Player Matchup

Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Beerinka
Jormungandr
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 284L
1,512 Elo+
Solo
Serqet
Serqet
Dakenkai
Serqet
Level 140
God Stats
5W - 6L
1,439 SR
Queue Stats
1,088W - 1,138L
1,440 Elo+
Solo
Zeus
Zeus
sybaka2701
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,536 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,498 Elo+

VS

Team Averages
Level 115
1,458 SR
1,498 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Goreeleon
Amaterasu
Level 120
God Stats
8W - 9L
1,588 SR
Queue Stats
318W - 320L
1,505 Elo+
Solo
Nu Wa
Nu Wa
NIKiT
Nu Wa
Level 125
God Stats
1W - 0L
1,203 SR
Queue Stats
34W - 33L
1,542 Elo+
Solo
Chaac
Chaac
fredyzfr1
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 3 / 2
8,374
930
10,754
8,277
3,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
13
1 / 3 / 6
7,240
804
5,787
9,522
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Beerinka
Jormungandr
13
1 / 3 / 5
7,040
782
7,886
11,297
12,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Dakenkai
Serqet
11
0 / 4 / 6
6,446
716
2,416
7,588
2,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 1
6,676
742
2,670
6,436
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 2 / 9
7,838
871
9,125
6,509
2,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
 
Agni
12
1 / 3 / 7
7,117
791
4,710
5,459
2,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Goreeleon
Amaterasu
14
2 / 2 / 12
8,232
915
4,208
9,257
8,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
NIKiT
Nu Wa
16
4 / 0 / 8
8,569
952
10,594
5,796
2,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
fredyzfr1
Chaac
15
7 / 2 / 5
8,936
993
11,145
9,266
6,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
9
Kills
16
16
Deaths
9
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
3
2
2
L
Chang'e
 
Chang'e
1
3
6
1.33
W
Heimdallr
 
Heimdallr
2
2
9
3.25
W
Agni
 
Agni
1
3
7
1.5
L
Jormungandr
Beerinka
Jormungandr
1
3
5
1.17
L
Serqet
Dakenkai
Serqet
0
4
6
0.75
W
Amaterasu
Goreeleon
Amaterasu
2
2
12
4
W
Nu Wa
NIKiT
Nu Wa
4
0
8
8
W
Chaac
fredyzfr1
Chaac
7
2
5
4.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,513
Damage
39,782
43,120
Taken
36,287
24,029
Mitigated
21,507
18,676
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,754
2,511
1,567
1,868
8,277
3,077
0
3,255
5,022
30,767
0
L
Chang'e
 
Chang'e
5,787
517
4,928
3,575
9,522
3,470
0
3,031
6,488
13,228
0
W
Heimdallr
 
Heimdallr
9,125
4,314
1,604
853
6,509
2,489
822
4,906
1,069
0
19,389
W
Agni
 
Agni
4,710
328
1,106
710
5,459
2,012
539
4,587
732
8,694
0
L
Jormungandr
Beerinka
Jormungandr
7,886
1,308
1,160
2,075
11,297
12,833
0
4,639
6,658
17,626
0
L
Serqet
Dakenkai
Serqet
2,416
345
908
331
7,588
2,827
0
2,517
5,071
0
3,490
W
Amaterasu
Goreeleon
Amaterasu
4,208
785
1,032
828
9,257
8,631
393
5,576
3,359
0
7,307
W
Nu Wa
NIKiT
Nu Wa
10,594
2,256
1,655
2,795
5,796
2,319
112
4,600
1,069
29,392
0
W
Chaac
fredyzfr1
Chaac
11,145
1,513
805
3,951
9,266
6,056
0
6,505
2,293
0
27,142
L
2,670
202
573
1,691
6,436
1,822
0
1,862
4,574
13,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
40,692
98
Minions Killed
106
0
Camps Cleared
0
832,604
Distance Traveled
915,802
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,374
930
47
5
0
170,574
1
L
Chang'e
7,240
804
16
2
0
198,158
1
W
Heimdallr
7,838
871
27
3
0
168,481
0
W
Agni
7,117
791
10
1
0
165,136
1
L
Jormungandr
7,040
782
14
2
0
167,502
1
L
Serqet
6,446
716
3
0
0
180,792
0
W
Amaterasu
8,232
915
2
0
0
204,939
0
W
Nu Wa
8,569
952
36
4
0
190,882
5
W
Chaac
8,936
993
31
3
0
186,364
1
L
Zeus
6,676
742
18
2
0
115,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role