Player Matchup

Medusa
Medusa
Elrrom
Medusa
Level 114
God Stats
276W - 370L
1,421 SR
Queue Stats
566W - 913L
1,351 Elo+
Party 1
Zeus
Zeus
Justi23
Zeus
Level 129
God Stats
4W - 2L
1,658 SR
Queue Stats
35W - 37L
1,439 Elo+
Party 1
Sol
Sol
くきけむくくめう
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Solo
Team Averages
Level 84
1,526 SR
1,332 Elo+

VS

Team Averages
Level 94
1,364 SR
1,505 Elo+
Cthulhu
Cthulhu
DustyRedshot
Cthulhu
Level 108
God Stats
2W - 3L
1,456 SR
Queue Stats
65W - 74L
1,494 Elo+
Solo
Odin
Odin
Pika-Siphilis
Odin
Level 67
God Stats
3W - 0L
1,426 SR
Queue Stats
91W - 98L
1,438 Elo+
Solo
Freya
Freya
RevanKohl
Freya
Level 108
God Stats
1W - 1L
1,211 SR
Queue Stats
22W - 10L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elrrom
Medusa
11
0 / 8 / 4
7,968
613
6,855
11,339
4,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Justi23
Zeus
12
4 / 8 / 1
9,520
732
9,600
9,565
3,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 11 / 2
7,276
560
1,814
9,707
2,933
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DustyRedshot
Cthulhu
15
9 / 1 / 14
10,708
824
9,042
11,234
9,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 1 / 13
10,694
823
11,863
11,771
8,409
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
RevanKohl
Freya
14
7 / 3 / 7
9,918
763
6,469
8,752
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
26
27
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DustyRedshot
Cthulhu
9
1
14
16
L
Medusa
Elrrom
Medusa
0
8
4
0.25
L
Zeus
Justi23
Zeus
4
8
1
0.56
W
10
1
13
16.5
W
Freya
RevanKohl
Freya
7
3
7
3.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
27,374
30,611
Taken
31,757
10,542
Mitigated
20,524
2,508
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DustyRedshot
Cthulhu
9,042
998
796
1,097
11,234
9,260
0
3,474
7,760
33,826
0
L
Medusa
Elrrom
Medusa
6,855
3,051
0
1,814
11,339
4,197
0
5,459
5,667
0
17,809
L
Zeus
Justi23
Zeus
9,600
492
0
459
9,565
3,412
0
4,892
4,521
33,490
0
W
11,863
3,364
0
1,671
11,771
8,409
34
3,633
8,138
0
36,355
W
Freya
RevanKohl
Freya
6,469
1,794
0
2,135
8,752
2,855
967
4,820
3,932
28,379
0
L
1,814
672
0
235
9,707
2,933
0
4,958
4,545
11,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
31,320
109
Minions Killed
158
1
Camps Cleared
10
558,201
Distance Traveled
740,723
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,708
824
52
4
4
247,510
0
L
Medusa
7,968
613
24
2
0
213,641
3
L
Zeus
9,520
732
66
5
1
183,616
3
W
Odin
10,694
823
41
3
3
266,696
2
W
Freya
9,918
763
65
5
3
226,517
5
L
Sol
7,276
560
19
1
0
160,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role