
822
48
3
0
294,915
0
L
Medusa
12,908
759
71
4
0
283,725
1
L
Yemoja
11,221
660
18
1
0
253,069
2
L
Hera
12,090
711
75
4
0
308,507
1
W
Danzaburou
12,922
760
64
4
0
308,678
0
W
Apollo
13,268
780
57
3
0
261,091
0
W
Sylvanus
12,776
752
7
0
0
295,358
1
L
Anhur
11,069
651
36
2
0
235,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role