Player Matchup

Hel
Hel
Ereheru
Hel
Level 158
God Stats
0W - 5L
1,359 SR
Queue Stats
233W - 240L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Ian VLG
Cthulhu
Level 67
God Stats
14W - 15L
1,507 SR
Queue Stats
605W - 689L
1,415 Elo+
Solo
Sol
Sol
James-_-TnT
Sol
Level 119
God Stats
6W - 5L
1,824 SR
Queue Stats
150W - 147L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXGNettyXx
Tsukuyomi
Level 64
God Stats
84W - 78L
1,570 SR
Queue Stats
285W - 314L
1,454 Elo+
Solo
Achilles
Achilles
zangetzu1993
Achilles
Level 117
God Stats
1W - 3L
1,469 SR
Queue Stats
52W - 49L
1,535 Elo+
Solo
Team Averages
Level 105
1,546 SR
1,476 Elo+

VS

Team Averages
Level 89
1,486 SR
1,455 Elo+
Ne Zha
Ne Zha
DysonTaylor
Ne Zha
Level 109
God Stats
121W - 125L
1,502 SR
Queue Stats
390W - 381L
1,515 Elo+
Solo
Odin
Odin
ElSauce08
Odin
Level 64
God Stats
6W - 5L
1,503 SR
Queue Stats
20W - 29L
1,364 Elo+
Party 1
Charybdis
Charybdis
ReaperAJ15
Charybdis
Level 96
God Stats
4W - 4L
1,355 SR
Queue Stats
141W - 158L
1,504 Elo+
Solo
Ah Puch
Ah Puch
TheScotchfather
Ah Puch
Level 88
God Stats
20W - 24L
1,463 SR
Queue Stats
417W - 434L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
alpremeir
Cernunnos
Level 86
God Stats
39W - 24L
1,610 SR
Queue Stats
152W - 128L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
0 / 3 / 12
12,913
861
5,037
14,638
13,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Ian VLG
Cthulhu
20
1 / 6 / 13
12,830
855
14,299
22,660
11,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 8
15,902
1,060
28,529
16,601
6,573
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
xXGNettyXx
Tsukuyomi
20
5 / 7 / 10
14,185
946
16,793
24,786
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
zangetzu1993
Achilles
20
5 / 8 / 9
13,630
909
16,495
42,791
58,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

81

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 4 / 17
14,697
980
17,879
12,431
5,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
20
4 / 6 / 12
13,283
886
14,942
21,800
15,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ReaperAJ15
Charybdis
20
4 / 0 / 14
14,061
937
19,342
12,729
4,912
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
3 / 3 / 14
13,495
900
26,970
10,805
4,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
alpremeir
Cernunnos
20
8 / 7 / 12
15,043
1,003
38,136
28,427
10,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
93
20
Kills
24
24
Deaths
20
52
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
4
17
3.38
W
Odin
4
6
12
1.67
L
Hel
0
3
12
2
L
Cthulhu
Ian VLG
Cthulhu
1
6
13
1.25
L
9
0
8
13
W
Charybdis
ReaperAJ15
Charybdis
4
0
14
11
W
3
3
14
3.33
W
Cernunnos
alpremeir
Cernunnos
8
7
12
2
L
Tsukuyomi
xXGNettyXx
Tsukuyomi
5
7
10
1.43
L
Achilles
zangetzu1993
Achilles
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,153
Damage
117,269
121,476
Taken
86,192
100,153
Mitigated
41,489
31,343
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
17,879
6,425
0
1,280
12,431
5,797
0
5,440
6,567
0
47,965
W
Odin
14,942
3,992
0
0
21,800
15,619
0
11,752
9,210
0
22,879
L
Hel
5,037
525
11,756
5,563
14,638
13,295
0
3,929
10,709
23,963
0
L
Cthulhu
Ian VLG
Cthulhu
14,299
273
1,239
0
22,660
11,739
0
5,527
17,133
34,203
0
L
28,529
6,626
0
3,565
16,601
6,573
0
5,480
11,121
63,594
0
W
Charybdis
ReaperAJ15
Charybdis
19,342
10,527
0
69
12,729
4,912
0
6,804
5,641
0
49,636
W
26,970
342
0
2,623
10,805
4,265
0
6,076
4,337
47,603
0
W
Cernunnos
alpremeir
Cernunnos
38,136
25,720
138
6,375
28,427
10,896
0
16,422
10,802
0
76,060
L
Tsukuyomi
xXGNettyXx
Tsukuyomi
16,793
3,940
0
94
24,786
9,915
0
6,270
18,516
0
46,009
L
Achilles
zangetzu1993
Achilles
16,495
2,614
0
9,126
42,791
58,631
0
5,764
37,027
0
24,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,460
Gold Earned
70,579
266
Minions Killed
279
6
Camps Cleared
15
1,500,561
Distance Traveled
1,380,590
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,697
980
54
4
9
310,434
1
W
Odin
13,283
886
12
1
1
284,440
1
L
Hel
12,913
861
39
3
3
309,041
1
L
Cthulhu
12,830
855
40
3
1
304,080
0
L
Sol
15,902
1,060
100
7
2
287,990
1
W
Charybdis
14,061
937
71
5
2
261,391
1
W
Ah Puch
13,495
900
51
3
0
264,643
0
W
Cernunnos
15,043
1,003
91
6
3
259,682
1
L
Tsukuyomi
14,185
946
75
5
0
305,658
0
L
Achilles
13,630
909
12
1
0
293,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role