Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
LucarosRax
Set
Level 12
God Stats
47W - 37L
1,500 SR
Queue Stats
434W - 437L
1,474 Elo+
Solo
Izanami
Izanami
Masterliam123
Izanami
Level 18
God Stats
2W - 8L
1,496 SR
Queue Stats
28W - 52L
1,395 Elo+
Solo
Pele
Pele
SoloCavaliere
Pele
Level 16
God Stats
9W - 11L
1,441 SR
Queue Stats
9W - 15L
1,193 Elo+
Party 1
Bellona
Bellona
问玉老婆zz
Bellona
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 70L
1,490 Elo+
Solo
Team Averages
Level 16
1,487 SR
1,410 Elo+

VS

Team Averages
Level 20
1,578 SR
1,421 Elo+
Kukulkan
Kukulkan
DoubleD26
Kukulkan
Level 23
God Stats
2W - 0L
1,691 SR
Queue Stats
35W - 43L
1,373 Elo+
Solo
King Arthur
King Arthur
HotPocketJoe
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
KitsuneNikko
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
NoFattChickss
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 233L
1,344 Elo+
Solo
Cerberus
Cerberus
TwistedCrisp
Cerberus
Level 17
God Stats
2W - 0L
1,701 SR
Queue Stats
10W - 12L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 6 / 3
4,818
402
750
7,369
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
6,299
525
2,846
8,007
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
5 / 3 / 0
7,031
586
5,220
6,295
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
5,801
483
1,680
7,444
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 3 / 1
6,587
549
7,873
10,815
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoubleD26
Kukulkan
12
8 / 0 / 2
7,521
627
5,352
3,198
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HotPocketJoe
King Arthur
10
1 / 3 / 3
5,789
482
5,609
8,397
4,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 2 / 3
6,696
558
4,753
3,956
774
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 3 / 2
6,260
522
2,806
7,760
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
TwistedCrisp
Cerberus
6
0 / 3 / 1
4,587
382
867
6,497
1,909
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
11
Kills
16
18
Deaths
11
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
3
0.25
W
Kukulkan
DoubleD26
Kukulkan
8
0
2
9
W
King Arthur
HotPocketJoe
King Arthur
1
3
3
0.83
W
5
2
3
3.25
L
1
4
1
0.38
L
Izanami
5
3
0
1.67
W
2
3
2
1
L
1
2
1
0.75
W
Cerberus
TwistedCrisp
Cerberus
0
3
1
0.17
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
19,387
39,930
Taken
29,808
18,121
Mitigated
11,835
8,625
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
750
233
0
652
7,369
2,599
877
3,098
4,271
0
8,439
W
Kukulkan
DoubleD26
Kukulkan
5,352
513
0
1,687
3,198
1,086
0
0
3,198
35,423
0
W
King Arthur
HotPocketJoe
King Arthur
5,609
895
0
1,755
8,397
4,990
130
0
8,397
0
19,017
W
4,753
2,019
0
1,248
3,956
774
768
0
3,956
0
21,032
L
2,846
1,268
0
1,315
8,007
3,209
0
1,026
6,981
0
35,686
L
Izanami
5,220
4,395
0
54
6,295
1,670
1,577
390
5,905
0
40,972
W
2,806
999
0
2,946
7,760
3,076
0
0
7,760
0
31,257
L
1,680
194
0
1,971
7,444
2,075
367
324
7,120
0
30,824
W
Cerberus
TwistedCrisp
Cerberus
867
102
0
253
6,497
1,909
182
0
6,497
7,451
0
L
7,873
2,048
0
4,633
10,815
8,568
0
1,381
9,434
0
33,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
30,853
313
Minions Killed
246
0
Camps Cleared
0
1,105,637
Distance Traveled
1,022,622
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,818
402
20
2
0
224,423
5
W
Kukulkan
7,521
627
80
7
0
253,691
0
W
King Arthur
5,789
482
42
4
0
225,339
0
W
Neith
6,696
558
34
3
0
178,144
1
L
Set
6,299
525
76
6
0
247,859
0
L
Izanami
7,031
586
84
7
0
207,474
1
W
Da Ji
6,260
522
61
5
0
205,798
1
L
Pele
5,801
483
61
5
0
210,841
1
W
Cerberus
4,587
382
29
2
0
159,650
0
L
Bellona
6,587
549
72
6
0
215,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role