Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
I-MichaeleQ-I
Danzaburou
Level 39
God Stats
31W - 29L
1,420 SR
Queue Stats
143W - 153L
1,466 Elo+
Party 3
Fenrir
Fenrir
X-MonkeyDeAce-X
Fenrir
Level 49
God Stats
6W - 3L
1,692 SR
Queue Stats
121W - 115L
1,429 Elo+
Party 1
Khepri
Khepri
Yuchijiro
Khepri
Level 107
God Stats
0W - 2L
1,231 SR
Queue Stats
298W - 330L
1,444 Elo+
Party 3
Chaac
Chaac
v6-Dark_Angel
Chaac
Level 68
God Stats
19W - 17L
1,568 SR
Queue Stats
62W - 67L
1,494 Elo+
Party 1
Team Averages
Level 78
1,482 SR
1,467 Elo+

VS

Team Averages
Level 86
1,527 SR
1,544 Elo+
Susano
Susano
Blink_Susano
Susano
Level 48
God Stats
59W - 25L
1,690 SR
Queue Stats
225W - 123L
1,657 Elo+
Party 2
Athena
Athena
KeegxnTF
Athena
Level 38
God Stats
37W - 26L
1,451 SR
Queue Stats
221W - 263L
1,375 Elo+
Solo
Charybdis
Charybdis
blueseprah
Charybdis
Level 102
God Stats
16W - 6L
1,506 SR
Queue Stats
355W - 329L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
cxmeterygates
Zhong Kui
Level 105
God Stats
10W - 11L
1,502 SR
Queue Stats
158W - 149L
1,542 Elo+
Party 2
Merlin
Merlin
vikingbox1
Merlin
Level 136
God Stats
3W - 7L
1,485 SR
Queue Stats
481W - 365L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 1
7,677
480
11,578
10,937
3,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
I-MichaeleQ-I
Danzaburou
11
0 / 3 / 2
7,120
445
5,727
7,158
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 0
7,475
467
5,391
13,000
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Yuchijiro
Khepri
11
1 / 3 / 0
6,946
434
5,320
11,609
7,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 0
8,096
506
3,602
16,146
12,961
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 0 / 5
8,173
511
7,402
10,448
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
KeegxnTF
Athena
12
1 / 0 / 7
7,337
459
2,956
11,226
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
blueseprah
Charybdis
13
2 / 2 / 7
7,546
472
4,809
11,004
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
cxmeterygates
Zhong Kui
17
4 / 0 / 3
10,013
626
11,612
8,943
10,890
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
vikingbox1
Merlin
17
9 / 1 / 6
10,203
638
15,872
10,110
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
18
18
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Susano
2
0
5
4.5
L
Danzaburou
I-MichaeleQ-I
Danzaburou
0
3
2
0.33
W
Athena
KeegxnTF
Athena
1
0
7
4.5
L
2
4
0
0.5
L
Khepri
Yuchijiro
Khepri
1
3
0
0.33
W
Charybdis
blueseprah
Charybdis
2
2
7
2.75
W
Zhong Kui
cxmeterygates
Zhong Kui
4
0
3
5.5
L
0
3
0
0
W
Merlin
vikingbox1
Merlin
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
42,651
58,850
Taken
51,731
31,278
Mitigated
28,321
13,332
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,578
2,623
94
2,096
10,937
3,731
370
7,974
2,963
51,361
0
W
Susano
7,402
1,932
0
3,646
10,448
3,832
0
3,682
6,766
0
59,514
L
Danzaburou
I-MichaeleQ-I
Danzaburou
5,727
2,148
0
816
7,158
2,029
724
2,776
4,382
0
36,819
W
Athena
KeegxnTF
Athena
2,956
608
419
2,724
11,226
6,854
0
3,276
7,950
16,793
0
L
5,391
2,104
0
2,162
13,000
5,120
0
4,800
8,200
0
46,558
L
Khepri
Yuchijiro
Khepri
5,320
685
430
1,482
11,609
7,437
0
5,541
6,068
29,243
0
W
Charybdis
blueseprah
Charybdis
4,809
1,295
0
4,654
11,004
3,308
168
3,872
7,132
0
43,435
W
Zhong Kui
cxmeterygates
Zhong Kui
11,612
2,544
0
6,735
8,943
10,890
228
1,724
7,219
73,516
0
L
3,602
432
0
6,252
16,146
12,961
0
9,349
6,797
0
50,898
W
Merlin
vikingbox1
Merlin
15,872
786
0
1,138
10,110
3,437
0
4,344
5,766
86,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
43,272
408
Minions Killed
501
0
Camps Cleared
0
1,465,937
Distance Traveled
1,554,207
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,677
480
90
6
0
272,478
2
W
Susano
8,173
511
95
6
0
353,196
1
L
Danzaburou
7,120
445
80
5
0
279,888
2
W
Athena
7,337
459
20
1
0
327,511
0
L
Fenrir
7,475
467
78
5
0
318,509
2
L
Khepri
6,946
434
35
2
0
285,003
5
W
Charybdis
7,546
472
84
5
0
283,212
8
W
Zhong Kui
10,013
626
165
10
0
275,755
4
L
Chaac
8,096
506
125
8
0
310,059
6
W
Merlin
10,203
638
137
9
0
314,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role