Player Matchup

Khepri
Khepri
 
Khepri
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Godjango
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Solo
Zeus
Zeus
Kandafanz
Zeus
Level 24
God Stats
2W - 4L
1,670 SR
Queue Stats
18W - 19L
1,495 Elo+
Solo
Danzaburou
Danzaburou
ThatWasAwful
Danzaburou
Level 18
God Stats
10W - 26L
1,434 SR
Queue Stats
229W - 253L
1,380 Elo+
Solo
Thanatos
Thanatos
Thewhalefailer
Thanatos
Level 12
God Stats
7W - 9L
1,457 SR
Queue Stats
61W - 55L
1,410 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,411 Elo+

VS

Team Averages
Level 24
1,628 SR
1,466 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Nobiar
Merlin
Level 29
God Stats
12W - 10L
1,656 SR
Queue Stats
32W - 25L
1,503 Elo+
Solo
Yemoja
Yemoja
SVILENSVEN
Yemoja
Level 27
God Stats
3W - 3L
1,623 SR
Queue Stats
117W - 145L
1,486 Elo+
Solo
Anhur
Anhur
ShWraitHsH
Anhur
Level 7
God Stats
3W - 3L
1,683 SR
Queue Stats
30W - 37L
1,257 Elo+
Solo
Cupid
Cupid
freegzuz187
Cupid
Level 27
God Stats
4W - 1L
1,676 SR
Queue Stats
83W - 57L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 3 / 2
6,115
437
2,190
8,996
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Godjango
Amaterasu
9
1 / 7 / 0
5,768
412
4,705
13,326
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
11
2 / 4 / 1
6,690
478
6,926
8,260
2,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ThatWasAwful
Danzaburou
9
0 / 8 / 2
5,995
428
3,541
9,459
2,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
4 / 5 / 1
7,306
522
5,739
10,639
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
0 / 1 / 1
5,264
376
552
2,396
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Nobiar
Merlin
14
7 / 0 / 3
8,590
614
10,054
7,459
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SVILENSVEN
Yemoja
12
3 / 3 / 12
7,814
558
5,397
9,357
7,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
0 / 5 / 0
6,671
477
616
7,094
1,551
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
17 / 0 / 4
9,884
706
19,786
10,899
3,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
27
27
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
3
2
1
W
Thanatos
 
Thanatos
0
1
1
0.5
L
Amaterasu
Godjango
Amaterasu
1
7
0
0.14
L
Zeus
2
4
1
0.63
W
Merlin
Nobiar
Merlin
7
0
3
8.5
W
Yemoja
SVILENSVEN
Yemoja
3
3
12
3
W
Anhur
0
5
0
0
L
Danzaburou
ThatWasAwful
Danzaburou
0
8
2
0.13
L
Thanatos
4
5
1
0.9
W
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
36,405
50,680
Taken
37,205
21,387
Mitigated
14,641
10,174
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,190
326
0
250
8,996
6,251
739
1,633
7,363
13,989
0
W
Thanatos
 
Thanatos
552
32
0
1,940
2,396
390
0
0
2,396
0
8,148
L
Amaterasu
Godjango
Amaterasu
4,705
1,447
0
2,614
13,326
6,243
0
2,356
10,970
0
26,108
L
Zeus
6,926
1,524
0
410
8,260
2,227
0
5,355
2,905
36,955
0
W
Merlin
Nobiar
Merlin
10,054
267
0
2,064
7,459
2,212
0
2,459
4,944
47,113
0
W
Yemoja
SVILENSVEN
Yemoja
5,397
1,273
596
66
9,357
7,033
1,139
3,587
5,561
23,745
0
W
Anhur
616
369
0
1,374
7,094
1,551
1,329
752
6,216
0
29,697
L
Danzaburou
ThatWasAwful
Danzaburou
3,541
1,243
0
465
9,459
2,387
429
2,126
7,333
0
26,070
L
Thanatos
5,739
1,461
0
6,435
10,639
4,279
0
3,981
6,658
0
49,248
W
19,786
13,024
233
6,009
10,899
3,455
3,176
2,081
8,611
0
70,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
38,223
292
Minions Killed
314
0
Camps Cleared
0
1,206,928
Distance Traveled
1,071,502
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,115
437
15
1
0
241,603
0
W
Thanatos
5,264
376
26
2
0
86,013
0
L
Amaterasu
5,768
412
37
3
0
275,136
3
L
Zeus
6,690
478
81
6
0
235,631
1
W
Merlin
8,590
614
82
6
0
280,203
2
W
Yemoja
7,814
558
40
3
0
243,409
4
W
Anhur
6,671
477
68
5
0
200,297
5
L
Danzaburou
5,995
428
69
5
0
222,147
0
L
Thanatos
7,306
522
90
6
0
232,411
0
W
Cupid
9,884
706
98
7
0
261,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role