Player Matchup

Scylla
Scylla
Diamond IV
Faded XII
Scylla
Diamond IV
Level 70
God Stats
11W - 9L
1,630 SR
Queue Stats
200W - 202L
2,146 MMR
Party 1
Cabrakan
Cabrakan
Masters
Kid Shame
Cabrakan
Masters
Level 158
God Stats
6W - 2L
1,911 SR
Queue Stats
443W - 287L
2,577 MMR
Party 1
Hou Yi
Hou Yi
Masters
l EVIL MORTY
Hou Yi
Masters
Level 155
God Stats
12W - 13L
1,590 SR
Queue Stats
96W - 76L
2,399 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,710 SR
2,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,538 SR
1,793 MMR
Cupid
Cupid
Bronze III
LudicrousImp
Cupid
Bronze III
Level 42
God Stats
1W - 5L
1,712 SR
Queue Stats
11W - 13L
1,561 MMR
Solo
Cthulhu
Cthulhu
Bronze III
good33fun
Cthulhu
Bronze III
Level 109
God Stats
0W - 3L
1,401 SR
Queue Stats
6W - 6L
1,511 MMR
Solo
He Bo
He Bo
Platinum IV
iFarmGms
He Bo
Platinum IV
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 8L
2,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Faded XII
Scylla
15
7 / 9 / 9
12,574
740
13,645
12,661
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Kid Shame
Cabrakan
17
9 / 4 / 15
14,026
825
10,824
25,365
40,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
16
8 / 4 / 14
13,033
767
23,455
15,960
7,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayTiamatAphroditePersephoneGilgamesh

VS

Bans
AthenaKhepriThothKumbhakarnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 11
11,942
702
11,234
17,648
6,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
good33fun
Cthulhu
16
5 / 7 / 8
13,031
767
10,666
22,721
26,790
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
iFarmGms
He Bo
14
10 / 9 / 1
12,031
708
20,581
18,924
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
24
Kills
17
17
Deaths
24
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Faded XII
Scylla
7
9
9
1.28
W
Cabrakan
Kid Shame
Cabrakan
9
4
15
4.13
L
2
8
11
0.94
L
Cthulhu
good33fun
Cthulhu
5
7
8
1.29
L
He Bo
iFarmGms
He Bo
10
9
1
1.17
W
Hou Yi
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,924
Damage
42,481
53,986
Taken
59,293
53,577
Mitigated
39,520
12,930
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Faded XII
Scylla
13,645
1,372
0
817
12,661
5,594
777
9,822
2,839
44,839
0
W
Cabrakan
Kid Shame
Cabrakan
10,824
1,649
0
6,306
25,365
40,062
302
11,098
14,267
20,061
0
L
11,234
8,133
233
3,301
17,648
6,298
877
7,661
9,787
0
43,759
L
Cthulhu
good33fun
Cthulhu
10,666
941
305
4,168
22,721
26,790
259
6,821
15,588
34,530
0
L
He Bo
iFarmGms
He Bo
20,581
238
0
510
18,924
6,432
0
9,489
9,147
44,351
0
W
Hou Yi
23,455
15,254
0
5,807
15,960
7,921
2,377
10,677
5,283
0
55,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
37,004
166
Minions Killed
168
8
Camps Cleared
6
818,050
Distance Traveled
814,459
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,574
740
74
4
4
261,714
1
W
Cabrakan
14,026
825
15
1
0
274,760
4
L
Cupid
11,942
702
75
4
1
255,778
2
L
Cthulhu
13,031
767
33
2
2
304,349
4
L
He Bo
12,031
708
60
4
3
254,332
4
W
Hou Yi
13,033
767
77
5
4
281,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role